action | osl::move_action::NoAddEffectFilter< OrigAction > | [private] |
BOOST_CLASS_REQUIRE(OrigAction, osl::move_action, Concept) | osl::move_action::NoAddEffectFilter< OrigAction > | [private] |
dropMove(Position to, Ptype ptype, Player p, Move m) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |
dropMove(Position to, Ptype ptype, Player p) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |
NoAddEffectFilter(const NumEffectState &s, OrigAction &action, Position target) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |
simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p, Move m) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |
simpleMove(Position from, Position to, Ptype ptype, bool isPromote, Player p) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |
state | osl::move_action::NoAddEffectFilter< OrigAction > | [private] |
target | osl::move_action::NoAddEffectFilter< OrigAction > | [private] |
unknownMove(Position from, Position to, Piece p1, Ptype ptype, bool isPromote, Player p, Move m) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |
unknownMove(Position from, Position to, Piece captured, Ptype ptype, bool isPromote, Player p) | osl::move_action::NoAddEffectFilter< OrigAction > | [inline] |