#include "osl/state/numEffectState.h"
#include "osl/misc/bitOp.h"
#include "osl/ptypeTraits.h"
#include <iosfwd>
構成 | |
class | osl::container::NearMask |
あるマスの10近傍(8近傍+桂馬の利き)の駒の有無を表すbitset. [詳細] | |
ネームスペース | |
namespace | osl |
| |
namespace | osl::container |
一般的に存在するデータ構造の将棋版,PieceVectorや各種bitsetなど. | |
関数 | |
const NearMask | osl::container::operator| (NearMask l, NearMask r) |
const NearMask | osl::container::operator& (NearMask l, NearMask r) |
bool | osl::container::operator== (NearMask l, NearMask r) |
bool | osl::container::operator!= (NearMask l, NearMask r) |
bool | osl::container::operator< (NearMask l, NearMask r) |
std::ostream & | osl::container::operator<< (std::ostream &, NearMask) |