#include "osl/misc/loki.h"
#include "osl/player.h"
#include "osl/position.h"
#include "osl/ptype.h"
#include <iosfwd>
構成 | |
class | osl::Piece |
駒. [詳細] | |
ネームスペース | |
namespace | osl |
| |
関数 | |
bool | osl::operator== (Piece l, Piece r) |
bool | osl::operator< (Piece l, Piece r) |
bool | osl::operator!= (Piece l, Piece r) |
std::ostream & | osl::operator<< (std::ostream &os, const Piece piece) |
変数 | |
const int | osl::EMPTY_NUM = 0x80 |
const int | osl::EDGE_NUM = 0x40 |