1 00:00:03,069 --> 00:00:05,416 <> translation by paniq and rawstyle <> 2 00:00:05,616 --> 00:00:07,997 <> ripped and transcribed by ste <> 3 00:00:57,687 --> 00:00:59,687 Let's go - Tracks is back again! 4 00:00:59,721 --> 00:01:02,267 Lots of Music, Pop and Lifestyle News. 5 00:01:04,700 --> 00:01:06,700 In today's show: Demos 6 00:01:06,900 --> 00:01:09,658 These gatherings where people hold up signs 7 00:01:09,658 --> 00:01:11,781 as a protest against something? 8 00:01:14,744 --> 00:01:16,444 in computer animation here. 9 00:01:11,902 --> 00:01:14,744 Yes - but we're talking about the latest trend 10 00:01:16,973 --> 00:01:19,296 Now featured in our Tribal. 11 00:01:21,258 --> 00:01:22,974 In the beginnning, 12 00:01:22,974 --> 00:01:25,261 some kids only wanted to play games for free. 13 00:01:25,236 --> 00:01:26,866 They cracked the copy protection 14 00:01:26,866 --> 00:01:27,582 of computer games 15 00:01:27,494 --> 00:01:29,242 and left visible traces: 16 00:01:29,423 --> 00:01:32,952 blinking bars, jumping banners and irritating beepy sounds. 17 00:01:33,105 --> 00:01:36,751 Visual teasers, and the begin of the so-called demo scene. 18 00:01:36,951 --> 00:01:40,376 Demos today - a mixture of computer game and video art. 19 00:01:40,576 --> 00:01:42,601 Farbrausch from Hamburg 20 00:01:42,601 --> 00:01:44,601 is one of the most respected demo groups. 21 00:01:48,667 --> 00:01:52,268 It is non-commerical, it is done only for fun 22 00:01:53,455 --> 00:01:55,781 and an incredibly large amount of time 23 00:01:55,781 --> 00:01:57,014 is invested into something 24 00:01:57,014 --> 00:01:59,210 that only a handful of people in the world understand. 25 00:02:03,152 --> 00:02:05,534 Those that do understand it 26 00:02:05,534 --> 00:02:07,656 communicate through the Net. 27 00:02:06,814 --> 00:02:09,468 The demo scene is a global community. 28 00:02:09,468 --> 00:02:11,341 In real life, many members work for 29 00:02:11,358 --> 00:02:13,924 game or software companies. 30 00:02:13,515 --> 00:02:15,413 For both you need the same know-how. 31 00:02:15,997 --> 00:02:18,839 the difference: making demos is more fun. 32 00:02:21,567 --> 00:02:23,224 Demoproduction means teamwork. 33 00:02:23,224 --> 00:02:25,344 Graphics, Sound and Programming 34 00:02:27,320 --> 00:02:27,320 Virtually euphoric is the the traditional art scenes responsiveness to Farbrausch. 35 00:02:25,344 --> 00:02:27,320 every discipline has its experts. 36 00:02:27,521 --> 00:02:29,022 Virtually euphoric 37 00:02:29,022 --> 00:02:32,362 is the traditional art scene responsiveness to Farbrausch. 38 00:02:32,176 --> 00:02:35,145 Everybody wants to benefit from the new trend. 39 00:02:37,580 --> 00:02:40,442 The aspect of art is rising now steadily. 40 00:02:40,764 --> 00:02:43,647 We're suddenly aware of museums approaching us 41 00:02:44,929 --> 00:02:47,825 and telling "cool thing, digital art, internet" 42 00:02:47,825 --> 00:02:48,634 and so on. 43 00:02:48,634 --> 00:02:50,524 But it hasn't been like this for a long time 44 00:02:50,524 --> 00:02:52,586 and it has definitively never been a stimulation to us 45 00:02:52,586 --> 00:02:55,798 - so far - maybe it will change, eventually. 46 00:02:54,885 --> 00:02:58,463 But the aspect of art has not been 47 00:02:58,463 --> 00:03:00,640 that important to us so far. 48 00:03:00,640 --> 00:03:02,614 I for one had always said up to now 49 00:03:02,614 --> 00:03:04,612 "Art is something for people, who lack talent." 50 00:03:04,612 --> 00:03:06,353 The art of demomaking: 51 00:03:06,353 --> 00:03:08,941 exhausting the limits of the possible. 52 00:03:08,593 --> 00:03:11,411 Demos bring computers to a boil. 53 00:03:11,411 --> 00:03:13,442 Demos are "realtime", 54 00:03:13,442 --> 00:03:16,249 meaning that all images are rendered - 55 00:03:15,976 --> 00:03:17,092 calculated by the computer - 56 00:03:17,092 --> 00:03:19,543 in the moment they are displayed. 57 00:03:20,475 --> 00:03:23,202 This makes the file size of the demos very small. 58 00:03:23,470 --> 00:03:24,282 Extreme case: 59 00:03:24,282 --> 00:03:29,694 this Farbrausch fits on a floppy disk 20 times. 60 00:03:33,093 --> 00:03:35,265 Competing against each other 61 00:03:35,265 --> 00:03:37,091 is an important tradition in the demo scene. 62 00:03:37,285 --> 00:03:41,247 Who is the best, who gets listed in the charts, 63 00:03:41,247 --> 00:03:44,871 Who makes it to the first place? 64 00:03:44,871 --> 00:03:47,876 Without this competition, many demos wouldn't exist. 65 00:03:47,563 --> 00:03:49,712 The scene competes on parties - 66 00:03:49,712 --> 00:03:51,453 events like the Breakpoint 67 00:03:51,453 --> 00:03:53,226 in Bingen at the Rhine river (germany) 68 00:03:53,226 --> 00:03:54,680 one of the biggest demo parties in Germany. 69 00:03:54,680 --> 00:03:57,820 Each Easter, about 500 creative minds gather here. 70 00:03:57,820 --> 00:03:59,934 The audience: international; 71 00:03:59,934 --> 00:04:02,293 English, Scandinavian, Polish - 72 00:04:02,293 --> 00:04:05,121 some even come from as far as Australia. 73 00:04:05,087 --> 00:04:07,813 All of them want to show off their skills. 74 00:04:09,096 --> 00:04:11,049 Ekkehard Brüggemann aka Steeler 75 00:04:11,049 --> 00:04:12,415 has been one of the Breakpoint organizers 76 00:04:12,415 --> 00:04:13,745 for several years. 77 00:04:13,745 --> 00:04:18,089 He doesn't make demos. He brings together those who do. 78 00:04:18,057 --> 00:04:20,500 I once said that I consider myself 79 00:04:20,500 --> 00:04:23,677 "social middleware" of the demo scene 80 00:04:23,677 --> 00:04:27,335 and that means I'm sort of an intersection 81 00:04:27,652 --> 00:04:31,391 of several people and I just try 82 00:04:31,391 --> 00:04:33,125 to promote them as far as I can. 83 00:04:33,125 --> 00:04:36,367 I have absolutely no commercial interest in this thing. 84 00:04:38,174 --> 00:04:40,724 Historically, the audience has grown 85 00:04:40,724 --> 00:04:44,682 in the course of the years from 50 over 300 to 500 people 86 00:04:44,682 --> 00:04:53,206 Basically, the organizer team has simply grown with it, too. 87 00:05:02,038 --> 00:05:06,159 This is not about messages or psychological expression. 88 00:05:06,243 --> 00:05:08,092 There are demos with a story - 89 00:05:08,092 --> 00:05:10,686 but that doesn't have to be the case 90 00:05:09,364 --> 00:05:11,801 "Demos", somebody said, 91 00:05:12,341 --> 00:05:15,761 "Demos demonstrate, they show off" - 92 00:05:15,761 --> 00:05:18,870 that means they show what people are capable of. 93 00:05:19,150 --> 00:05:24,700 It's about the capabilities the people want to show, 94 00:05:24,700 --> 00:05:27,445 in graphics, music and of course, 95 00:05:27,445 --> 00:05:29,702 very importantly, in programming. 96 00:05:34,331 --> 00:05:35,307 Farbrausch released 97 00:05:35,871 --> 00:05:38,329 their widely acclaimed "Popular Demo" 98 00:05:37,899 --> 00:05:40,527 on this year's Breakpoint 99 00:05:39,632 --> 00:05:42,274 Graphician Gizmo shows how it developed. 100 00:05:42,762 --> 00:05:45,653 You basically start with an ordinary cylinder. 101 00:05:45,832 --> 00:05:49,247 It looks like a cube, but internally it is a cylinder. 102 00:05:49,016 --> 00:05:51,264 then you apply a material - 103 00:05:51,702 --> 00:05:55,299 that's only some kind of metal with some bright spots on it. 104 00:05:55,300 --> 00:05:59,967 Then that goes through several changes 105 00:05:59,967 --> 00:06:02,188 until it has the approximate final form. 106 00:06:02,188 --> 00:06:05,238 through several changes until it has the approximate final form. It gets additional materials 107 00:06:05,238 --> 00:06:08,509 until it results in an archway. 108 00:06:08,934 --> 00:06:12,277 This archway is what is shown in the final scene. 109 00:06:12,930 --> 00:06:15,908 Heated by the glamourous dancer 110 00:06:15,908 --> 00:06:17,308 also the members of farbrausch 111 00:06:17,308 --> 00:06:19,789 tune up after their job's done. 112 00:06:28,849 --> 00:06:30,414 When you are getting a bit more relaxed 113 00:06:30,414 --> 00:06:31,731 e.g. when the deadline is over 114 00:06:31,731 --> 00:06:33,419 or you're already finished from the start 115 00:06:33,419 --> 00:06:34,629 or you dont have a demo with you 116 00:06:34,629 --> 00:06:35,763 and just want to enjoy the party, 117 00:06:35,763 --> 00:06:37,828 you actually walk around and chat with people, 118 00:06:37,828 --> 00:06:40,012 warm yourself on the campfire - 119 00:06:40,012 --> 00:06:41,618 and tons of alcohol 120 00:06:41,618 --> 00:06:45,531 are being consumed on these parties. ;) 121 00:06:45,531 --> 00:06:48,838 You just have fun like everyone else 122 00:06:48,838 --> 00:06:52,176 except for that a lot of computers are standing around. 123 00:06:52,176 --> 00:06:54,566 Firedevils and airship-tinkers - 124 00:06:54,566 --> 00:06:57,019 who believes that game- and softwaredevelopers 125 00:06:57,019 --> 00:06:59,826 just sit on the computer: Not a chance! 126 00:06:58,937 --> 00:07:05,094 So let's go to the next demoparty and have fun! 127 00:07:15,197 --> 00:07:17,760 At the end of a demoparty 128 00:07:17,760 --> 00:07:20,753 there is the most important competition: 129 00:07:20,753 --> 00:07:22,259 the democompetition. 130 00:07:22,259 --> 00:07:24,513 The demos are shown on big screens 131 00:07:24,513 --> 00:07:28,332 and at the end the audience is voting 132 00:07:28,332 --> 00:07:30,299 which demo won the competition. 133 00:07:30,299 --> 00:07:32,321 The demoscene is doing 134 00:07:32,321 --> 00:07:33,520 incredible things with computers! 135 00:07:33,500 --> 00:07:35,601 They need much more attention in the public 136 00:07:35,601 --> 00:07:37,689 with what they are doing. 137 00:08:12,645 --> 00:08:15,460 Graphical gems giving you creeps. 138 00:08:15,460 --> 00:08:17,164 And if the hype continues 139 00:08:17,164 --> 00:08:18,408 we probably will be able to see demos 140 00:08:18,408 --> 00:08:20,973 in cinemas right around the corner...