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h_a_disproof osl::ntesuki::NtesukiMove
h_a_proof osl::ntesuki::NtesukiMove
h_d_disproof osl::ntesuki::NtesukiMove
h_d_proof osl::ntesuki::NtesukiMove
halfRange FixedRange
hand_ptype osl::annotate::AnalysesResult::ThreatmateIfMorePieces
Handicap osl
handleInterpose osl::ntesuki::NtesukiSearcher
handleNonAttack osl::ntesuki::NtesukiSearcher
handleTonshi osl::ntesuki::NtesukiSearcher
has_long osl::move_action::EscapeFilter
has_long_support osl::move_action::EscapeFilter
has_safe_escape osl::search::QSearch2SafeEscape
hasAbsoluteLowerBound osl::search::SimpleHashRecord
hasAbsoluteUpperBound osl::search::SimpleHashRecord
hasAny osl::effect::NumBitmapEffect
hasAtMaxPieceBetween osl::effect_util::Neighboring8Effect::Table
hasBlockableEffect osl::EffectContent
hasCheckmateDrop osl::checkmate::ImmediateCheckmate
hasCheckmateMove
osl::checkmate::Dfpn::hasCheckmateMove(const NumEffectState &state, const HashKey &key, const PathEncoding &path, size_t limit, Move &best_move, Move last_move=Move::INVALID(), vector< Move > *pv=0) osl::checkmate::Dfpn::hasCheckmateMove(const NumEffectState &state, const HashKey &key, const PathEncoding &path, size_t limit, Move &best_move, PieceStand &proof, Move last_move=Move::INVALID(), vector< Move > *pv=0) osl::checkmate::FixedDepthSearcher::hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces) osl::checkmate::FixedDepthSearcher::hasCheckmateMove(int depth, Move &best_move) osl::checkmate::FixedDepthSearcher::hasCheckmateMove(int depth) osl::checkmate::FixedDepthSearcher2::hasCheckmateMove(int depth, Move &best_move, PieceStand &proof_pieces) osl::checkmate::FixedDepthSearcher2::hasCheckmateMove(int depth, Move &best_move) osl::checkmate::FixedDepthSearcher2::hasCheckmateMove(int depth) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(NumEffectState const &state, Position target, King8Info mask, Move &bestMove) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(NumEffectState const &state) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(NumEffectState const &state, King8Info) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(NumEffectState const &state, Move &bestMove) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(NumEffectState const &state, King8Info canMoveMask, Position king, Move &bestMove) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(Player pl, NumEffectState const &state) osl::checkmate::ImmediateCheckmate::hasCheckmateMove(Player pl, NumEffectState const &state, Move &bestMove)
hasCheckmateMoveDir osl::checkmate::ImmediateCheckmate
hasCheckmateMoveDirPiece osl::checkmate::ImmediateCheckmate
hasCheckmateMoveKnight osl::checkmate::detail
hasEffectByBigPieces osl::ntesuki
hasEffectByNotPinned osl::state::NumEffectState
hasEffectByPiece osl::state::NumEffectState
hasEffectByPtype osl::state::NumEffectState
hasEffectByPtypeStrict osl::state::NumEffectState
hasEffectDir osl::state::NumEffectState
hasEffectLong osl::state::NumEffectState
hasEffectMask osl::checkmate::King8Info
hasEffectNotBy osl::state::NumEffectState
hasEffectNotMask osl::state::NumEffectState
hasEffectStable osl::effect_util::AdditionalEffect
hasGreaterLowerBound osl::search::SimpleHashRecord
hash osl::stl
hash1 osl::hash::HashKeyMix
hash2 osl::hash::HashKeyMix
hash< Position > osl::stl
hash< T * > osl::stl
HASH_DUPLICATE osl::record::CheckDuplicate
Hash_Gen_Table osl::hash
hash_history osl::RepetitionCounter
hash_map osl::stl
hash_set osl::stl
HashCollision osl::hash
HashCollision osl::hash::HashCollision
hashes osl::checkmate::Dfpn::Node
HashGenTable osl::hash
HashGenTable osl::hash::HashGenTable
hashHistory osl::game_playing::GameState
HashKey osl::hash
HashKey32 osl::hash
HashKey64 osl::hash
HashKeyBase osl::hash
HashKeyMix osl::hash
HashKeyStack osl::hash
HashKeyStack osl::hash::HashKeyStack
HashPathEncoding osl::ntesuki::NtesukiTable
HashRandom osl::hash
HashRejections osl::search
hasKnightCheckmate osl::checkmate::detail
hasLastMove osl::container::MoveStack
hasLesserUpperBound osl::search::SimpleHashRecord
hasLoop osl::ntesuki::NtesukiRecord
hasLowerBound osl::search::SimpleHashRecord
hasMonitor osl::search::SearchTimer
hasMove osl::PtypeDirectionTraits
hasMoveCandidate osl::checkmate::King8Info
hasMultipleEffectBy osl::state::NumEffectState
hasPawnMask osl::state::SimpleState
hasSchedule osl::search::SearchTimer
hasShortEffect osl::move_generator::addeffect8
hasShortMove osl::effect
hasStaticValue osl::search::QuiescenceRecord
hasTriedPropagatedOracle osl::ntesuki::NtesukiRecord
hasUpperBound osl::search::SimpleHashRecord
hasWinner osl::Sennichite
head_table osl::eval::ml::SilverFeatures
header csa-to-kifu.cc
HEADER_SIZE osl::record::opening::WeightedBook
Helper osl::rating::Threatmate
higherChar searchRecorder.cc
highFail osl::search::CompactRecord
HIKIWAKE osl::record
HIRATE osl
Histogram osl::stat
histograms Histogram8
history_table osl::search::SearchState2Shared
HistoryState osl::state
HistoryTable osl::search
HistoryToTable osl::game_playing
home osl::OslConfig
home_c_str osl::OslConfig
HORIZONTAL osl::eval::ml::King3Pieces
HtmlPerformanceLog osl::misc::log::HtmlPerformanceLog
HtmlPerformanceLog osl::misc::log
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