打つ手を生成 [詳細]
#include <drop.h>
Static Public メソッド | |
template<Player P> | |
static void | generate (const NumEffectState &state, Action &action) |
Private メソッド | |
BOOST_CLASS_REQUIRE (Action, osl::move_action, Concept) |
打つ手を生成
osl::move_generator::Drop< Action >::BOOST_CLASS_REQUIRE | ( | Action | , | |
osl::move_action | , | |||
Concept | ||||
) | [private] |
void osl::move_generator::Drop< Action >::generate | ( | const NumEffectState & | state, | |
Action & | action | |||
) | [inline, static] |