Requested Articles
(from the Hugi website, revised)

Hereby I want to thank everyone who has reacted to my call for topics of coding articles until now. Here is the list of topics which have reached me so far.

These topics have been requested by several people:

Code Optimizing
e.g. speeding up various algorithms using the extra PIII instructions, general optimization strategies for the x86, speed optimizing of 8x8 bitmap-distortion algorithms

Sound Synthesis
e.g. filters, distortion, how to make sawteeth, squares etc., physical modelling, delays, reverb, volume enveloping, sample generation

Realtime Raytracing
e.g. basics, implementation

Free-directional Voxels
e.g. how to make them, how to implement the Marching Cubes algorithm

Scripting engines
e.g. for demos

Further, there is demand for tutorials on these topics:

Advanced image compression methods
e.g. Wavelets

Physical simulations
e.g. particles, bouncy volumes, approximation methods

Help for Research for New Effects
e.g. where to get scientific articles about topics that have not been implemented in demos yet

PHP
e.g. beginners course, hints

Metasurfaces
e.g. how to make torus, box

Music players
e.g. how to make an XM player for win32

Palm programming
e.g. demo coding, controlling the hardware of a Palm PC in Assembler

Java Demo Coding
e.g. beginners course, how to make an applet run in fullscreen mode

Lightmaps

Advanced OpenGL

Articles on these topics which are not directly connected with practical coding are also being looked for:

Importance of formal maths while making new effects

Internal communication and operation structures of various demogroups

Furthermore, a general programming tutorial from scratch until demo coding was requested.

If you are interested in writing about one or a couple of these issues, I gladly welcome you to do so.

Adok/Hugi