#include "osl/move_generator/capture_.h"
#include "osl/move_generator/pieceOnBoard.h"
#include "osl/effect_action/alwaysMove.h"
#include "osl/effect_action/betterToPromote.h"
#include "osl/player.h"
ネームスペース | |
namespace | osl |
| |
namespace | osl::move_generator |
低レベルの指手生成 | |
namespace | osl::move_generator::capture |
関数 | |
template<Player P, class Action > | |
void | osl::move_generator::capture::generate (const NumEffectState &state, Position target, Action &action, PieceMask pieces) |