Public メソッド | |
const PieceStand | nextWhiteStand (Player P, Move move) const |
void | clear () |
void | allocate (int n) |
void | setLoopDetection () |
const PathEncoding | newPath (int c) const |
bool | isLoop (int c) const |
void | setCheckmateAttack (Player attack, int best_i) |
void | setNoCheckmateDefense (Player attack, int best_i) |
void | setCheckmateDefense (Player attack, const NumEffectState &state) |
void | setNoCheckmateAttack (Player attack, const NumEffectState &state) |
void | setCheckmateChildInDefense (size_t i) |
void | setNoCheckmateChildInAttack (size_t i) |
Public 変数 | |
DfpnMoveVector | moves |
FixedCapacityVector < DfpnRecord, DfpnMaxUniqMoves > | children |
FixedCapacityVector< const DfpnPathRecord *, DfpnMaxUniqMoves > | children_path |
CArray< HashKey, DfpnMaxUniqMoves > | hashes |
FixedCapacityVector< int8_t, DfpnMaxUniqMoves > | proof_cost |
size_t | visit_time |
void osl::checkmate::Dfpn::Node::allocate | ( | int | n | ) | [inline] |
void osl::checkmate::Dfpn::Node::clear | ( | ) | [inline] |
bool osl::checkmate::Dfpn::Node::isLoop | ( | int | c | ) | const [inline] |
const PathEncoding osl::checkmate::Dfpn::Node::newPath | ( | int | c | ) | const [inline] |
const PieceStand osl::checkmate::Dfpn::Node::nextWhiteStand | ( | Player | P, | |
Move | move | |||
) | const [inline] |
void osl::checkmate::Dfpn::Node::setCheckmateAttack | ( | Player | attack, | |
int | best_i | |||
) | [inline] |
参照先 osl::checkmate::Dfpn::attack(), osl::checkmate::DfpnRecordBase::best_move, children, osl::checkmate::ProofDisproof::isCheckmateSuccess(), moves, osl::checkmate::DfpnRecordBase::proof_disproof, osl::checkmate::DfpnRecord::proofPieces(), osl::checkmate::Dfpn::NodeBase::record, osl::checkmate::DfpnRecord::setProofPieces(), と osl::checkmate::DfpnRecord::stands.
void osl::checkmate::Dfpn::Node::setCheckmateChildInDefense | ( | size_t | i | ) | [inline] |
参照先 children, osl::PieceStand::max(), osl::eval::min(), osl::checkmate::DfpnRecordBase::min_pdp, osl::checkmate::DfpnRecordBase::proof_pieces_candidate, osl::checkmate::Dfpn::NodeBase::record, と osl::checkmate::DfpnRecordBase::solved.
参照元 osl::checkmate::Dfpn::blockingSimulation(), osl::checkmate::Dfpn::defense(), と osl::checkmate::Dfpn::proofOracleDefense().
void osl::checkmate::Dfpn::Node::setCheckmateDefense | ( | Player | attack, | |
const NumEffectState & | state | |||
) | [inline] |
参照先 osl::checkmate::ProofPiecesUtil::addMonopolizedPieces(), osl::alt(), osl::checkmate::ProofDisproof::Checkmate(), osl::checkmate::ProofDisproof::isCheckmateSuccess(), osl::effect_util::UnblockableCheck::isMember(), moves, osl::checkmate::DfpnRecordBase::proof_disproof, osl::checkmate::DfpnRecordBase::proof_pieces_candidate, osl::checkmate::Dfpn::NodeBase::record, result, osl::checkmate::DfpnRecord::setProofPieces(), と osl::checkmate::DfpnRecord::stands.
参照元 osl::checkmate::Dfpn::defense(), と osl::checkmate::Dfpn::proofOracleDefense().
void osl::checkmate::Dfpn::Node::setLoopDetection | ( | ) | [inline] |
参照先 osl::checkmate::ProofDisproof::isFinal(), osl::checkmate::ProofDisproof::isLoopDetection(), osl::checkmate::Dfpn::NodeBase::path, osl::checkmate::Dfpn::NodeBase::path_record, osl::checkmate::DfpnRecordBase::proof_disproof, osl::checkmate::Dfpn::NodeBase::record, と osl::checkmate::DfpnPathRecord::twin_list.
参照元 osl::checkmate::Dfpn::defense(), osl::checkmate::Dfpn::proofOracleAttack(), と osl::checkmate::Dfpn::proofOracleDefense().
void osl::checkmate::Dfpn::Node::setNoCheckmateAttack | ( | Player | attack, | |
const NumEffectState & | state | |||
) | [inline] |
参照先 osl::checkmate::ProofPiecesUtil::addMonopolizedPieces(), osl::alt(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isLoopDetection(), moves, osl::checkmate::DfpnRecordBase::proof_disproof, osl::checkmate::DfpnRecordBase::proof_pieces_candidate, osl::checkmate::Dfpn::NodeBase::record, result, osl::checkmate::DfpnRecord::setDisproofPieces(), と osl::checkmate::DfpnRecord::stands.
void osl::checkmate::Dfpn::Node::setNoCheckmateChildInAttack | ( | size_t | i | ) | [inline] |
void osl::checkmate::Dfpn::Node::setNoCheckmateDefense | ( | Player | attack, | |
int | best_i | |||
) | [inline] |
参照先 osl::alt(), osl::checkmate::DfpnRecordBase::best_move, children, osl::checkmate::Dfpn::defense(), osl::checkmate::DfpnRecord::disproofPieces(), osl::checkmate::ProofDisproof::isCheckmateFail(), osl::checkmate::ProofDisproof::isLoopDetection(), moves, osl::checkmate::DfpnRecordBase::proof_disproof, osl::checkmate::Dfpn::NodeBase::record, osl::checkmate::DfpnRecord::setDisproofPieces(), と osl::checkmate::DfpnRecord::stands.
FixedCapacityVector<DfpnRecord,DfpnMaxUniqMoves> osl::checkmate::Dfpn::Node::children |
参照元 allocate(), osl::checkmate::Dfpn::blockingSimulation(), clear(), osl::checkmate::Dfpn::defense(), osl::checkmate::Dfpn::Tree::dump(), osl::checkmate::Dfpn::grandParentSimulation(), isLoop(), osl::checkmate::Dfpn::proofOracleAttack(), osl::checkmate::Dfpn::proofOracleDefense(), setCheckmateAttack(), setCheckmateChildInDefense(), setNoCheckmateChildInAttack(), と setNoCheckmateDefense().
FixedCapacityVector<const DfpnPathRecord*,DfpnMaxUniqMoves> osl::checkmate::Dfpn::Node::children_path |
CArray<HashKey,DfpnMaxUniqMoves> osl::checkmate::Dfpn::Node::hashes |
参照元 osl::checkmate::Dfpn::blockingSimulation(), clear(), osl::checkmate::Dfpn::defense(), osl::checkmate::Dfpn::Tree::dump(), osl::checkmate::Dfpn::grandParentSimulation(), newPath(), osl::checkmate::Dfpn::proofOracleAttack(), osl::checkmate::Dfpn::proofOracleDefense(), setCheckmateAttack(), setCheckmateDefense(), setNoCheckmateAttack(), と setNoCheckmateDefense().
FixedCapacityVector<int8_t,DfpnMaxUniqMoves> osl::checkmate::Dfpn::Node::proof_cost |