osl::Position メンバ一覧

これは全メンバの一覧です。osl::Position継承メンバも含んでいます。
canPromote(Int2Type< BLACK >) const osl::Position [inline, private]
canPromote(Int2Type< WHITE >) const osl::Position [inline, private]
canPromote() const osl::Position [inline]
canPromote(Player player) const osl::Position [inline]
canPromoteY(int y, Int2Type< P >)osl::Position [inline, private, static]
canPromoteY(int y, Int2Type< BLACK >)osl::Position [inline, private, static]
canPromoteY(int y, Int2Type< WHITE >)osl::Position [inline, private, static]
canPromoteY(int y)osl::Position [inline, static]
flipHorizontal() const osl::Position [inline]
index() const osl::Position [inline]
indexForOffset32() const osl::Position [inline]
indexMax()osl::Position [inline, static]
isEdge() const osl::Position [inline]
isLR(Position pos) const osl::Position [inline]
isOnBoard() const osl::Position [inline]
isOnBoardRegion() const osl::Position [inline]
isOnBoardSlow() const osl::Position
isPieceStand() const osl::Position [inline]
isU(Position pos) const osl::Position [inline]
isUD(Position pos) const osl::Position [inline]
isULRD(Position pos) const osl::Position [inline]
isValid() const osl::Position
makeDirect(int value)osl::Position [inline, static]
makeNoCheck(int x, int y)osl::Position [inline, static]
MIN Enum 値osl::Position
nth(unsigned int i)osl::Position [inline, static]
onBoardMax()osl::Position [inline, static]
onBoardMin()osl::Position [inline, static]
operator+(Offset offset) const osl::Position [inline]
operator++()osl::Position [inline]
operator+=(Offset offset)osl::Position [inline]
operator-(Offset offset) const osl::Position [inline]
operator-(Position other) const osl::Position [inline]
operator-=(Offset offset)osl::Position [inline]
PIECE_STAND Enum 値osl::Position
positionosl::Position [private]
Position(int p)osl::Position [inline, explicit, private]
Position()osl::Position [inline]
Position(int x, int y)osl::Position [inline]
positionForBlack(Int2Type< BLACK >) const osl::Position [inline]
positionForBlack(Int2Type< WHITE >) const osl::Position [inline]
positionForBlack() const osl::Position [inline]
positionForBlack(Player player) const osl::Position [inline]
positionForBlackSlow(Player player) const osl::Position
reverseX(int x)osl::Position [inline, static]
reverseY(int y)osl::Position [inline, static]
rotate180() const osl::Position [inline]
rotate180EdgeOK() const osl::Position [inline]
rotate180Safe() const osl::Position [inline]
SIZE Enum 値osl::Position
STAND()osl::Position [inline, static]
uintValue() const osl::Position [inline]
x() const osl::Position [inline]
y() const osl::Position [inline]
y1() const osl::Position [inline]
yEq()osl::Position [inline]
yGe(typename boost::enable_if_c< Y!=7 >::type *=0)osl::Position [inline]
yGe(typename boost::enable_if_c< Y==7 >::type *=0)osl::Position [inline]
yLe(typename boost::enable_if_c< Y!=2 >::type *=0)osl::Position [inline]
yLe(typename boost::enable_if_c< Y==2 >::type *=0)osl::Position [inline]
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Sun May 16 09:57:48 2010に生成されました。  doxygen 1.6.3