#include <quiescenceRecord.h>
Public Types | |
enum | { MaxDepth = 8, CheckmateSpecialDepth = 127, HistorySpecialDepth = 126 } |
enum | { FirstThreat = 6, SecondThreat = 2 } |
enum | MoveType { UNKNOWN, KING_ESCAPE, CAPTURE, PROMOTE, CHECK, ESCAPE, ATTACK, OTHER } |
Definition at line 20 of file quiescenceRecord.h.
anonymous enum |
Definition at line 22 of file quiescenceRecord.h.
anonymous enum |
Definition at line 30 of file quiescenceRecord.h.
Definition at line 31 of file quiescenceRecord.h.