相手の間接利きを止めている駒を動かさない [詳細]
#include <notKingOpenFilter.h>
Public メソッド | |
BOOST_CLASS_REQUIRE (OrigAction, osl::move_action, Concept) | |
NotKingOpenFilter (const NumEffectState &s, OrigAction &action) | |
bool | isNotKingOpenMove (Ptype ptype, Position from, Position to) |
void | simpleMove (Position from, Position to, Ptype ptype, bool isPromote, Player p, Move m) |
void | unknownMove (Position from, Position to, Piece p1, Ptype ptype, bool isPromote, Player p, Move m) |
void | dropMove (Position to, Ptype ptype, Player p, Move m) |
dropMoveが自殺手になることはない | |
void | simpleMove (Position from, Position to, Ptype ptype, bool isPromote, Player p) |
void | unknownMove (Position from, Position to, Piece captured, Ptype ptype, bool isPromote, Player p) |
void | dropMove (Position to, Ptype ptype, Player p) |
Public 変数 | |
const NumEffectState & | state |
OrigAction & | action |
相手の間接利きを止めている駒を動かさない
notKingOpenFilter.h の 20 行で定義されています。
osl::move_action::NotKingOpenFilter< P, OrigAction >::NotKingOpenFilter | ( | const NumEffectState & | s, | |
OrigAction & | action | |||
) | [inline] |
notKingOpenFilter.h の 26 行で定義されています。
osl::move_action::NotKingOpenFilter< P, OrigAction >::BOOST_CLASS_REQUIRE | ( | OrigAction | , | |
osl::move_action | , | |||
Concept | ||||
) |
void osl::move_action::NotKingOpenFilter< P, OrigAction >::dropMove | ( | Position | to, | |
Ptype | ptype, | |||
Player | p | |||
) | [inline] |
void osl::move_action::NotKingOpenFilter< P, OrigAction >::dropMove | ( | Position | to, | |
Ptype | ptype, | |||
Player | p, | |||
Move | m | |||
) | [inline] |
dropMoveが自殺手になることはない
notKingOpenFilter.h の 57 行で定義されています。
参照先 osl::move_action::NotKingOpenFilter< P, OrigAction >::action.
参照元 osl::move_action::NotKingOpenFilter< P, OrigAction >::dropMove().
bool osl::move_action::NotKingOpenFilter< P, OrigAction >::isNotKingOpenMove | ( | Ptype | ptype, | |
Position | from, | |||
Position | to | |||
) | [inline] |
void osl::move_action::NotKingOpenFilter< P, OrigAction >::simpleMove | ( | Position | from, | |
Position | to, | |||
Ptype | ptype, | |||
bool | isPromote, | |||
Player | p | |||
) | [inline] |
OrigAction& osl::move_action::NotKingOpenFilter< P, OrigAction >::action |
const NumEffectState& osl::move_action::NotKingOpenFilter< P, OrigAction >::state |