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SacrificeCheck osl::search
SAFE_MOVE_ONLY moveGenerator.cc
safe_one osl::effect_util::EffectUtil::SafeCapture
SafeCapture osl::effect_util::EffectUtil
SafeCapture osl::effect_util::EffectUtil::SafeCapture
SafeDropMajorPiece osl::move_generator
safeIndex osl::stat::Histogram
SafeMove osl::move_classifier
same_board_list osl::ntesuki::NtesukiRecord
sameDirection osl::move_generator::addeffect8
sanitize osl::eval::ml::PiecePair
save_pv osl::game_playing::SearchPlayer::Config
saveResult osl::rating::Group
saveSearchResult osl::game_playing::SearchPlayer
sc_length_2d ratingstat.cc
sc_start_2d ratingstat.cc
SCOPED_LOCK_CHAR lightMutex.h
score_histogram ratingstat.cc
score_to_depth featureSet.cc
score_to_depth_seeplus featureSet.cc
score_to_depth_takeback featureSet.cc
score_to_width featureSet.cc
SEARCH1 osl::game_playing::SpeculativeAllMoves::SearchAllMoves
SEARCH2 osl::game_playing::SpeculativeAllMoves::SearchAllMoves
search_nodes osl::search::SimpleHashRecord
search_state osl::game_playing::SpeculativeAllMoves
search_value osl::search::AlphaBeta3::SearchInfo
SearchAllMoves osl::game_playing::SpeculativeAllMoves
SearchBase osl::search::SearchBase
SearchBase osl::search
searchers Analyzer
SearchInfo osl::record
SearchInfo osl::search::AlphaBeta3
searching osl::game_playing::SearchPlayer
searchInternal osl::search::QuiescenceSearch2
searchMain osl::search::QuiescenceSearch2
SearchMonitor osl::search
SearchPlayer osl::game_playing
SearchRecorder osl::search::SearchRecorder
SearchRecorder osl::search
searchRoot osl::search::AlphaBeta3
searchSlow osl::ntesuki::NtesukiSearcher
SearchState2 osl::search::SearchState2
SearchState2 osl::search
SearchState2Core osl::search::SearchState2Core
SearchState2Core osl::search
SearchState2Shared osl::search
SearchState2Shared osl::search::SearchState2Shared
SearchTable osl::search
SearchTimer osl::search
SearchTimerCommon osl::search
SearchTimerCommon osl::search::SearchTimerCommon
SecondThreat osl::search::QSearchTraits
See osl::eval
see_plus_checkmate_count osl::annotate::AnalysesResult::CheckmateForCapture
see_range osl::rating::CaptureGroup
seeInteral osl::eval::See
SeePlus osl
SeePlus2 osl
seeplus2_topprob ratingstat.cc
seeplus_histogram ratingstat.cc
seeplus_order ratingstat.cc
seeplus_order_all ratingstat.cc
seeplus_order_selected ratingstat.cc
seeplus_topprob ratingstat.cc
seePlusLight osl::search::AlphaBeta3
SeePlusX osl
seeplusx_topprob ratingstat.cc
SELECT_CHECKMATE_LOG searchRecorder.cc
selectBit osl::container::PieceMask
selectCandidates osl::record::KanjiMove
selectCheapPiece osl::state::NumEffectState
selected_histogram ratingstat.cc
selected_king_escape ratingstat.cc
selected_score_histogram ratingstat.cc
selected_seeplus ratingstat.cc
selected_takeback ratingstat.cc
selectMoveAtRandom osl::game_playing::WeightTracer
selectMoveAttack osl::ntesuki::NtesukiSearcher
selectMoveDefense osl::ntesuki::NtesukiSearcher
SelectSafePieces osl::eval
SELF_ON_BOARD osl::eval::ml::PawnDropBoth
self_table osl::eval::ml::NumPiecesBetweenBishopAndKing
selfIndexOf osl::eval::ppair::PiecePairIndex
SendOff osl::rating
SendOff osl::rating::SendOff
SendOff8 osl::effect_util::SendOffPosition
sendoff_group osl::rating::FeatureSet
SendOffGroup osl::rating
SendOffGroup osl::rating::SendOffGroup
SendOffPosition osl::effect_util
SENNNICHITE_256 osl::record::KisenIpxFile
setBestMove osl::search::SimpleHashRecord
setBetweenMask osl::effect
setBigramKillerMove osl::search::SearchState2Core
setBlackColor osl::record::KanjiPrint
setBlockingVerify osl::checkmate::Dfpn
setBoard osl::state::SimpleState
setBookLimit osl::game_playing::BookPlayer
setByoyomi osl::game_playing::GameManager
setBySimulation osl::ntesuki::NtesukiMove
setCEstimates osl::ntesuki::NtesukiMove
setChangedPieces osl::effect::NumSimpleEffectTable
setCheck osl::ntesuki::NtesukiMove
setCheckmateAttack osl::checkmate::Dfpn::Node
setCheckmateChildInDefense osl::checkmate::Dfpn::Node
setCheckmateCount osl::search::CountRecorder
setCheckmateDefense osl::checkmate::Dfpn::Node
setCheckmateFail osl::ntesuki::NtesukiMove
setCheckmateSuccess osl::ntesuki::NtesukiMove
setComputerPlayer osl::game_playing::GameManager
setCurrentRecord osl::search::SearchState2Core
setDepthLimit osl::game_playing::SearchPlayer
setDirections osl::BoardTable
setDrawCoef osl::game_playing::SearchPlayer
setDrawValue osl::search::FixedEval
setEvalRandom osl::OslConfig
setFinal osl::ntesuki::NtesukiRecord
setFixGroup osl::rating::BradleyTerry
setFrom osl::checkmate::DfpnRecord
setHEstimates osl::ntesuki::NtesukiMove
setIllegal osl::checkmate::Dfpn
setImmediateCheckmate osl::ntesuki::NtesukiMove
setInCheck osl::search::SimpleHashRecord
setInterpose osl::ntesuki::NtesukiMove
setKnightDirections osl::BoardTable
setLameLong osl::ntesuki::NtesukiMove
setLastMoveColor osl::record::KanjiPrint
setLastRecord osl::search::RecordStack2
setLogMargin osl::search::SearchRecorder
setLogProb osl::MoveLogProb
setLogProbAtLeast osl::MoveLogProb
setLogProbAtMost osl::MoveLogProb
setLoopDetection osl::checkmate::Dfpn::Node
setLoopWithPath osl::ntesuki::NtesukiRecord
setMemoryUseLimit osl::OslConfig
setMinimumRecordLimit osl::search::SimpleHashTable
setMinRating osl::rating::BradleyTerry
setMobility osl::state::NumEffectState
setNearMaskLong osl::move_generator::AddEffectTable
setNoCheckmateAttack osl::checkmate::Dfpn::Node
setNodeLimit osl::game_playing::SearchPlayer
setNoPromote osl::ntesuki::NtesukiMove
setNtesuki osl::ntesuki::NtesukiRecord
setNumRecords osl::rating::BradleyTerry
setOffset osl::effect::LongEffect8
setOptimisticRating osl::rating::RatedMove
setOutputDirectory osl::rating::BradleyTerry
setParallel osl::checkmate::Dfpn
setPawn osl::state::SimpleState
setPawnDropCheckmate osl::ntesuki::NtesukiMove
setPDPieces osl::ntesuki::NtesukiRecord
setPiece osl::state::SimpleState
setPieceAll osl::state::SimpleState
setPieceOf osl::state::SimpleState
setPieceStand osl::hash::GeneralHashKey
setPosition osl::Piece
setRating osl::rating::RatedMove
setReadCheckDefense osl::ntesuki::NtesukiRecord
setReadInterpose osl::ntesuki::NtesukiRecord
setReadNonAttack osl::ntesuki::NtesukiRecord
setRecord osl::record::RecordVisitor
setRootNullWindow osl::OslConfig
setRootPlayer osl::checkmate::DualDfpn
setShowMoveWithComment osl::game_playing::CsaClient
setSilent osl::game_playing::CsaClient
setStable osl::search::SearchTimer
setStartTime osl::search::SearchTimer
setStaticValue osl::search::QuiescenceRecord
setTable osl::checkmate::Dfpn
setTableLimit osl::game_playing::SearchPlayer
setTime osl::record::MoveRecord
setTimeLeft osl::game_playing::GameManager
setToOld osl::ntesuki::NtesukiMove
setTounamentName osl::record::Record
setTurn osl::state::SimpleState
setUp
osl::eval::ml::King8Effect::setUp() osl::eval::ml::King8EffectEmptyPosition::setUp() osl::eval::ml::King8EffectDefensePosition::setUp() osl::eval::ml::King8EffectAll::setUp() osl::eval::ml::KingXBlocked::setUp() osl::eval::ml::KingXBlockedY::setUp() osl::eval::ml::KingXBothBlocked::setUp() osl::eval::ml::KingXBothBlockedY::setUp() osl::eval::ml::KingXBlocked3::setUp() osl::eval::ml::KingXBlocked3Y::setUp() osl::eval::ml::AnagumaEmpty::setUp() osl::eval::ml::KingPieceRelative::setUp() osl::eval::ml::KingPieceRelativeNoSupport::setUp() osl::eval::ml::PtypeYY::setUp() osl::eval::ml::King25Effect::setUp() osl::eval::ml::King25EffectBoth::setUp() osl::eval::ml::King25EffectAttack::setUp() osl::eval::ml::King25EffectDefense::setUp() osl::eval::ml::King25EffectYAttack::setUp() osl::eval::ml::King25EffectYDefense::setUp() osl::eval::ml::King25EffectY::setUp() osl::eval::ml::King25Effect2::setUp() osl::eval::ml::King25EffectY2::setUp() osl::eval::ml::King25EffectSupported::setUp() osl::eval::ml::King25EffectSupportedY::setUp() osl::eval::ml::King25EmptyPositionNoEffectOpening::setUp() osl::eval::ml::King25EmptyPositionNoEffectEnding::setUp() osl::eval::ml::King25EmptyAbs::setUp() osl::eval::ml::King25EffectEach::setUp() osl::eval::ml::King25EffectEachBothOpening::setUp() osl::eval::ml::King25EffectEachBothMidgame::setUp() osl::eval::ml::King25EffectEachBothMidgame2::setUp() osl::eval::ml::King25EffectEachBothEnding::setUp() osl::eval::ml::King25EffectEachXY::setUp() osl::eval::ml::King25EffectEachKXY::setUp() osl::eval::ml::King3Pieces::setUp() osl::eval::ml::King3PiecesXY::setUp() osl::eval::ml::KingMobility::setUp() osl::eval::ml::KingMobilityWithRook::setUp() osl::eval::ml::KingMobilityWithBishop::setUp() osl::eval::ml::KingMobilitySum::setUp() osl::eval::ml::King25BothSide::setUp() osl::eval::ml::King25BothSideX::setUp() osl::eval::ml::King25BothSideY::setUp() osl::eval::ml::King25Mobility::setUp() osl::eval::ml::King25MobilityX::setUp() osl::eval::ml::King25MobilityY::setUp() osl::eval::ml::King25Effect3::setUp() osl::eval::ml::King25Effect3Y::setUp() osl::eval::ml::King25EffectCountCombination::setUp() osl::eval::ml::King25EffectCountCombinationY::setUp() osl::eval::ml::MajorY::setUp() osl::eval::ml::RookPawn::setUp() osl::eval::ml::RookPawnY::setUp() osl::eval::ml::RookPawnYX::setUp() osl::eval::ml::AllMajor::setUp() osl::eval::ml::MajorGoldSilverAttacked::setUp() osl::eval::ml::RookEffect::setUp() osl::eval::ml::RookEffectPiece::setUp() osl::eval::ml::RookEffectPieceKingRelative::setUp() osl::eval::ml::RookPromoteDefense::setUp() osl::eval::ml::RookPromoteDefenseRookH::setUp() osl::eval::ml::BishopEffect::setUp() osl::eval::ml::BishopEffectPiece::setUp() osl::eval::ml::BishopEffectPieceKingRelative::setUp() osl::eval::ml::BishopHead::setUp() osl::eval::ml::BishopHeadKingRelative::setUp() osl::eval::ml::BishopHeadX::setUp() osl::eval::ml::KingRookBishop::setUp() osl::eval::ml::NumPiecesBetweenBishopAndKingSelf::setUp() osl::eval::ml::NumPiecesBetweenBishopAndKingOpp::setUp() osl::eval::ml::NumPiecesBetweenBishopAndKingAll::setUp() osl::eval::ml::BishopBishopPiece::setUp() osl::eval::ml::RookRook::setUp() osl::eval::ml::RookRookPiece::setUp() osl::eval::ml::BishopStandFile5::setUp() osl::eval::ml::PawnDrop::setUp() osl::eval::ml::PawnDropY::setUp() osl::eval::ml::PawnDropX::setUp() osl::eval::ml::PawnDropPawnStand::setUp() osl::eval::ml::PawnDropPawnStandX::setUp() osl::eval::ml::PawnDropPawnStandY::setUp() osl::eval::ml::PawnDropNonDrop::setUp() osl::eval::ml::PawnStateKingRelative::setUp() osl::eval::ml::NoPawnOnStand::setUp() osl::eval::ml::PawnAdvance::setUp() osl::eval::ml::SilverHeadPawnKingRelative::setUp() osl::eval::ml::SilverRetreat::setUp() osl::eval::ml::GoldKnightKingRelative::setUp() osl::eval::ml::GoldRetreat::setUp() osl::eval::ml::GoldSideMove::setUp() osl::eval::ml::KnightAdvance::setUp() osl::eval::ml::AllGold::setUp() osl::eval::ml::PtypeY::setUp() osl::eval::ml::PtypeX::setUp() osl::eval::ml::KnightCheck::setUp() osl::eval::ml::KnightCheckY::setUp() osl::eval::ml::KnightHead::setUp() osl::eval::ml::KnightHeadOppPiecePawnOnStand::setUp() osl::eval::ml::PawnPtypeOPtypeO::setUp() osl::eval::ml::PromotedMinorPieces::setUp() osl::eval::ml::NonPawnAttacked::setUp() osl::eval::ml::NonPawnAttackedKingRelative::setUp() osl::eval::ml::PromotedMinorPiecesY::setUp() osl::eval::ml::PawnPtypeOPtypeOY::setUp() osl::eval::ml::NonPawnAttackedPtype::setUp() osl::eval::ml::NonPawnAttackedPtypePair::setUp() osl::eval::ml::PtypeCount::setUp() osl::eval::ml::PtypeCountXY::setUp() osl::eval::ml::PtypeCountXYAttack::setUp() osl::eval::ml::LanceEffectPieceKingRelative::setUp() osl::eval::ml::PtypeYPawnY::setUp() osl::eval::ml::GoldAndSilverNearKing::setUp() osl::eval::ml::GoldAndSilverNearKingCombination::setUp() osl::eval::ml::PtypeCombination::setUp() osl::eval::ml::SilverFork::setUp() osl::eval::ml::BishopRookFork::setUp() osl::eval::ml::KnightFork::setUp() osl::eval::ml::RookMobility::setUp() osl::eval::ml::RookMobilitySum::setUp() osl::eval::ml::RookMobilityX::setUp() osl::eval::ml::RookMobilityY::setUp() osl::eval::ml::RookMobilitySumKingX::setUp() osl::eval::ml::RookMobilityXKingX::setUp() osl::eval::ml::BishopMobility::setUp() osl::eval::ml::BishopMobilityEach::setUp() osl::eval::ml::LanceMobility::setUp() osl::eval::ml::OpenMidEndingEval::setUp(const char *filename) osl::eval::ml::OpenMidEndingEval::setUp() osl::eval::ml::PieceEval::setUp() osl::eval::ml::PiecePairKing::setUp() osl::eval::ml::PieceStand::setUp() osl::eval::ml::NonPawnPieceStand::setUp() osl::eval::ml::NonPawnPieceStandCombination::setUp() osl::eval::ml::NonPawnPieceStandTurn::setUp() osl::eval::ml::PieceStandY::setUp() osl::eval::ml::CanCheckNonPawnPieceStandCombination::setUp() osl::eval::ml::PieceStandCombinationBoth::setUp() osl::eval::ml::SimplePin::setUp() osl::eval::ml::Pin::setUp() osl::eval::ml::PinPtype::setUp() osl::eval::ml::PinPtypeDistance::setUp() osl::eval::ml::PinPtypePawnAttack::setUp() osl::eval::ml::ProgressBonus::setUp() osl::eval::ml::ProgressAttackDefense::setUp() osl::eval::ml::ProgressAttackDefenseAll::setUp() osl::eval::ppair::PiecePairEvalTableBase::setUp(const char *filename) osl::eval::ppair::PiecePairEvalTableBase::setUp() osl::eval::ppair::PiecePairPieceTable::setUp() osl::eval::ppair::PiecePairRawTable::setUp() osl::eval::ProgressEvalGeneral::setUp(const char *filename) osl::eval::ProgressEvalGeneral::setUp() osl::game_playing::SpeculativeAllMoves::SearchAllMoves::setUp() osl::hash::HashRandom::setUp() osl::progress::ml::NewProgress::setUp(const char *filename) osl::progress::ml::NewProgress::setUp()
setupAttackEffect osl::progress::Effect5x3Table
setUpAttackNode osl::ntesuki::NtesukiRecord
setUpBase osl::eval::ml::King25EmptyPositionNoEffect
setupBlockEffect osl::progress::Effect5x3Table
setupDefenseEffect osl::progress::Effect5x3Table
setUpDefenseNode osl::ntesuki::NtesukiRecord
setUpInternal osl::eval::ProgressEvalGeneral
setupLongEffect osl::progress::Effect5x3Table
setUpNode osl::ntesuki::NtesukiRecord
setupOnStand osl::progress::Effect5x3Table
setupShortEffect osl::progress::Effect5x3Table
setUpTable osl::game_playing::SearchPlayer
setUseOld osl::ntesuki::NtesukiRecord
setUsiMode osl::OslConfig
setUsiOutputPawnValue osl::OslConfig
setUsiSilent osl::OslConfig
setVersion osl::record::Record
setVisited osl::ntesuki::NtesukiRecord
setWhiteColor osl::record::KanjiPrint
ShadowEffect osl::effect_util
ShadowEffect1 osl::rating::ShadowEffect1
ShadowEffect1 osl::rating
ShadowEffect2 osl::rating::ShadowEffect2
ShadowEffect2 osl::rating
ShadowEffectGroup osl::rating::ShadowEffectGroup
ShadowEffectGroup osl::rating
Shared osl::checkmate::DualDfpn
shared_root osl::search::AlphaBeta2Tree
shared_timer osl::search::SearchTimer
sharedRootInfo osl::search::AlphaBeta2
shift osl::PieceStand
short8Dir osl::BoardTable
short8Offset osl::BoardTable
short_offsets osl::BoardTable
short_offsets_not_knight osl::BoardTable
shortEffect osl::progress::Effect5x3Table
shortMask osl::effect::Liberty8Table
shortMaskOf osl::effect
shortMoveMask osl::PtypeTable
shortMoveOffset osl::move_generator::addeffect8::AddEffect8Table
ShortPieceAction osl::move_generator::addeffect8
ShortPieceAction osl::move_generator::without_effect
shortPromoteMoveOffset osl::move_generator::addeffect8::AddEffect8Table
ShouldPromoteCut osl::search
show
osl::game_playing::SpeculativeAllMoves::ResultVector::show() osl::ptl::NullPtype::show() osl::ptl::PtypeList::show() osl::rating::BigramAttackGroup::show() osl::rating::CaptureGroup::show() osl::rating::ShadowEffectGroup::show() osl::rating::ContinueCaptureGroup::show() osl::rating::DropCapturedGroup::show() osl::rating::CheckmateIfCaptureGroup::show() osl::rating::ThreatmateGroup::show() osl::rating::FromEffectGroup::show() osl::rating::PtypeAttackedGroup::show() osl::rating::ToSupportedGroup::show() osl::rating::ImmediateEscapeGroup::show() osl::rating::KingEscapeGroup::show() osl::rating::AttackKing8Group::show() osl::rating::DefenseKing8Group::show() osl::rating::PatternGroup::show() osl::rating::PatternLongGroup::show() osl::rating::PatternLongGroup2::show() osl::rating::PatternBlockGroup::show() osl::rating::PinGroup::show() osl::rating::EscapePinGroup::show() osl::rating::RelativeKingXGroup::show() osl::rating::RelativeKingYGroup::show() osl::rating::PositionXGroup::show() osl::rating::PositionYGroup::show() osl::rating::Group::show() osl::rating::TakeBackGroup::show() osl::rating::CheckGroup::show() osl::rating::SendOffGroup::show() osl::rating::BlockGroup::show() osl::rating::OpenGroup::show() osl::rating::ChaseGroup::show() osl::rating::KaranariGroup::show() osl::rating::ImmediateAddSupportGroup::show() osl::rating::BadLanceGroup::show() osl::rating::PawnAttackGroup::show() osl::stat::Histogram::show() osl::stat::Ratio::show() osl::TopProb::show() osl::RatingDiffRange::show() osl::RatingDiff::show() osl::record::csa::show(Move) osl::record::csa::show(Position) osl::record::csa::show(Ptype) osl::record::csa::show(Piece) osl::record::csa::show(Player) osl::record::csa::show(Move, std::string &buf) osl::record::csa::show(Position, std::string &buf, size_t offset=0) osl::record::csa::show(Ptype, std::string &buf, size_t offset=0) osl::record::csa::show(Player, std::string &buf, size_t offset=0) osl::record::ki2::show(Position) osl::record::ki2::show(Position cur, Position prev) osl::record::ki2::show(Ptype) osl::record::ki2::show(Move move, const NumEffectState &state, Move prev=Move()) osl::record::ki2::show(const Move *first, const Move *last, const NumEffectState &state, Move prev=Move()) osl::record::myshogi::show(const NumEffectState &state) osl::record::myshogi::show(Player) osl::record::myshogi::show(Ptype) osl::record::myshogi::show(Position) osl::record::myshogi::show(Piece) osl::record::psn::show(Move) osl::record::psn::show(Position) osl::record::psn::show(Ptype) osl::record::usi::show(Move) osl::record::usi::show(PtypeO) osl::record::usi::show(Piece) osl::record::usi::show(const state::SimpleState &) show(int move): printMove.cc show(std::ostream &os, Position pos, PtypeO ptypeo): pairdiff.cc show(const char *filename): show-progresseval.cc show(const NumEffectState &state): show-progresseval.cc show(const char *filename, const std::string &): show-state.cc show(const SimpleState &state, const std::string &eval_type): show-state.cc show(const char *filename): show-testeval.cc show(const NumEffectState &state): show-testeval.cc show(const char *filename): show-state.cc show(const NumEffectState &state): show-state.cc show(const NumEffectState &, Move, const progress::Effect5x3 &progress): probability.cc show(const NumEffectState &state, Move next): topn.cc
show_escape_filename dfpnstat.cc
show_height_in_pv alphaBeta3.cc
show_history compare-book.cc
show_move_with_comment osl::game_playing::CsaClient
show_moves compare-book.cc
show_on_destruct osl::stat::Histogram
show_on_destructor osl::stat::Ratio
showAll osl::rating::Group
showAllValues searchRecorder.cc
showEffect osl::state::NumEffectState
showFailLow osl::search::AlphaBeta2Tree
showGroup osl::rating::FeatureSet
showInfoOfState openingStatistics.cc
showLastPv osl::search::AlphaBeta2SharedRoot
showLevels Result
showMinMax osl::rating::Group
showPairStat pairstat.cc
showPairStatAgainst pairstat.cc
showPieceStat pairstat.cc
showPromote osl::record::ki2
showRatio osl::stat::Histogram
showState random_play.cc
showTimeLeft osl::game_playing::CsaLogger
showTopN osl::rating::Group
showValues osl::container::PieceValues
showXP osl::record::psn
sibling_attack_count osl::ntesuki::NtesukiSearcher
sibling_attack_success_count osl::ntesuki::NtesukiSearcher
sibling_defense_count osl::ntesuki::NtesukiSearcher
sibling_defense_success_count osl::ntesuki::NtesukiSearcher
side_table osl::eval::ml::GoldFeatures
sigma osl::normal_distribution
sigma_after osl::rating::FeatureSet::Statistics
signature_EDGE osl::effect
signature_EMPTY osl::effect
SignatureEffect osl::effect
SignatureEffect osl::effect::SignatureEffect
SignatureTable osl::effect
SignatureTraits osl::effect
silent osl::game_playing::CsaClient
silver_drop osl::eval::ml::OpenMidEndingEval
silver_penalty osl::eval::ProgressDebugInfo
silver_pieces osl::record::MiniBoard
SILVER_RETREAT_ENDING osl::eval::ml::OpenMidEndingEvalDebugInfo
SILVER_RETREAT_OPENING osl::eval::ml::OpenMidEndingEvalDebugInfo
SilverArray osl::record::MiniBoard
SilverFeatures osl::eval::ml
SilverFork osl::eval::ml
SilverRetreat osl::eval::ml
simple osl::move_action::Concept
SIMPLE_STATE_ONLY checkMovePerf.cc
SimpleBetterToPromote osl::effect_action::SimpleBetterToPromote
SimpleBetterToPromote osl::effect_action
SimpleHashRecord osl::search
SimpleHashTable osl::search::SimpleHashTable
SimpleHashTable osl::search
SimpleMove osl::effect_action
SimpleMove
osl::effect_action::SimpleMove::SimpleMove() osl::move_action::CaptureFrom::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move move) osl::move_action::CaptureFrom::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::MoveAction::simpleMove() osl::move_action::Count::simpleMove(Position, Position, Ptype, bool, Player, Move) osl::move_action::Count::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::EscapeFilter::simpleMove() osl::move_action::NoAddEffectFilter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move m) osl::move_action::NoAddEffectFilter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::NoEffectFilter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player, Move m) osl::move_action::NoEffectFilter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::NotKingOpenFilter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move m) osl::move_action::NotKingOpenFilter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::Store::simpleMove(Position, Position, Ptype, bool, Player, Move move) osl::move_action::Store::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::ToAroundKing24Filter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move m) osl::move_action::ToAroundKing24Filter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::ToAroundKing8Filter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move m) osl::move_action::ToAroundKing8Filter::simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) osl::move_action::VoidAction::simpleMove(Position, Position, Ptype, bool, Player, Move) osl::move_action::VoidAction::simpleMove(Position, Position, Ptype, bool, Player) osl::move_action::simpleMove()
SimplePin osl::eval::ml
SimplePin osl::eval::ml::SimplePin
SimpleState osl::state
SimpleTwinList osl::checkmate
simulateSiblingsFail osl::ntesuki::NtesukiSearcher
simulateSiblingsSuccess osl::ntesuki::NtesukiSearcher
simulation_count osl::checkmate::DualDfpn::Shared
size1 osl::misc::CArray2d
size2 osl::misc::CArray2d
size_start CountChildLock
sizeFilled osl::search::BestMoves
skip osl::rating::BradleyTerry::Thread
slist osl::stl
slowbsf osl::misc
slowCheckDrop osl::checkmate::detail
slowHasCheckmateMoveDirPiece osl::checkmate::ImmediateCheckmate
smallOffset osl::effect::LongEffect8
solved osl::checkmate::DfpnRecordBase
sortByBasic osl::container::PieceVector
sortByMovingPiece osl::search::SortCaptureMoves
sortByProbability osl::container::MoveLogProbVector
sortByProbabilityReverse osl::container::MoveLogProbVector
sortByPtype osl::container::PieceVector
sortBySpecifiedPiece osl::search::SortCaptureMoves
sortByTakeBack osl::search::SortCaptureMoves
SortCaptureMoves osl::search
sorter ntesukiSearcher.tcc
space_counts osl::BoardTable
spaceCounts osl::BoardTable
spaceMask osl::container::NearMask
spaces osl::checkmate::King8Info
speculative osl::game_playing::SpeculativeSearchPlayer
speculative_search_allowed osl::game_playing::ComputerPlayer
speculative_thread0 osl::game_playing::ThreadForEachMove
speculative_thread1 osl::game_playing::ThreadForEachMove
SpeculativeAllMoves osl::game_playing
SpeculativeModel osl::game_playing
SpeculativeSearchPlayer osl::game_playing
SpeculativeSearchPlayer osl::game_playing::SpeculativeSearchPlayer
split_count osl::ntesuki::NtesukiRecord
stable osl::search::SearchTimerCommon
stableThreshold osl::search::AlphaBeta2Tree
Stack osl::game_playing::TimeKeeper
stack osl::stl
stack osl::game_playing::GameState
stand_count osl::state::SimpleState
STAND_EXCEPT_PAWN_ENDING osl::eval::ml::OpenMidEndingEvalDebugInfo
STAND_EXCEPT_PAWN_OPENING osl::eval::ml::OpenMidEndingEvalDebugInfo
stand_kanji osl::record::Characters
stand_mask osl::state::SimpleState
stand_table osl::eval::ml::PawnDropBoth
stand_weight osl::progress::ml::NewProgress
standard osl::search::TimeAssigned
StandardCharacters osl::record
StandardFeatureSet osl::rating::StandardFeatureSet
StandardFeatureSet osl::rating
standardSearchSeconds osl::game_playing::SpeculativeSearchPlayer
StandBISHOP osl::progress::Effect5x3Table
StandElements osl::search
StandElements osl::search::StandElements
StandGOLD osl::progress::Effect5x3Table
StandKNIGHT osl::progress::Effect5x3Table
StandLANCE osl::progress::Effect5x3Table
StandPAWN osl::progress::Effect5x3Table
StandROOK osl::progress::Effect5x3Table
stands osl::checkmate::DfpnRecord
StandSILVER osl::progress::Effect5x3Table
standValue osl::eval::ml::PawnDropBoth
start_ osl::stat::Histogram
start_index osl::game_playing::WeightTracer
startFromAttack osl::ntesuki::OracleProverLight
startFromAttackDisproof osl::ntesuki::NtesukiSimulationSearcher
startFromAttackProof osl::ntesuki::NtesukiSimulationSearcher
startFromDefense osl::ntesuki::OracleProverLight
startFromDefenseDisproof osl::ntesuki::NtesukiSimulationSearcher
startFromDefenseProof osl::ntesuki::NtesukiSimulationSearcher
startState osl::record::opening::WeightedBook
State
State osl::checkmate::FixedDepthSearcher::state() osl::effect::AddMaskAction::state() osl::effect_action::AlwaysMove::state() osl::effect_action::BetterToPromote::state() osl::effect_action::Promote::state() osl::effect_util::EffectUtil::SafeCapture::state() osl::game_playing::GameManager::state() osl::game_playing::SpeculativeAllMoves::SearchAllMoves::state() osl::move_action::CaptureFrom::state() osl::move_action::EscapeFilter::state() osl::move_action::NoAddEffectFilter::state() osl::move_action::NoEffectFilter::state() osl::move_action::NotKingOpenFilter::state() osl::move_action::ToAroundKing24Filter::state() osl::move_action::ToAroundKing8Filter::state() osl::move_generator::addeffect8::ShortPieceAction::state() osl::move_generator::addeffect8::GoldAction::state() osl::move_generator::addeffect8::LongPieceAction::state() osl::move_generator::without_effect::GoldKingAction::state() osl::move_generator::without_effect::ShortPieceAction::state() osl::move_generator::without_effect::LongPieceAction::state() osl::move_generator::promote::EachOnBoard::state() osl::move_order::CaptureEstimation::state() osl::ntesuki::NtesukiRecord::state() osl::ntesuki::NtesukiSearcher::state() osl::ntesuki::NtesukiSimulationSearcher::state() DoUndoMoveHelper::state() osl::ntesuki::OracleProverLight::state() osl::record::csa::InputStream::state() osl::record::kakinoki::InputStream::state() osl::record::ki2::InputStream::state() osl::record::IKisenStream::state() osl::record::RecordVisitor::state() osl::search::AlphaBeta3::state() osl::search::QuiescenceSearch2::state() osl::search::QSearch2SafeEscape::state() osl::search::SearchState2Core::Updator::state() osl::state::DoUndoMoveLock::state() osl::checkmate::CheckmateIfCapture::CallDefense::state() osl::checkmate::Dfpn::Tree::state() osl::checkmate::ProofTreeDepthDfpn::Table::state() osl::effect_util::EffectUtil::FindThreat::state() osl::eval::See::FindEffectMore::state() osl::game_playing::GameState::State::state() osl::game_playing::SpeculativeAllMoves::SearchAllMoves::Generator::state() osl::ntesuki::CaptureHelper::state() RecordPrinter::state() RecordPrinter2::state() MarkAndSweep::state() osl::rating::Threatmate::Helper::state() osl::rating::ImmediateAddSupport::Test::state() DoUndoHelper::state() Analyzer::state() osl::game_playing::GameState::state() osl::search::SearchState2Core::state() osl::state::HistoryState::state() osl::search::MoveGenerator::State() osl::ntesuki::NtesukiSearcher::State() osl::game_playing::GameState::State::State() State::State()
State osl::game_playing::GameState
state_king_relative_table osl::eval::ml::PawnDropBoth
STATE_SIZE osl::record::opening::WeightedBook
state_to_compare openingStatistics.cc
StateElements osl::search::StateElements
StateElements osl::search
static_feature_set moveGenerator.cc
static_value osl::search::QuiescenceRecordBase
static_value_depth osl::search::QuiescenceRecordBase
static_value_type osl::search::DualThreatmateState::Flags
StaticInitializeTracer osl::misc::StaticInitializeTracer
staticThreat osl::search::QuiescenceRecord
staticValueDepth osl::search::QuiescenceRecord
Statistics osl::rating::FeatureSet
StatusLock osl::game_playing::SpeculativeAllMoves::SearchAllMoves
stop_by_alarm osl::search::AlphaBeta3
stop_by_outside osl::game_playing::CuiClient
stop_reason osl::search::SearchTimerCommon
stop_tree osl::search::SearchState2Core
StopByOutside osl::search::SearchTimerCommon
stopFlag osl::game_playing::CuiClient
Store osl::move_action
store_t osl::move_generator
StorePiece osl::effect_action::StorePiece
StorePiece osl::effect_action
StorePtypeOPosition osl::effect_action
StorePtypeOPosition osl::effect_action::StorePtypeOPosition
str2piece osl::record::KanjiMove
str2piece_t osl::record::KanjiMove
str2position osl::record::KanjiMove
str2position_t osl::record::KanjiMove
strict_iw osl::ntesuki::NtesukiRecord
strToPtype osl::record::csa
subAtmostOnePiece osl::PieceStand
subHashKey osl::hash::HashGenTable
subLimit osl::search::SearchState2
subMyBoard osl::search::StateElements
subOpBoard osl::search::StateElements
subStand osl::search::StateElements
sum osl::container::PieceValues
sum12 osl::eval::ml::PiecePair
sum12One osl::eval::ml::PiecePair
sum_table osl::eval::ml::RookMobilityAll
sum_time osl::misc::TSC
SumDiffNthPower osl::misc::SumDiffNthPower
SumDiffNthPower osl::misc
sumkingx_table osl::eval::ml::RookMobilityAll
sumUp osl::eval::ml::NonPawnPieceStandCombination
supported osl::effect_util::EffectUtil::FindThreat
swaplr osl::eval::ml::ppair
swapTable osl::game_playing::SearchPlayer
swapud osl::eval::ml::ppair
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