Public メソッド | |
template<Player P, Ptype Type> | |
void | doActionPtype (Piece p) |
template<Player P> | |
void | doAction (Piece p, Position) |
void | store (Piece p) |
Public 変数 | |
PtypeOPositionVector * | direct |
PtypeOPositionVector * | more |
Position | target |
const NumEffectState * | state |
void osl::eval::See::FindEffectMore::doActionPtype | ( | Piece | p | ) | [inline] |
void osl::eval::See::FindEffectMore::store | ( | Piece | p | ) |
PtypeOPositionVector* osl::eval::See::FindEffectMore::direct |
PtypeOPositionVector* osl::eval::See::FindEffectMore::more |
const NumEffectState* osl::eval::See::FindEffectMore::state |