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Abstract base class for sound source nodes. More...
#include <openvrml/node.h>

Public Member Functions | |
| virtual | ~sound_source_node ()=0 throw () |
| Destructor. | |
Protected Member Functions | |
| sound_source_node (const node_type &type, const boost::shared_ptr< openvrml::scope > &scope) throw () | |
| Constructor. | |
Private Member Functions | |
| virtual sound_source_node * | to_sound_source () throw () |
Cast to a sound_source_node. | |
Abstract base class for sound source nodes.
| openvrml::sound_source_node::~sound_source_node | ( | ) | throw () [pure virtual] |
Destructor.
| openvrml::sound_source_node::sound_source_node | ( | const node_type & | type, |
| const boost::shared_ptr< openvrml::scope > & | scope | ||
| ) | throw () [protected] |
Constructor.
| [in] | type | the node_type associated with the node. |
| [in] | scope | the scope the node belongs to. |
| openvrml::sound_source_node * openvrml::sound_source_node::to_sound_source | ( | ) | throw () [private, virtual] |
Cast to a sound_source_node.
sound_source_node. Reimplemented from openvrml::node.