attackEstimation(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
attackEstimation(const NumEffectState &state, Player attack, King8Info info, Position king) const | osl::checkmate::ProofNumberTable | |
countLiberty(Ptype ptype, Direction d, unsigned int liberty_mask) const | osl::checkmate::ProofNumberTable | [inline] |
countLiberty(const NumEffectState &state, int liberty_count, Move move, Position king, King8Info info) const | osl::checkmate::ProofNumberTable | [inline] |
countLiberty(const NumEffectState &state, Move move) const | osl::checkmate::ProofNumberTable | |
countLibertyLong(Player player, Position to, Ptype ptype, Position king, King8Info info) const | osl::checkmate::ProofNumberTable | [inline] |
countLibertyShortNotKnight(Player player, Position to, Ptype ptype, Position king, King8Info info) const | osl::checkmate::ProofNumberTable | [inline] |
disproofAfterAllCheck(const NumEffectState &, Player, King8Info) const | osl::checkmate::ProofNumberTable | |
libertyAfterAllCheck(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
libertyAfterAllDrop(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
libertyAfterAllDrop(const NumEffectState &state, Player attack, King8Info info) const | osl::checkmate::ProofNumberTable | |
libertyAfterAllMove(const NumEffectState &state) const | osl::checkmate::ProofNumberTable | |
libertyAfterAllMove(const NumEffectState &state, Player attack, King8Info info, Position king) const | osl::checkmate::ProofNumberTable | |
ProofNumberTable() | osl::checkmate::ProofNumberTable | |
table | osl::checkmate::ProofNumberTable | [private] |