adhoc_edge_king_1(const Player player, const Position king, const Position attack) | osl::eval::endgame::AttackKing::Table | [private] |
adhoc_edge_king_2(const Player player, const Position king, const Position attack) | osl::eval::endgame::AttackKing::Table | [private] |
data | osl::eval::endgame::KingPieceTable | [protected] |
kingIndex(Position king, Player defense) | osl::eval::endgame::KingPieceTable | [inline, static] |
KingPieceTable() | osl::eval::endgame::KingPieceTable | [inline, protected] |
otherIndex(Position other, Ptype ptype) | osl::eval::endgame::KingPieceTable | [inline, static] |
Table() | osl::eval::endgame::AttackKing::Table | |
valueOf(Position king, Player defense, Position other, Ptype ptype) | osl::eval::endgame::KingPieceTable | [inline] |
valueOf(Position king, Player defense, Position other, Ptype ptype) const | osl::eval::endgame::KingPieceTable | [inline] |