#include <pieceOnBoard.h>
Static Public メソッド | |
static void | generate (Player turn, const NumEffectState &state, Piece target, container::MoveVector &) |
pieceOnBoard.h の 151 行で定義されています。
static void osl::move_generator::GeneratePieceOnBoard::generate | ( | Player | turn, | |
const NumEffectState & | state, | |||
Piece | target, | |||
container::MoveVector & | ||||
) | [static] |