osl::eval::PieceEval メンバ一覧

これは全メンバの一覧です。osl::eval::PieceEval継承メンバも含んでいます。
addVal(int d)osl::eval::PieceEval [inline, private]
captureValue(PtypeO ptypeO)osl::eval::PieceEval [inline, static]
changeTurn()osl::eval::PieceEval [inline]
computeDiffAfterMove(const NumEffectState &state, Move move)osl::eval::PieceEval [inline, static]
computeDiffAfterMove(const NumEffectState &state, Move move)osl::eval::PieceEval [inline, static]
computeDiffAfterMove(const NumEffectState &state, Move move)osl::eval::PieceEval [inline]
computeDiffAfterMoveForRP(const NumEffectState &state, Move move)osl::eval::PieceEval [inline, static]
computeDiffAfterMoveForRP(const NumEffectState &state, Move move)osl::eval::PieceEval [inline, static]
diffWithMove(const NumEffectState &, Move move)osl::eval::PieceEval [inline, static]
expect(const NumEffectState &, Move move) const osl::eval::PieceEval [inline]
infty()osl::eval::PieceEval [inline, static]
initialized()osl::eval::PieceEval [inline, static]
PieceEval(const NumEffectState &state)osl::eval::PieceEval [explicit]
PieceEval(int v)osl::eval::PieceEval [inline, explicit]
pins(Player) const osl::eval::PieceEval [inline]
progress16() const osl::eval::PieceEval [inline]
progress32() const osl::eval::PieceEval [inline]
seeScale()osl::eval::PieceEval [inline, static]
suggestMove(const NumEffectState &) const osl::eval::PieceEval [inline]
update(const NumEffectState &, Move last_move)osl::eval::PieceEval [inline]
valosl::eval::PieceEval [private]
value() const osl::eval::PieceEval [inline]
value(PtypeO ptypeO)osl::eval::PieceEval [inline, static]
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Sun May 16 09:58:00 2010に生成されました。  doxygen 1.6.3