#include "osl/effect_util/effectUtil.h"
#include "osl/effect_util/effectUtil.tcc"
#include "osl/eval/pieceEval.h"
#include "osl/eval/progressEval.h"
#include "osl/eval/ml/openMidEndingEval.h"
#include "osl/state/numEffectState.h"
構成 | |
struct | osl::effect_util::EffectUtil::FindThreat< EvalT > |
ネームスペース | |
namespace | osl |
| |
関数 | |
template void | osl::EffectUtil::findThreat< osl::eval::ProgressEval > (const NumEffectState &state, Position position, PtypeO ptypeo, PieceVector &out) |
template void | osl::EffectUtil::findThreat< osl::eval::ml::OpenMidEndingEval > (const NumEffectState &state, Position position, PtypeO ptypeo, PieceVector &out) |