DIM Enum 値 | osl::eval::ml::King25EffectEach< Stage > | |
effectState(const NumEffectState &state, Position target) | osl::eval::ml::King25EffectEach< Stage > | [inline, private, static] |
eval(const NumEffectState &state) | osl::eval::ml::King25EffectEach< Stage > | [inline, static] |
evalOne(const NumEffectState &state) | osl::eval::ml::King25EffectEach< Stage > | [inline, private, static] |
index(const NumEffectState &state, Position king, Position target) | osl::eval::ml::King25EffectEach< Stage > | [inline, private, static] |
setUp(const Weights &weigths) | osl::eval::ml::King25EffectEach< Stage > | [inline, static] |
table | osl::eval::ml::King25EffectEach< Stage > | [inline, private, static] |