00001 #include <iostream>
00002 #include <iomanip>
00003 #include "osl/effect/numBitmapEffect.h"
00004 namespace osl{
00005 #if 0
00006 std::ostream& operator<<(std::ostream& os,const NumBitmapEffect& effectMask){
00007 return os << '(' << std::setbase(16) << std::setfill('0')
00008 << std::setw(4) << effectMask.getMask(1)
00009 << std::setw(8) << effectMask.getMask(0) << std::setbase(10) << ')';
00010 }
00011 #endif
00012 }