count(const NumEffectState &, Position target, Player attack) | osl::effect_util::ShadowEffect | [inline, private, static] |
count2(const NumEffectState &, Position target, Player attack) | osl::effect_util::ShadowEffect | [static] |
hasEffect(const NumEffectState &, Position target, Player attack) | osl::effect_util::ShadowEffect | [static] |