#include <Signal.h>
Public Methods | |
ACE_Sig_Set (sigset_t *sigset) | |
ACE_Sig_Set (ACE_Sig_Set *sigset) | |
ACE_Sig_Set (int fill=0) | |
~ACE_Sig_Set (void) | |
int | empty_set (void) |
Create a set that excludes all signals defined by the system. | |
int | fill_set (void) |
Create a set that includes all signals defined by the system. | |
int | sig_add (int signo) |
Adds the individual signal specified by <signo> to the set. | |
int | sig_del (int signo) |
Deletes the individual signal specified by <signo> from the set. | |
int | is_member (int signo) const |
Checks whether the signal specified by <signo> is in the set. | |
operator sigset_t * () | |
Returns a pointer to the underlying <sigset_t>. | |
sigset_t | sigset (void) const |
Returns a copy of the underlying <sigset_t>. | |
void | dump (void) const |
Dump the state of an object. | |
Public Attributes | |
ACE_ALLOC_HOOK_DECLARE | |
Declare the dynamic allocation hooks. | |
Private Attributes | |
sigset_t | sigset_ |
Set of signals. |
Handle signals via a more elegant C++ interface (e.g., doesn't require the use of global variables or global functions in an application).
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Initialize <sigset_> with <sigset>. If <sigset> == 0 then fill the set. |
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Initialize <sigset_> with <sigset>. If <sigset> == 0 then fill the set. |
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If <fill> == 0 then initialize the <sigset_> to be empty, else full. |
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Dump the state of an object.
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Create a set that excludes all signals defined by the system.
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Create a set that includes all signals defined by the system.
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Checks whether the signal specified by <signo> is in the set.
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Returns a pointer to the underlying <sigset_t>.
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Adds the individual signal specified by <signo> to the set.
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Deletes the individual signal specified by <signo> from the set.
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Returns a copy of the underlying <sigset_t>.
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Declare the dynamic allocation hooks.
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Set of signals.
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