#include <Msg_WFMO_Reactor.h>
Inheritance diagram for ACE_Msg_WFMO_Reactor
Public Methods | |
ACE_Msg_WFMO_Reactor (ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0) | |
Initialize with the default size. | |
ACE_Msg_WFMO_Reactor (size_t size, int unused = 0, ACE_Sig_Handler * = 0, ACE_Timer_Queue * = 0) | |
virtual | ~ACE_Msg_WFMO_Reactor (void) |
Close down the ACE_Msg_WFMO_Reactor and release all of its resources. | |
virtual int | handle_events (ACE_Time_Value *max_wait_time = 0) |
virtual int | alertable_handle_events (ACE_Time_Value *max_wait_time = 0) |
virtual int | handle_events (ACE_Time_Value &max_wait_time) |
virtual int | alertable_handle_events (ACE_Time_Value &max_wait_time) |
Protected Methods | |
virtual int | wait_for_multiple_events (int timeout, int alertable) |
Wait for timer and I/O events to occur. | |
virtual DWORD | poll_remaining_handles (size_t index) |
Check for activity on remaining handles. | |
virtual int | dispatch_window_messages (void) |
Dispatches window messages. |
The ACE_Msg_WFMO_Reactor is an OO event demultiplexor and event handler Reactor. It differs from by its ability to react on Windows messages. It is needed when the task should serve also as a COM/DCOM server.
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Initialize with the default size.
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Initialize with size <size>. Two slots will be added to the <size> parameter which will store handles used for internal management purposes. |
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Close down the ACE_Msg_WFMO_Reactor and release all of its resources.
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Reimplemented from ACE_WFMO_Reactor. |
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Reimplemented from ACE_WFMO_Reactor. |
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Dispatches window messages.
Reimplemented from ACE_WFMO_Reactor. |
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This method is just like the one above, except the <max_wait_time> value is a reference and can therefore never be NULL. Reimplemented from ACE_WFMO_Reactor. |
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This event loop driver blocks for up to <max_wait_time> before returning. It will return earlier if timer events, I/O events, window events, or signal events occur. Note that <max_wait_time> can be 0, in which case this method blocks indefinitely until events occur. <max_wait_time> is decremented to reflect how much time this call took. For instance, if a time value of 3 seconds is passed to handle_events and an event occurs after 2 seconds, <max_wait_time> will equal 1 second. This can be used if an application wishes to handle events for some fixed amount of time. <MsgWaitForMultipleObjects> is used as the demultiplexing call Returns the total number of s that were dispatched, 0 if the <max_wait_time> elapsed without dispatching any handlers, or -1 if an error occurs. The only difference between and <handle_events> is that in the alertable case, MWMO_ALERTABLE is passed to <MsgWaitForMultipleObjects> for the <bAlertable> option. Reimplemented from ACE_WFMO_Reactor. |
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Check for activity on remaining handles.
Reimplemented from ACE_WFMO_Reactor. |
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Wait for timer and I/O events to occur.
Reimplemented from ACE_WFMO_Reactor. |