Go to the documentation of this file.00001 #ifndef _VOID_ACTION_H
00002 #define _VOID_ACTION_H
00003
00004 #include "osl/piece.h"
00005 namespace osl
00006 {
00007 namespace move_action
00008 {
00013 class VoidAction {
00014 public:
00015 void simpleMove(Square, Square, Ptype, bool, Player,Move){
00016 }
00017 void unknownMove(Square, Square, Piece, Ptype, bool, Player,Move){
00018 }
00019 void dropMove(Square, Ptype, Player,Move){
00020 }
00021 void simpleMove(Square, Square, Ptype, bool, Player){
00022 }
00023 void unknownMove(Square, Square, Piece, Ptype, bool, Player){
00024 }
00025 void dropMove(Square, Ptype, Player){
00026 }
00027 };
00028 }
00029 }
00030 #endif // _VOID_ACTION_H
00031
00032
00033
00034