#include <alphaBetaPlayer.h>
Public メソッド | |
AlphaBeta2ProgressEvalPlayer () | |
~AlphaBeta2ProgressEvalPlayer () | |
ComputerPlayer * | clone () const |
new したものを返す | |
const MoveWithComment | searchWithSecondsForThisMove (const GameState &, const search::TimeAssigned &) |
bool | isReasonableMove (const GameState &, Move move, int pawn_sacrifice) |
alphaBetaPlayer.h の 17 行で定義されています。
osl::game_playing::AlphaBeta2ProgressEvalPlayer::AlphaBeta2ProgressEvalPlayer | ( | ) |
alphaBetaPlayer.cc の 14 行で定義されています。
osl::game_playing::AlphaBeta2ProgressEvalPlayer::~AlphaBeta2ProgressEvalPlayer | ( | ) |
alphaBetaPlayer.cc の 19 行で定義されています。
osl::game_playing::ComputerPlayer * osl::game_playing::AlphaBeta2ProgressEvalPlayer::clone | ( | ) | const [virtual] |
bool osl::game_playing::AlphaBeta2ProgressEvalPlayer::isReasonableMove | ( | const GameState & | , | |
Move | move, | |||
int | pawn_sacrifice | |||
) | [virtual] |
osl::game_playing::ComputerPlayerを再定義しています。
alphaBetaPlayer.cc の 49 行で定義されています。
参照先 osl::game_playing::SearchPlayer::checkmate_ptr, osl::game_playing::SearchPlayer::isReasonableMoveBySearch(), osl::game_playing::SearchPlayer::recorder_ptr, osl::game_playing::SearchPlayer::searcher, osl::game_playing::SearchPlayer::setUpTable(), osl::game_playing::GameState::state(), と osl::game_playing::SearchPlayer::table_ptr.
const osl::search::MoveWithComment osl::game_playing::AlphaBeta2ProgressEvalPlayer::searchWithSecondsForThisMove | ( | const GameState & | gs, | |
const search::TimeAssigned & | org | |||
) | [virtual] |
osl::game_playing::SearchPlayerを実装しています。
alphaBetaPlayer.cc の 30 行で定義されています。
参照先 osl::game_playing::SearchPlayer::adjust(), osl::game_playing::SearchPlayer::checkmate_ptr, osl::game_playing::SearchPlayer::recorder_ptr, osl::game_playing::SearchPlayer::searcher, osl::game_playing::SearchPlayer::setUpTable(), osl::game_playing::GameState::state(), と osl::game_playing::SearchPlayer::table_ptr.