DIM Enum 値 | osl::eval::ml::King25BothSide | |
eval(const NumEffectState &state, const CArray< int, 5 > &black, const CArray< int, 5 > &white) | osl::eval::ml::King25BothSide | [static] |
evalOne(const NumEffectState &state, const CArray< int, 5 > &effects) | osl::eval::ml::King25BothSide | [inline, static] |
index(int effect1, int effect2, int i) | osl::eval::ml::King25BothSide | [inline, private, static] |
indexX(Position king, int effect1, int effect2, int i, int j) | osl::eval::ml::King25BothSide | [inline, private, static] |
indexX(int king_x, int effect1, int effect2, int i) | osl::eval::ml::King25BothSide | [inline, private, static] |
indexY(Position king, int effect1, int effect2, int i) | osl::eval::ml::King25BothSide | [inline, private, static] |
indexY(int king_y, int effect1, int effect2, int i) | osl::eval::ml::King25BothSide | [inline, private, static] |
King25BothSideX class | osl::eval::ml::King25BothSide | [friend] |
King25BothSideY class | osl::eval::ml::King25BothSide | [friend] |
ONE_DIM Enum 値 | osl::eval::ml::King25BothSide | |
setUp(const Weights &weights) | osl::eval::ml::King25BothSide | [static] |
table | osl::eval::ml::King25BothSide | [private, static] |
x_table | osl::eval::ml::King25BothSide | [private, static] |
y_table | osl::eval::ml::King25BothSide | [private, static] |