# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: lorsawar 0.2.0-pre1\n" "Report-Msgid-Bugs-To: bug-gnu-gettext@gnu.org\n" "POT-Creation-Date: 2011-02-16 15:39-0500\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "Language: \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" #: ../dat/glade/about-dialog.ui.h:1 msgid "" "Freedom is the most important \n" "feature of this game." msgstr "" #. TRANSLATORS: Replace this string with your names, one name per line. #: ../dat/glade/about-dialog.ui.h:4 msgid "Joe Hansen" msgstr "" #: ../dat/glade/about-dialog.ui.h:5 msgid "The GNU General Public License version 3 or later at your option." msgstr "" #: ../dat/glade/about-dialog.ui.h:6 msgid "The LordsAWar Website" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:1 ../dat/glade/game-window.ui.h:2 msgid "Army Bonus" msgstr "" #: ../dat/glade/army-bonus-dialog.ui.h:2 ../dat/glade/city-window.ui.h:3 #: ../dat/glade/destination-dialog.ui.h:8 ../dat/glade/diplomacy-dialog.ui.h:1 #: ../dat/glade/game-options-dialog.ui.h:5 ../dat/glade/hero-dialog.ui.h:2 #: ../dat/glade/hero-levels-dialog.ui.h:1 #: ../dat/glade/history-report-dialog.ui.h:2 #: ../dat/glade/item-bonus-dialog.ui.h:1 #: ../dat/glade/main-preferences-dialog.ui.h:2 #: ../dat/glade/preferences-dialog.ui.h:1 ../dat/glade/report-dialog.ui.h:5 #: ../dat/glade/ruin-report-dialog.ui.h:1 #: ../dat/glade/item-report-dialog.ui.h:1 #: ../dat/glade/stack-info-dialog.ui.h:1 #: ../dat/glade/editor/itemlist-dialog.ui.h:12 #: ../dat/glade/editor/reward-list-dialog.ui.h:2 #: ../dat/glade/editor/tile-preview-dialog.ui.h:1 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:2 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:1 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1 #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:2 #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:1 #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:4 #: ../src/gui/decorated.cpp:82 msgid "Close" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:1 msgid "Army Gained Level" msgstr "" #: ../dat/glade/army-gains-level-dialog.ui.h:2 msgid "Choose" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:1 msgid "Buy" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:2 msgid "Buy Production" msgstr "" #: ../dat/glade/buy-production-dialog.ui.h:3 #: ../dat/glade/city-raze-dialog.ui.h:1 ../dat/glade/city-rename-dialog.ui.h:1 #: ../dat/glade/fight-order-dialog.ui.h:1 #: ../dat/glade/game-lobby-dialog.ui.h:1 #: ../dat/glade/game-preferences-dialog.ui.h:3 #: ../dat/glade/load-scenario-dialog.ui.h:2 #: ../dat/glade/new-network-game-dialog.ui.h:1 #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:1 #: ../dat/glade/signpost-change-dialog.ui.h:1 #: ../dat/glade/use-item-dialog.ui.h:1 #: ../dat/glade/new-random-map-dialog.ui.h:2 #: ../dat/glade/editor/armyset-info-dialog.ui.h:2 #: ../dat/glade/editor/city-editor-dialog.ui.h:3 #: ../dat/glade/editor/map-info-dialog.ui.h:1 #: ../dat/glade/editor/new-map-dialog.ui.h:3 #: ../dat/glade/editor/switch-sets-dialog.ui.h:2 #: ../dat/glade/editor/players-dialog.ui.h:1 #: ../dat/glade/editor/reward-editor-dialog.ui.h:2 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:1 #: ../dat/glade/editor/select-army-dialog.ui.h:1 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:1 #: ../dat/glade/editor/select-item-dialog.ui.h:1 #: ../dat/glade/editor/select-reward-dialog.ui.h:1 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:1 #: ../dat/glade/editor/stack-editor-dialog.ui.h:2 #: ../dat/glade/editor/temple-editor-dialog.ui.h:1 #: ../dat/glade/editor/tileset-info-dialog.ui.h:1 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:1 #: ../dat/glade/editor/image-editor-dialog.ui.h:1 #: ../dat/glade/editor/hero-editor-dialog.ui.h:1 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:4 #: ../dat/glade/editor/editor-quit-dialog.ui.h:1 #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:1 #: ../dat/glade/editor/cityset-info-dialog.ui.h:1 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:1 msgid "Cancel" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:1 msgid "Occupy" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:2 msgid "Pillage" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:3 ../dat/glade/city-window.ui.h:5 msgid "Raze" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:4 msgid "Sack" msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:5 msgid "The city is yours! Will you..." msgstr "" #: ../dat/glade/city-defeated-dialog.ui.h:6 msgid "Victory!" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:1 #: ../dat/glade/city-pillaged-dialog.ui.h:1 #: ../dat/glade/city-razed-dialog.ui.h:1 #: ../dat/glade/city-sacked-dialog.ui.h:1 #: ../dat/glade/game-loaded-dialog.ui.h:1 ../dat/glade/game-over-dialog.ui.h:1 #: ../dat/glade/hero-brings-allies-dialog.ui.h:1 #: ../dat/glade/medal-awarded-dialog.ui.h:1 #: ../dat/glade/military-advisor-dialog.ui.h:1 #: ../dat/glade/next-player-turn-dialog.ui.h:1 #: ../dat/glade/player-died-dialog.ui.h:1 #: ../dat/glade/quest-assigned-dialog.ui.h:1 #: ../dat/glade/quest-report-dialog.ui.h:1 #: ../dat/glade/quest-expired-dialog.ui.h:1 #: ../dat/glade/ruinfight-finished-dialog.ui.h:2 #: ../dat/glade/ruinfight-started-dialog.ui.h:1 #: ../dat/glade/ruin-rewarded-dialog.ui.h:1 #: ../dat/glade/ruin-searched-dialog.ui.h:1 ../dat/glade/sage-dialog.ui.h:1 #: ../dat/glade/surrender-refused-dialog.ui.h:1 #: ../dat/glade/triumphs-dialog.ui.h:1 #: ../dat/glade/use-item-on-player-dialog.ui.h:1 msgid "Continue" msgstr "" #: ../dat/glade/city-looted-dialog.ui.h:2 msgid "Your troops have looted the city!" msgstr "" #: ../dat/glade/city-pillaged-dialog.ui.h:2 msgid "Your troops have pillaged the city!" msgstr "" #: ../dat/glade/city-razed-dialog.ui.h:2 #: ../dat/glade/city-sacked-dialog.ui.h:2 msgid "Your troops have sacked the city!" msgstr "" #: ../dat/glade/city-raze-dialog.ui.h:2 ../dat/glade/city-rename-dialog.ui.h:3 #: ../dat/glade/fight-order-dialog.ui.h:3 #: ../dat/glade/new-network-game-dialog.ui.h:8 #: ../dat/glade/signpost-change-dialog.ui.h:3 #: ../dat/glade/editor/armyset-info-dialog.ui.h:11 #: ../dat/glade/editor/city-editor-dialog.ui.h:9 #: ../dat/glade/editor/map-info-dialog.ui.h:8 #: ../dat/glade/editor/players-dialog.ui.h:3 #: ../dat/glade/editor/reward-editor-dialog.ui.h:11 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:10 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:3 #: ../dat/glade/editor/stack-editor-dialog.ui.h:6 #: ../dat/glade/editor/temple-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:10 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:4 #: ../dat/glade/editor/image-editor-dialog.ui.h:4 #: ../dat/glade/editor/hero-editor-dialog.ui.h:8 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:6 #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:11 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:10 msgid "OK" msgstr "" #: ../dat/glade/city-rename-dialog.ui.h:2 #: ../dat/glade/game-lobby-dialog.ui.h:4 ../dat/glade/hero-offer-dialog.ui.h:3 #: ../dat/glade/ruin-report-dialog.ui.h:5 #: ../dat/glade/editor/armyset-info-dialog.ui.h:10 #: ../dat/glade/editor/armyset-window.ui.h:37 #: ../dat/glade/editor/city-editor-dialog.ui.h:8 #: ../dat/glade/editor/itemlist-dialog.ui.h:16 #: ../dat/glade/editor/map-info-dialog.ui.h:7 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:8 #: ../dat/glade/editor/temple-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:9 #: ../dat/glade/editor/tileset-window.ui.h:18 #: ../dat/glade/editor/hero-editor-dialog.ui.h:7 #: ../dat/glade/editor/cityset-info-dialog.ui.h:10 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:9 msgid "Name:" msgstr "" #: ../dat/glade/city-window.ui.h:1 ../dat/glade/hero-dialog.ui.h:1 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:3 msgid "Buy a production capability" msgstr "" #: ../dat/glade/city-window.ui.h:2 msgid "Buy..." msgstr "" #: ../dat/glade/city-window.ui.h:4 ../dat/glade/destination-dialog.ui.h:9 #: ../src/gui/city-window.cpp:270 ../src/gui/destination-dialog.cpp:228 msgid "Current:" msgstr "" #: ../dat/glade/city-window.ui.h:6 msgid "Rename" msgstr "" #: ../dat/glade/city-window.ui.h:7 msgid "Set destination for produced armies" msgstr "" #: ../dat/glade/city-window.ui.h:8 msgid "Stop" msgstr "" #: ../dat/glade/city-window.ui.h:9 ../dat/glade/hero-dialog.ui.h:10 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:8 msgid "Stop producing armies" msgstr "" #: ../dat/glade/city-window.ui.h:10 msgid "Vector..." msgstr "" #: ../dat/glade/destination-dialog.ui.h:1 msgid "4t" msgstr "" #: ../dat/glade/destination-dialog.ui.h:2 msgid "Change" msgstr "" #: ../dat/glade/destination-dialog.ui.h:3 msgid "Choose Destination" msgstr "" #: ../dat/glade/destination-dialog.ui.h:4 msgid "" "Click here to change the\n" "destination of armies" msgstr "" #: ../dat/glade/destination-dialog.ui.h:6 msgid "" "Click here to vector to\n" "a new city" msgstr "" #: ../dat/glade/destination-dialog.ui.h:10 msgid "Next Turn:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:11 msgid "" "See\n" "All" msgstr "" #: ../dat/glade/destination-dialog.ui.h:13 msgid "Turn After:" msgstr "" #: ../dat/glade/destination-dialog.ui.h:14 msgid "Vector" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:2 msgid "Diplomatic Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:3 msgid "Diplomatic State" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:4 msgid "Report" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:5 msgid "Their Proposals" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:6 msgid "Your offers and replies" msgstr "" #: ../dat/glade/diplomacy-dialog.ui.h:7 msgid "player name" msgstr "" #: ../dat/glade/diplomacy-report-dialog.ui.h:1 msgid "Diplomacy Report" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:2 ../dat/glade/game-window.ui.h:12 msgid "Fight Order" msgstr "" #: ../dat/glade/fight-order-dialog.ui.h:4 msgid "Reverse Order" msgstr "" #: ../dat/glade/game-loaded-dialog.ui.h:2 msgid "Game Loaded" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:2 msgid "Chat" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:3 msgid "Cities:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:5 msgid "Network Game" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:6 msgid "Play" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:7 #: ../dat/glade/game-preferences-dialog.ui.h:11 #: ../dat/glade/preferences-dialog.ui.h:5 #: ../dat/glade/editor/main-window.ui.h:21 #: ../dat/glade/editor/players-dialog.ui.h:4 msgid "Players" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:8 msgid "Scenario Details" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:9 msgid "Send:" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:10 msgid "Show Options" msgstr "" #: ../dat/glade/game-lobby-dialog.ui.h:11 msgid "Turn:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:1 msgid "Active" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:2 msgid "Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:3 msgid "Always Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:4 msgid "Average" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:6 msgid "Cusp of War" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:7 msgid "Defensive" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:8 ../dat/glade/game-window.ui.h:7 msgid "Diplomacy" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:9 msgid "Enemy Head Start" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:10 msgid "Evenly Divided" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:11 msgid "Game Options" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:12 msgid "Hidden Map" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:13 msgid "Intense Combat" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:14 msgid "Military Advisor" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:15 msgid "Neutral Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:16 msgid "Never Allowed" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:17 msgid "Not Affecting Difficulty" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:18 msgid "Off" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:19 msgid "One Per Hero" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:20 msgid "One Per Player" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:21 msgid "Only On Capture" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:22 msgid "Quests:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:23 msgid "Quick Start:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:24 msgid "Random Turns" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:25 msgid "Razing Cities:" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:26 msgid "Strong" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:27 msgid "View Enemies" msgstr "" #: ../dat/glade/game-options-dialog.ui.h:28 msgid "View Production" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:1 #: ../dat/glade/editor/armyset-window.ui.h:11 msgid "Advanced" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:2 msgid "Beginner" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:4 #: ../dat/glade/editor/new-map-dialog.ui.h:6 msgid "Custom" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:5 msgid "Difficulty" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:6 msgid "Edit Options" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:7 msgid "Game Name:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:8 msgid "I am the Lord Of War!" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:9 msgid "Intermediate" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:10 #: ../dat/glade/game-window.ui.h:37 ../dat/glade/splash-window.ui.h:2 msgid "New Game" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:12 msgid "Rating:" msgstr "" #: ../dat/glade/game-preferences-dialog.ui.h:13 msgid "Start Game" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:1 msgid "" "Are you sure you\n" "want to quit this game\n" "O great and valiant\n" "warrior?" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:5 #: ../dat/glade/temple-visit-dialog.ui.h:1 #: ../src/gui/ruin-report-dialog.cpp:144 ../src/gui/ruin-report-dialog.cpp:176 msgid "No" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:6 ../dat/glade/game-window.ui.h:44 #: ../dat/glade/splash-window.ui.h:6 #: ../dat/glade/editor/armyset-window.ui.h:43 #: ../dat/glade/editor/main-window.ui.h:22 #: ../dat/glade/editor/tileset-window.ui.h:23 #: ../dat/glade/editor/cityset-window.ui.h:19 #: ../dat/glade/editor/shieldset-window.ui.h:12 msgid "Quit" msgstr "" #: ../dat/glade/game-quit-dialog.ui.h:7 #: ../dat/glade/temple-visit-dialog.ui.h:2 #: ../src/gui/ruin-report-dialog.cpp:140 msgid "Yes" msgstr "" #: ../dat/glade/game-window.ui.h:1 ../dat/glade/report-dialog.ui.h:3 msgid "Army" msgstr "" #: ../dat/glade/game-window.ui.h:3 msgid "Build" msgstr "" #: ../dat/glade/game-window.ui.h:4 msgid "Center the map on the stack." msgstr "" #: ../dat/glade/game-window.ui.h:5 ../dat/glade/new-random-map-dialog.ui.h:3 #: ../src/gui/history-report-dialog.cpp:116 msgid "Cities" msgstr "" #: ../dat/glade/game-window.ui.h:6 ../dat/glade/history-report-dialog.ui.h:1 #: ../dat/glade/report-dialog.ui.h:4 #: ../dat/glade/editor/city-editor-dialog.ui.h:5 #: ../src/editor/main-window.cpp:1429 msgid "City" msgstr "" #: ../dat/glade/game-window.ui.h:8 ../src/gui/game-window.cpp:1464 msgid "Disband" msgstr "" #: ../dat/glade/game-window.ui.h:9 msgid "End Turn" msgstr "" #: ../dat/glade/game-window.ui.h:10 msgid "End the turn." msgstr "" #: ../dat/glade/game-window.ui.h:11 ../dat/glade/history-report-dialog.ui.h:3 msgid "Events" msgstr "" #: ../dat/glade/game-window.ui.h:13 ../dat/glade/editor/main-window.ui.h:11 msgid "Fullscreen" msgstr "" #: ../dat/glade/game-window.ui.h:14 #: ../dat/glade/main-preferences-dialog.ui.h:3 msgid "Game" msgstr "" #: ../dat/glade/game-window.ui.h:15 ../dat/glade/history-report-dialog.ui.h:4 #: ../dat/glade/report-dialog.ui.h:6 #: ../dat/glade/editor/reward-editor-dialog.ui.h:7 #: ../src/gui/sage-dialog.cpp:142 ../src/editor/players-dialog.cpp:57 msgid "Gold" msgstr "" #: ../dat/glade/game-window.ui.h:16 msgid "" "Group\n" "Moves\n" "XX" msgstr "" #: ../dat/glade/game-window.ui.h:19 msgid "Group or ungroup the army units into a single stack." msgstr "" #: ../dat/glade/game-window.ui.h:20 msgid "Group/Ungroup" msgstr "" #. This is text on a toggle button that means "Group". Pressing this button gathers the army units on this tile into one stack. #: ../dat/glade/game-window.ui.h:22 ../src/gui/game-window.cpp:2206 msgid "Grp" msgstr "" #: ../dat/glade/game-window.ui.h:23 msgid "Have all stacks move along their routes." msgstr "" #: ../dat/glade/game-window.ui.h:24 msgid "Have the stack search the immediate area." msgstr "" #: ../dat/glade/game-window.ui.h:25 msgid "Have the stack stay here in defensive mode." msgstr "" #: ../dat/glade/game-window.ui.h:26 ../dat/glade/editor/armyset-window.ui.h:29 #: ../dat/glade/editor/main-window.ui.h:12 #: ../dat/glade/editor/tileset-window.ui.h:11 #: ../dat/glade/editor/cityset-window.ui.h:13 #: ../dat/glade/editor/shieldset-window.ui.h:5 msgid "Help" msgstr "" #: ../dat/glade/game-window.ui.h:27 ../dat/glade/hero-dialog.ui.h:4 #: ../dat/glade/editor/hero-editor-dialog.ui.h:5 #: ../src/gui/hero-dialog.cpp:102 ../src/gui/hero-levels-dialog.cpp:54 #: ../src/gui/quest-report-dialog.cpp:59 msgid "Hero" msgstr "" #: ../dat/glade/game-window.ui.h:28 ../dat/glade/hero-dialog.ui.h:5 #: ../src/gui/history-report-dialog.cpp:64 msgid "History" msgstr "" #: ../dat/glade/game-window.ui.h:29 msgid "Inspect" msgstr "" #: ../dat/glade/game-window.ui.h:30 ../dat/glade/hero-dialog.ui.h:6 #: ../dat/glade/editor/main-window.ui.h:14 #: ../dat/glade/editor/backpack-editor-dialog.ui.h:5 msgid "Items" msgstr "" #: ../dat/glade/game-window.ui.h:31 msgid "Leave Here" msgstr "" #: ../dat/glade/game-window.ui.h:32 msgid "Levels" msgstr "" #: ../dat/glade/game-window.ui.h:33 ../dat/glade/splash-window.ui.h:1 msgid "Load Game" msgstr "" #: ../dat/glade/game-window.ui.h:34 msgid "Make the stack stay here." msgstr "" #: ../dat/glade/game-window.ui.h:35 msgid "Make the stack travel along its route." msgstr "" #: ../dat/glade/game-window.ui.h:36 msgid "Move All" msgstr "" #: ../dat/glade/game-window.ui.h:38 msgid "Next" msgstr "" #: ../dat/glade/game-window.ui.h:39 msgid "Order" msgstr "" #: ../dat/glade/game-window.ui.h:40 msgid "Plant Flag" msgstr "" #: ../dat/glade/game-window.ui.h:41 #: ../dat/glade/main-preferences-dialog.ui.h:5 #: ../dat/glade/preferences-dialog.ui.h:6 ../dat/glade/splash-window.ui.h:5 msgid "Preferences" msgstr "" #: ../dat/glade/game-window.ui.h:42 ../dat/glade/report-dialog.ui.h:9 #: ../dat/glade/editor/city-editor-dialog.ui.h:11 msgid "Production" msgstr "" #: ../dat/glade/game-window.ui.h:43 msgid "Quest" msgstr "" #: ../dat/glade/game-window.ui.h:45 msgid "Reports" msgstr "" #: ../dat/glade/game-window.ui.h:46 ../src/gui/game-window.cpp:1528 msgid "Resign" msgstr "" #: ../dat/glade/game-window.ui.h:47 ../dat/glade/history-report-dialog.ui.h:5 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:14 #: ../src/gui/ruin-report-dialog.cpp:135 ../src/editor/main-window.cpp:1431 msgid "Ruin" msgstr "" #: ../dat/glade/game-window.ui.h:48 ../dat/glade/new-random-map-dialog.ui.h:16 #: ../dat/glade/editor/new-map-dialog.ui.h:16 msgid "Ruins" msgstr "" #: ../dat/glade/game-window.ui.h:49 msgid "Save Game" msgstr "" #: ../dat/glade/game-window.ui.h:50 msgid "Save Game As..." msgstr "" #: ../dat/glade/game-window.ui.h:51 msgid "Search" msgstr "" #: ../dat/glade/game-window.ui.h:52 msgid "Select another stack to move." msgstr "" #: ../dat/glade/game-window.ui.h:53 msgid "Show Lobby" msgstr "" #: ../dat/glade/game-window.ui.h:54 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:5 #: ../src/gui/game-window.cpp:1405 ../src/editor/main-window.cpp:1433 msgid "Signpost" msgstr "" #: ../dat/glade/game-window.ui.h:55 ../dat/glade/stack-info-dialog.ui.h:3 #: ../dat/glade/editor/stack-editor-dialog.ui.h:9 #: ../src/editor/main-window.cpp:1427 msgid "Stack" msgstr "" #: ../dat/glade/game-window.ui.h:56 msgid "Take diplomatic action." msgstr "" #: ../dat/glade/game-window.ui.h:57 ../dat/glade/editor/main-window.ui.h:34 msgid "Toggle Grid" msgstr "" #: ../dat/glade/game-window.ui.h:58 ../dat/glade/triumphs-dialog.ui.h:2 msgid "Triumphs" msgstr "" #. if it's this player's turn #: ../dat/glade/game-window.ui.h:59 ../src/gui/game-window.cpp:2063 #: ../src/gui/game-window.cpp:2072 ../src/gui/game-window.cpp:3247 #: ../src/gui/game-lobby-dialog.cpp:284 msgid "Turn" msgstr "" #: ../dat/glade/game-window.ui.h:61 #, no-c-format msgid "Turn: %6" msgstr "" #: ../dat/glade/game-window.ui.h:62 msgid "Unselect the stack." msgstr "" #: ../dat/glade/game-window.ui.h:63 ../dat/glade/use-item-dialog.ui.h:3 msgid "Use Item" msgstr "" #: ../dat/glade/game-window.ui.h:64 msgid "Vectoring" msgstr "" #: ../dat/glade/game-window.ui.h:65 ../dat/glade/editor/main-window.ui.h:41 #: ../dat/glade/editor/tileset-window.ui.h:38 msgid "View" msgstr "" #: ../dat/glade/game-window.ui.h:66 ../dat/glade/history-report-dialog.ui.h:6 msgid "Winners" msgstr "" #: ../dat/glade/game-window.ui.h:67 ../dat/glade/report-dialog.ui.h:11 msgid "Winning" msgstr "" #: ../dat/glade/hero-dialog.ui.h:3 msgid "Drop" msgstr "" #: ../dat/glade/hero-dialog.ui.h:7 msgid "Next Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:8 msgid "Pick up" msgstr "" #: ../dat/glade/hero-dialog.ui.h:9 msgid "Previous Hero" msgstr "" #: ../dat/glade/hero-dialog.ui.h:11 msgid "Your Heroes" msgstr "" #: ../dat/glade/hero-levels-dialog.ui.h:2 msgid "Hero Levels" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:1 ../dat/glade/surrender-dialog.ui.h:1 msgid "Accept" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:2 ../dat/glade/surrender-dialog.ui.h:3 msgid "Decline" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:4 msgid "female" msgstr "" #: ../dat/glade/hero-offer-dialog.ui.h:5 msgid "male" msgstr "" #: ../dat/glade/item-bonus-dialog.ui.h:2 msgid "Item Bonus" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:1 msgid "Add Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:3 msgid "Number of Cities:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:4 msgid "Number of Players:" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:5 msgid "Remove Scenario" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:6 msgid "Scenarios" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:7 #: ../dat/glade/editor/select-army-dialog.ui.h:2 #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:2 #: ../dat/glade/editor/select-item-dialog.ui.h:2 #: ../dat/glade/editor/select-reward-dialog.ui.h:2 msgid "Select" msgstr "" #: ../dat/glade/load-scenario-dialog.ui.h:8 msgid "Select Scenario To Play" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:1 msgid "(requires restart)" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:4 #: ../dat/glade/preferences-dialog.ui.h:4 msgid "Play music" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:6 #: ../dat/glade/preferences-dialog.ui.h:8 msgid "Show Commentator" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:7 msgid "Show plain windows" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:8 msgid "Show popup at beginning of turn" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:9 msgid "Sound" msgstr "" #: ../dat/glade/main-preferences-dialog.ui.h:10 #: ../dat/glade/preferences-dialog.ui.h:10 msgid "Volume:" msgstr "" #: ../dat/glade/medal-awarded-dialog.ui.h:2 msgid "Medal Awarded" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:2 msgid "" "I want to join a game\n" "already in progress." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:4 msgid "" "I want to start a new game\n" "that others can join." msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:6 #: ../dat/glade/splash-window.ui.h:3 msgid "New Network Game" msgstr "" #: ../dat/glade/new-network-game-dialog.ui.h:7 msgid "Nickname:" msgstr "" #: ../dat/glade/next-player-turn-dialog.ui.h:2 msgid "Next Turn" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:2 msgid "Clear All Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:3 msgid "Connect" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:4 msgid "Hostname:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:5 msgid "Pick a game to Join" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:6 msgid "Port:" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:7 msgid "Recently Joined Games" msgstr "" #: ../dat/glade/pick-network-game-to-join-dialog.ui.h:8 msgid "" "Type in the name of the computer\n" "whose game you would like to join." msgstr "" #: ../dat/glade/player-died-dialog.ui.h:2 msgid "Game Lost" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:1 msgid "" "Ha! Now I've burned everything!\n" "Let the enemy come!" msgstr "" #: ../dat/glade/player-resign-completed-dialog.ui.h:3 msgid "Resigned" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:2 msgid "Faster" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:3 msgid "Movement Speed:" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:7 msgid "Settings" msgstr "" #: ../dat/glade/preferences-dialog.ui.h:9 msgid "Slower" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:2 msgid "Hero:" msgstr "" #: ../dat/glade/quest-report-dialog.ui.h:3 msgid "Quests Report" msgstr "" #: ../dat/glade/quest-expired-dialog.ui.h:2 msgid "Quest Expired" msgstr "" #: ../dat/glade/report-dialog.ui.h:1 msgid "Amount of gold each side possesses" msgstr "" #: ../dat/glade/report-dialog.ui.h:2 msgid "Armies you produced this turn" msgstr "" #: ../dat/glade/report-dialog.ui.h:7 msgid "Number of armies each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:8 msgid "Number of cities each side owns" msgstr "" #: ../dat/glade/report-dialog.ui.h:10 msgid "Who is the most powerful nation" msgstr "" #: ../dat/glade/ruinfight-finished-dialog.ui.h:1 msgid "...is victorious! or ...is slain by it!" msgstr "" #: ../dat/glade/ruinfight-started-dialog.ui.h:2 msgid "So and so encounters a monster and..." msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:2 #: ../dat/glade/editor/armyset-window.ui.h:19 #: ../dat/glade/editor/map-info-dialog.ui.h:3 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:2 msgid "Description:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:3 #: ../dat/glade/item-report-dialog.ui.h:2 msgid "Details" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:4 msgid "Explored:" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:6 msgid "Ruin Report" msgstr "" #: ../dat/glade/ruin-report-dialog.ui.h:7 #: ../dat/glade/editor/temple-editor-dialog.ui.h:8 #: ../dat/glade/editor/tileset-window.ui.h:37 msgid "Type:" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:3 msgid "Item Report" msgstr "" #: ../dat/glade/item-report-dialog.ui.h:4 msgid "label" msgstr "" #: ../dat/glade/ruin-rewarded-dialog.ui.h:2 msgid "The Sages show thee the site of X where Y can be found." msgstr "" #: ../dat/glade/sage-dialog.ui.h:2 msgid "" "The Sage greets you warmly...\n" "\"Welcome, O seeker of knowledge.\n" "I can show thee many things - items, money or maps.\n" "What wouldst thou ask of me\"" msgstr "" #: ../dat/glade/signpost-change-dialog.ui.h:2 msgid "Message:" msgstr "" #: ../dat/glade/splash-window.ui.h:4 msgid "New Play By Mail Game" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:2 msgid "Group" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:4 msgid "Stack Info" msgstr "" #: ../dat/glade/stack-info-dialog.ui.h:5 msgid "Ungroup" msgstr "" #: ../dat/glade/surrender-dialog.ui.h:2 msgid "An Offer of Peace!" msgstr "" #: ../dat/glade/surrender-refused-dialog.ui.h:2 msgid "Surrender Refused!" msgstr "" #: ../dat/glade/temple-visit-dialog.ui.h:3 msgid "" "Your armies have been blessed!\n" "\n" "Do you seek a quest?" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:1 msgid "Attack!" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:2 msgid "Treachery!" msgstr "" #: ../dat/glade/treachery-dialog.ui.h:3 msgid "Whoops! Pardon me, friend." msgstr "" #: ../dat/glade/use-item-dialog.ui.h:2 msgid "Use" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:2 msgid "Select a Player to Target" msgstr "" #: ../dat/glade/use-item-on-player-dialog.ui.h:3 msgid "Which player do you want to target?" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:1 #: ../dat/glade/editor/new-map-dialog.ui.h:2 #: ../dat/glade/editor/switch-sets-dialog.ui.h:1 msgid "Army Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:4 msgid "Cities can produce allies" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:5 #: ../dat/glade/editor/new-map-dialog.ui.h:4 #: ../dat/glade/editor/switch-sets-dialog.ui.h:3 msgid "City Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:5 msgid "Create Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:7 #: ../dat/glade/editor/new-map-dialog.ui.h:8 #: ../dat/glade/editor/tileset-window.ui.h:9 #: ../dat/tilesets/default/default.lwt.in.h:3 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:3 #: ../dat/tilesets/stark/stark.lwt.in.h:2 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:1 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:2 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:1 #: ../src/editor/tileset-window.cpp:88 msgid "Forest" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:8 #: ../dat/glade/editor/new-map-dialog.ui.h:9 #: ../dat/glade/editor/tileset-window.ui.h:10 #: ../dat/tilesets/default/default.lwt.in.h:4 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:4 #: ../dat/tilesets/stark/stark.lwt.in.h:3 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:2 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:3 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:2 #: ../src/editor/tileset-window.cpp:86 msgid "Grass" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:9 #: ../dat/glade/editor/new-map-dialog.ui.h:11 #: ../dat/glade/editor/tileset-window.ui.h:12 #: ../dat/tilesets/default/default.lwt.in.h:5 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:5 #: ../dat/tilesets/stark/stark.lwt.in.h:4 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:3 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:4 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:3 #: ../src/editor/tileset-window.cpp:89 msgid "Hills" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:10 msgid "Make a New Random Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:11 #: ../dat/glade/editor/map-info-dialog.ui.h:6 #: ../dat/glade/editor/new-map-dialog.ui.h:12 #: ../dat/glade/editor/reward-editor-dialog.ui.h:10 msgid "Map" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:12 #: ../dat/glade/editor/new-map-dialog.ui.h:13 #: ../dat/glade/editor/tileset-window.ui.h:16 #: ../dat/tilesets/default/default.lwt.in.h:6 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:6 #: ../dat/tilesets/stark/stark.lwt.in.h:5 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:4 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:5 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:4 #: ../src/editor/tileset-window.cpp:90 msgid "Mountains" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:13 #: ../dat/glade/editor/new-map-dialog.ui.h:15 #: ../dat/glade/editor/switch-sets-dialog.ui.h:5 msgid "Normal" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:14 msgid "Other Map Objects" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:15 #: ../dat/glade/editor/main-window.ui.h:23 #: ../src/editor/new-map-dialog.cpp:139 msgid "Random" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:17 #: ../dat/glade/editor/new-map-dialog.ui.h:17 #: ../dat/glade/editor/switch-sets-dialog.ui.h:6 msgid "Shield Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:18 #: ../dat/glade/editor/new-map-dialog.ui.h:18 msgid "Signposts" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:19 #: ../dat/glade/editor/new-map-dialog.ui.h:19 msgid "Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:20 #: ../dat/glade/editor/new-map-dialog.ui.h:20 #: ../dat/glade/editor/switch-sets-dialog.ui.h:7 #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:8 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:7 msgid "Small" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:21 #: ../dat/glade/editor/new-map-dialog.ui.h:21 #: ../dat/glade/editor/tileset-window.ui.h:30 #: ../dat/tilesets/default/default.lwt.in.h:7 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:7 #: ../dat/tilesets/stark/stark.lwt.in.h:7 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:6 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:6 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:5 #: ../src/editor/tileset-window.cpp:91 msgid "Swamp" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:22 #: ../dat/glade/editor/new-map-dialog.ui.h:22 msgid "Temples" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:23 #: ../dat/glade/editor/new-map-dialog.ui.h:23 #: ../dat/glade/editor/switch-sets-dialog.ui.h:9 msgid "Tile Set:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:24 #: ../dat/glade/editor/new-map-dialog.ui.h:24 #: ../dat/glade/editor/switch-sets-dialog.ui.h:10 msgid "Tile Size:" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:25 #: ../dat/glade/editor/new-map-dialog.ui.h:25 #: ../dat/glade/editor/switch-sets-dialog.ui.h:11 msgid "Tiny" msgstr "" #: ../dat/glade/new-random-map-dialog.ui.h:26 #: ../dat/glade/editor/new-map-dialog.ui.h:26 #: ../dat/glade/editor/tileset-window.ui.h:40 #: ../dat/tilesets/default/default.lwt.in.h:8 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:8 #: ../dat/tilesets/stark/stark.lwt.in.h:8 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:8 #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:7 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:7 #: ../src/editor/tileset-window.cpp:87 msgid "Water" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:1 #: ../dat/glade/editor/main-window.ui.h:5 msgid "Armyset" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:3 #: ../dat/glade/editor/tileset-info-dialog.ui.h:2 #: ../dat/glade/editor/cityset-info-dialog.ui.h:3 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:2 msgid "Copyright" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:4 #: ../dat/glade/editor/tileset-info-dialog.ui.h:3 #: ../dat/glade/editor/cityset-info-dialog.ui.h:4 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:3 msgid "Description" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:5 #: ../dat/glade/editor/tileset-info-dialog.ui.h:4 #: ../dat/glade/editor/cityset-info-dialog.ui.h:5 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:4 msgid "Directory:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:6 #: ../dat/glade/editor/tileset-info-dialog.ui.h:5 #: ../dat/glade/editor/cityset-info-dialog.ui.h:6 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:5 msgid "Edit Shieldset Info" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:7 #: ../dat/glade/editor/tileset-info-dialog.ui.h:6 #: ../dat/glade/editor/cityset-info-dialog.ui.h:7 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:6 msgid "Filename:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:8 #: ../dat/glade/editor/tileset-info-dialog.ui.h:7 #: ../dat/glade/editor/cityset-info-dialog.ui.h:8 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:7 msgid "Id:" msgstr "" #: ../dat/glade/editor/armyset-info-dialog.ui.h:9 #: ../dat/glade/editor/tileset-info-dialog.ui.h:8 #: ../dat/glade/editor/cityset-info-dialog.ui.h:9 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:8 msgid "License" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:1 msgid "+1 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:2 msgid "+1 Str in Forest" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:3 msgid "+1 Str in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:4 msgid "+1 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:5 msgid "+1 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:6 msgid "+1 to Stack in Hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:7 msgid "+2 Str in City" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:8 msgid "+2 Str in Open" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:9 msgid "+2 Str to Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:10 msgid "-1 Str to Enemy Stack" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:12 msgid "Armyset Information" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:13 msgid "Basic" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:14 msgid "Black Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:15 msgid "Can Fly" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:16 msgid "Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:17 msgid "Dark Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:18 msgid "Defends Ruins?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:20 #: ../dat/glade/editor/main-window.ui.h:7 #: ../dat/glade/editor/reward-list-dialog.ui.h:3 #: ../dat/glade/editor/tileset-window.ui.h:3 #: ../dat/glade/editor/cityset-window.ui.h:10 #: ../dat/glade/editor/shieldset-window.ui.h:2 msgid "Edit" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:21 msgid "Edit Bag of Items Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:22 msgid "Edit Hero Flag Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:23 msgid "Edit Ship Picture" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:24 msgid "Exp Points:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:25 msgid "Female Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:26 msgid "Fighting Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:27 #: ../dat/glade/editor/main-window.ui.h:10 #: ../dat/glade/editor/tileset-window.ui.h:5 #: ../dat/glade/editor/cityset-window.ui.h:12 #: ../dat/glade/editor/shieldset-window.ui.h:4 msgid "File" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:28 msgid "Green Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:30 msgid "Is Awardable?" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:31 msgid "Light Blue Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:32 msgid "Load Armyset" msgstr "" #. init GUI stuff #: ../dat/glade/editor/armyset-window.ui.h:33 #: ../src/editor/armyset-window.cpp:1962 ../src/editor/armyset-main.cpp:51 msgid "LordsAWar! Armyset Editor" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:34 msgid "Male Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:35 msgid "Max Moves:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:36 msgid "Movement Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:38 msgid "Neutral Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:39 msgid "New Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:40 msgid "New Cost:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:41 msgid "Not A Hero" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:42 msgid "Orange Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:44 msgid "Red Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:45 #: ../dat/glade/editor/tileset-window.ui.h:25 #: ../dat/glade/editor/cityset-window.ui.h:23 #: ../dat/glade/editor/shieldset-window.ui.h:13 msgid "Save A Copy" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:46 msgid "Save Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:47 msgid "Sight:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:48 msgid "Strength:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:49 msgid "Subtract All City Bonus" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:50 msgid "Subtract All Non-Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:51 msgid "Subtract all Hero Bonuses" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:52 msgid "Travels faster in forests" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:53 msgid "Travels faster in hills" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:54 msgid "Travels faster in marshland" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:55 msgid "Travels faster in mountains" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:56 msgid "Turns:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:57 msgid "Upkeep:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:58 msgid "Validate Armyset" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:59 msgid "White Picture:" msgstr "" #: ../dat/glade/editor/armyset-window.ui.h:60 msgid "Yellow Picture:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:1 #: ../dat/glade/editor/reward-list-dialog.ui.h:1 #: ../dat/glade/editor/stack-editor-dialog.ui.h:1 msgid "Add" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:2 msgid "Burned down" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:4 msgid "Capital" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:6 msgid "Edit City" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:7 msgid "Income:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:10 #: ../dat/glade/editor/stack-editor-dialog.ui.h:7 msgid "Owner:" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:12 #: ../dat/glade/editor/reward-editor-dialog.ui.h:12 #: ../dat/glade/editor/ruin-editor-dialog.ui.h:13 #: ../dat/glade/editor/signpost-editor-dialog.ui.h:4 #: ../dat/glade/editor/temple-editor-dialog.ui.h:6 msgid "Randomize" msgstr "" #: ../dat/glade/editor/city-editor-dialog.ui.h:13 #: ../dat/glade/editor/reward-list-dialog.ui.h:5 #: ../dat/glade/editor/stack-editor-dialog.ui.h:8 msgid "Remove" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:1 msgid "+1 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:2 msgid "+1 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:3 msgid "+2 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:4 msgid "+2 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:5 msgid "+2 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:6 msgid "+3 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:7 msgid "+3 to Hero's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:8 msgid "+3 to Stack's Strength" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:9 msgid "+4 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:10 msgid "+5 Gold Per City" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:11 msgid "Bonuses" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:13 msgid "Double Movement of Stack" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:14 #: ../dat/glade/editor/reward-editor-dialog.ui.h:9 msgid "Item" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:15 msgid "Item Editor" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:17 msgid "Number of Uses:" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:18 msgid "Sinks Enemy Ships" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:19 msgid "Stack Can Fly" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:20 msgid "Steals Gold from Enemy" msgstr "" #: ../dat/glade/editor/itemlist-dialog.ui.h:21 msgid "Uses" msgstr "" #: ../dat/glade/editor/main-window.ui.h:1 msgid "All Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:2 msgid "All Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:3 msgid "All Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:4 msgid "All Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:6 #: ../dat/glade/editor/cityset-window.ui.h:9 #: ../dat/glade/editor/cityset-info-dialog.ui.h:2 msgid "Cityset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:8 msgid "Export Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:9 msgid "Export Terrain Map As Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:13 msgid "Import Map from Saved Game" msgstr "" #: ../dat/glade/editor/main-window.ui.h:15 msgid "Load Map" msgstr "" #. init GUI stuff #: ../dat/glade/editor/main-window.ui.h:16 ../src/editor/main-window.cpp:1881 #: ../src/editor/main.cpp:58 msgid "LordsAWar! Scenario Editor" msgstr "" #: ../dat/glade/editor/main-window.ui.h:17 msgid "Map Info" msgstr "" #: ../dat/glade/editor/main-window.ui.h:18 msgid "Miniature Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:19 #: ../dat/glade/editor/new-map-dialog.ui.h:14 msgid "New Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:20 msgid "New Map from Image" msgstr "" #: ../dat/glade/editor/main-window.ui.h:24 msgid "Rewards" msgstr "" #: ../dat/glade/editor/main-window.ui.h:25 msgid "Save Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:26 msgid "Save Map As" msgstr "" #: ../dat/glade/editor/main-window.ui.h:27 msgid "Save a picture of the map showing just the terrain." msgstr "" #: ../dat/glade/editor/main-window.ui.h:28 msgid "Save a picture of the map." msgstr "" #: ../dat/glade/editor/main-window.ui.h:29 #: ../dat/glade/editor/shieldset-info-dialog.ui.h:11 msgid "Shieldset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:30 msgid "Smooth Entire Map" msgstr "" #: ../dat/glade/editor/main-window.ui.h:31 msgid "Smooth Screen" msgstr "" #: ../dat/glade/editor/main-window.ui.h:32 #: ../dat/glade/editor/switch-sets-dialog.ui.h:8 msgid "Switch Image Sets" msgstr "" #: ../dat/glade/editor/main-window.ui.h:33 #: ../dat/glade/editor/tileset-info-dialog.ui.h:11 msgid "Tileset" msgstr "" #: ../dat/glade/editor/main-window.ui.h:35 msgid "Toggle Tile Graphics" msgstr "" #: ../dat/glade/editor/main-window.ui.h:36 msgid "Unnamed Cities" msgstr "" #: ../dat/glade/editor/main-window.ui.h:37 msgid "Unnamed Ruins" msgstr "" #: ../dat/glade/editor/main-window.ui.h:38 msgid "Unnamed Signs" msgstr "" #: ../dat/glade/editor/main-window.ui.h:39 msgid "Unnamed Temples" msgstr "" #: ../dat/glade/editor/main-window.ui.h:40 msgid "Validate" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:2 msgid "Copyright:" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:4 msgid "Edit Map Info" msgstr "" #: ../dat/glade/editor/map-info-dialog.ui.h:5 msgid "License:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:1 msgid " Cities" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:7 msgid "Fill style:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:10 msgid "Height:" msgstr "" #: ../dat/glade/editor/new-map-dialog.ui.h:27 msgid "Width:" msgstr "" #: ../dat/glade/editor/switch-sets-dialog.ui.h:4 msgid "Image Sets" msgstr "" #: ../dat/glade/editor/players-dialog.ui.h:2 msgid "Edit Players" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:1 #: ../src/gui/sage-dialog.cpp:196 msgid "Allies" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:3 msgid "Clear Ally Type" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:4 msgid "Clear Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:5 msgid "Clear Item" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:6 msgid "Edit Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:8 msgid "Hidden Ruin" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:13 msgid "Reward" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:14 msgid "height:" msgstr "" #: ../dat/glade/editor/reward-editor-dialog.ui.h:15 msgid "width:" msgstr "" #. this is an x coordinate for a map point. #: ../dat/glade/editor/reward-editor-dialog.ui.h:17 msgid "x:" msgstr "" #. this is a y coordinate for a map point. #: ../dat/glade/editor/reward-editor-dialog.ui.h:19 msgid "y:" msgstr "" #: ../dat/glade/editor/reward-list-dialog.ui.h:4 msgid "Edit Rewards" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:2 msgid "Clear Keeper" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:3 msgid "Clear Reward" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:5 msgid "Edit Ruin" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:6 msgid "Is Hidden?" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:7 msgid "Keeper:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:9 msgid "New Reward:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:11 msgid "Pick From List" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:12 msgid "Random Reward" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:15 msgid "Seen By:" msgstr "" #: ../dat/glade/editor/ruin-editor-dialog.ui.h:16 #: ../src/editor/players-dialog.cpp:56 ../src/gui/game-lobby-dialog.cpp:330 msgid "Type" msgstr "" #: ../dat/glade/editor/select-army-dialog.ui.h:3 msgid "Select Army" msgstr "" #: ../dat/glade/editor/select-hidden-ruin-dialog.ui.h:3 msgid "Select Hidden Ruin" msgstr "" #: ../dat/glade/editor/select-item-dialog.ui.h:3 msgid "Select Item" msgstr "" #: ../dat/glade/editor/select-reward-dialog.ui.h:3 msgid "Select Reward" msgstr "" #: ../dat/glade/editor/signpost-editor-dialog.ui.h:2 msgid "Edit Signpost" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:3 msgid "Copy" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:4 #: ../dat/glade/editor/hero-editor-dialog.ui.h:3 msgid "Edit Hero Details" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:5 msgid "Edit Stack" msgstr "" #: ../dat/glade/editor/stack-editor-dialog.ui.h:10 msgid "is Fortified" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:3 msgid "Edit Temple" msgstr "" #: ../dat/glade/editor/temple-editor-dialog.ui.h:7 #: ../src/gui/ruin-report-dialog.cpp:175 ../src/editor/main-window.cpp:1435 msgid "Temple" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:2 #: ../dat/glade/editor/tileset-window.ui.h:22 msgid "Preview Tile" msgstr "" #: ../dat/glade/editor/tile-preview-dialog.ui.h:3 msgid "TileStyle Id:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:1 #: ../dat/glade/editor/tileset-window.ui.h:1 msgid "Army Unit Selector" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:3 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4 #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:3 #: ../dat/glade/editor/image-editor-dialog.ui.h:3 msgid "Image:" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5 msgid "Large" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:5 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:4 #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:6 msgid "Preview" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:6 msgid "Selector Editor" msgstr "" #: ../dat/glade/editor/tileset-selector-editor-dialog.ui.h:7 #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:5 msgid "Shieldset:" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:2 msgid "Flag Editor" msgstr "" #: ../dat/glade/editor/tileset-flag-editor-dialog.ui.h:6 msgid "Stack Flags" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2 msgid "Explosion" msgstr "" #: ../dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3 msgid "Explosion Editor" msgstr "" #: ../dat/glade/editor/masked-image-editor-dialog.ui.h:2 #: ../dat/glade/editor/image-editor-dialog.ui.h:2 msgid "Change Image" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:2 msgid "Bridges Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:4 msgid "Explosion Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:6 msgid "First Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:7 msgid "Flag Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:8 msgid "Fog Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:13 msgid "Image File:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:14 msgid "Load Tileset" msgstr "" #. init GUI stuff #: ../dat/glade/editor/tileset-window.ui.h:15 #: ../src/editor/tileset-main.cpp:50 ../src/editor/tileset-window.cpp:1413 msgid "LordsAWar! Tileset Editor" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:17 msgid "Moves:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:19 msgid "New Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:20 msgid "Organize TileStyles" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:21 msgid "Pattern:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:24 msgid "Roads Picture" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:26 msgid "Save Tileset" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:27 msgid "Second Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:28 msgid "Smallmap Appearance:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:29 msgid "Smallmap Building Colours" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:31 msgid "Third Colour:" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:32 msgid "Tile" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:33 msgid "Tile Style" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:34 msgid "Tile Style Set" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:35 msgid "Tile Style Sets" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:36 msgid "Tileset info" msgstr "" #: ../dat/glade/editor/tileset-window.ui.h:39 #: ../src/editor/tileset-window.cpp:92 msgid "Void" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:1 msgid "Categories" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:3 msgid "Organize Tile Images" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:4 msgid "Selected Category" msgstr "" #: ../dat/glade/editor/tilestyle-organizer-dialog.ui.h:5 #: ../src/editor/tilestyle-organizer-dialog.cpp:204 msgid "Unsorted TileStyles" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:2 msgid "Edit Backpack" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:4 msgid "Female" msgstr "" #: ../dat/glade/editor/hero-editor-dialog.ui.h:6 msgid "Male" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:1 msgid "Add Item" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:2 msgid "Backpack Editor" msgstr "" #: ../dat/glade/editor/backpack-editor-dialog.ui.h:7 msgid "Remove item" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:2 msgid "Close without Saving" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:3 msgid "Save" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:4 msgid "Save changes before closing?" msgstr "" #: ../dat/glade/editor/editor-quit-dialog.ui.h:5 msgid "Save changes?" msgstr "" #: ../dat/glade/editor/tile-size-editor-dialog.ui.h:2 msgid "Change Tile Size?" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:2 msgid "Colours of Buildings on the Smallmap" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:3 msgid "Road Colour:" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:4 msgid "Ruin Colour:" msgstr "" #: ../dat/glade/editor/tileset-smallmap-building-colors-dialog.ui.h:5 msgid "Temple Colour:" msgstr "" #: ../dat/glade/editor/editor-recover-dialog.ui.h:1 msgid "Disregard" msgstr "" #: ../dat/glade/editor/editor-recover-dialog.ui.h:2 msgid "Recover" msgstr "" #: ../dat/glade/editor/editor-recover-dialog.ui.h:3 msgid "Recover Session?" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:1 msgid "(1 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:2 msgid "(3 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:3 msgid "(8 picture)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:4 msgid "(8 pictures)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:5 msgid "(9 pictures on a row)" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:6 #: ../dat/glade/editor/shieldset-window.ui.h:1 msgid "About" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:7 msgid "Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:8 msgid "City:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:11 #: ../src/editor/cityset-window.cpp:467 msgid "Edit Cityset Information" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:14 msgid "Load Cityset" msgstr "" #. init GUI stuff #: ../dat/glade/editor/cityset-window.ui.h:15 #: ../src/editor/cityset-window.cpp:800 ../src/editor/cityset-main.cpp:51 msgid "LordsAWar! Cityset Editor" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:16 msgid "New Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:17 msgid "Pictures" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:18 msgid "Port Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:20 msgid "Razed Cities Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:21 msgid "Ruin:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:22 msgid "Ruins Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:24 msgid "Save Cityset" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:25 msgid "Signpost Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:26 msgid "Temple Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:27 msgid "Temple:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:28 msgid "Tile Widths" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:29 msgid "Towers Picture:" msgstr "" #: ../dat/glade/editor/cityset-window.ui.h:30 msgid "Validate Cityset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:3 #: ../src/editor/shieldset-window.cpp:425 msgid "Edit Shieldset Information" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:6 msgid "Large Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:7 msgid "Load Shieldset" msgstr "" #. init GUI stuff #: ../dat/glade/editor/shieldset-window.ui.h:8 #: ../src/editor/shieldset-main.cpp:51 ../src/editor/shieldset-window.cpp:724 msgid "LordsAWar! Shieldset Editor" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:9 msgid "Medium Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:10 msgid "New Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:11 msgid "Player Colour:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:14 msgid "Save Shieldset" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:15 msgid "Shield" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:16 msgid "Small Picture:" msgstr "" #: ../dat/glade/editor/shieldset-window.ui.h:17 msgid "Validate Shieldset" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:1 msgid "Build Road" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:2 msgid "Choose Point..." msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:3 msgid "Clear" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:5 msgid "Finishing Point:" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:6 msgid "Miniature Map Editor" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:7 msgid "Road Planner" msgstr "" #: ../dat/glade/editor/smallmap-editor-dialog.ui.h:8 msgid "Starting Point:" msgstr "" #: ../dat/glade/editor/splash-window.ui.h:1 msgid "LordsAWar!" msgstr "" #: ../dat/glade/editor/splash-window.ui.h:2 msgid "Please Wait..." msgstr "" #: ../dat/shield/default/default.lws.in.h:1 #: ../dat/citysets/default/default.lwc.in.h:1 #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:1 #: ../dat/army/bigdefault/bigdefault.lwa.in.h:4 #: ../dat/army/default/default.lwa.in.h:4 #: ../dat/tilesets/default/default.lwt.in.h:2 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:2 #: ../src/gui/new-random-map-dialog.cpp:147 #: ../src/gui/new-random-map-dialog.cpp:266 #: ../src/gui/new-random-map-dialog.cpp:285 #: ../src/gui/new-random-map-dialog.cpp:304 #: ../src/editor/new-map-dialog.cpp:116 ../src/editor/new-map-dialog.cpp:310 #: ../src/editor/new-map-dialog.cpp:328 ../src/editor/new-map-dialog.cpp:346 #: ../src/editor/tileset-flag-editor-dialog.cpp:98 #: ../src/editor/tileset-selector-editor-dialog.cpp:126 msgid "Default" msgstr "" #: ../dat/shield/default/default.lws.in.h:2 msgid "This is the default shieldset for LordsAWar!" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:1 ../dat/citysets/dol/dol.lwc.in.h:1 #: ../dat/citysets/bigdol/bigdol.lwc.in.h:2 msgid "Dol" msgstr "" #: ../dat/shield/dol/dol.lws.in.h:2 msgid "This is the shieldset associated with the dol scenario." msgstr "" #: ../dat/shield/plain/plain.lws.in.h:1 msgid "Plain" msgstr "" #: ../dat/shield/plain/plain.lws.in.h:2 msgid "This is a simple shieldset." msgstr "" #: ../dat/citysets/default/default.lwc.in.h:2 msgid "The default cityset of LordsAWar" msgstr "" #: ../dat/citysets/bigdefault/bigdefault.lwc.in.h:2 msgid "The doublesized default cityset of LordsAWar" msgstr "" #: ../dat/citysets/dol/dol.lwc.in.h:2 msgid "The cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/citysets/bigdol/bigdol.lwc.in.h:1 msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:1 #: ../dat/army/default/default.lwa.in.h:1 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:2 msgid "Archers" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:2 #: ../dat/army/default/default.lwa.in.h:2 msgid "Archons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:3 #: ../dat/army/default/default.lwa.in.h:3 msgid "Catapults" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:5 #: ../dat/army/default/default.lwa.in.h:5 msgid "Demons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:6 #: ../dat/army/default/default.lwa.in.h:6 msgid "Devils" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:7 #: ../dat/army/default/default.lwa.in.h:7 msgid "Dragons" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:8 #: ../dat/army/default/default.lwa.in.h:8 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:26 msgid "Dwarves" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:9 #: ../dat/army/default/default.lwa.in.h:9 msgid "Elementals" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:10 #: ../dat/army/default/default.lwa.in.h:10 msgid "Elephants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:11 #: ../dat/army/default/default.lwa.in.h:11 msgid "Ghosts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:12 #: ../dat/army/default/default.lwa.in.h:12 msgid "Giant Bats" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:13 #: ../dat/army/default/default.lwa.in.h:13 msgid "Giant Worms" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:14 #: ../dat/army/default/default.lwa.in.h:14 msgid "Giants" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:15 #: ../dat/army/default/default.lwa.in.h:15 msgid "Griffins" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:16 #: ../dat/army/default/default.lwa.in.h:16 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:45 msgid "Heavy Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:17 #: ../dat/army/default/default.lwa.in.h:17 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:46 msgid "Heavy Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:18 #: ../dat/army/default/default.lwa.in.h:18 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:55 msgid "Light Cav." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:19 #: ../dat/army/default/default.lwa.in.h:19 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:56 msgid "Light Inf." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:20 #: ../dat/army/default/default.lwa.in.h:20 msgid "Minotaurs" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:21 #: ../dat/army/default/default.lwa.in.h:21 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:76 msgid "Orcish Mob" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:22 #: ../dat/army/default/default.lwa.in.h:22 msgid "Pegasi" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:23 #: ../dat/army/default/default.lwa.in.h:23 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:79 msgid "Pikemen" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:24 #: ../dat/army/default/default.lwa.in.h:24 #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:91 msgid "Scouts" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:25 #: ../dat/army/default/default.lwa.in.h:25 msgid "Spiders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:26 #: ../dat/army/default/default.lwa.in.h:26 msgid "" "The default armyset of LordsAWar! Initally created by Sune Theodorsen of " "Fata Morgana in 2007 specifically for this game." msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:27 #: ../dat/army/default/default.lwa.in.h:27 msgid "Unicorns" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:28 #: ../dat/army/default/default.lwa.in.h:28 msgid "Wizards" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:29 #: ../dat/army/default/default.lwa.in.h:29 msgid "Wolfriders" msgstr "" #: ../dat/army/bigdefault/bigdefault.lwa.in.h:30 #: ../dat/army/default/default.lwa.in.h:30 msgid "hero" msgstr "" #: ../dat/tilesets/default/default.lwt.in.h:1 #: ../dat/tilesets/bigdefault/bigdefault.lwt.in.h:1 msgid "A tileset made by David Baumgart for LordsAWar" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:1 msgid "A stark and simple tileset" msgstr "" #: ../dat/tilesets/stark/stark.lwt.in.h:6 #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:5 msgid "Stark" msgstr "" #: ../dat/tilesets/bigstark/bigstark.lwt.in.h:7 msgid "The doublesized stark tileset" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:1 msgid "A tileset based on Wesnoth tileset" msgstr "" #: ../dat/tilesets/wesnoth/wesnoth.lwt.in.h:8 #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:8 msgid "Wesnoth" msgstr "" #: ../dat/tilesets/bigwesnoth/bigwesnoth.lwt.in.h:6 msgid "The doublesized tileset based on Wesnoth tileset" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:1 ../dat/ruinnames.xml.in.h:2 msgid "Abandoned Town" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:3 #: ../dat/various/items/items.xml.in.h:1 msgid "Armour of Gods" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:4 msgid "Ausculum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:5 msgid "Baneblade" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:6 msgid "Berserker Axe" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:7 #: ../dat/various/items/items.xml.in.h:2 msgid "Beserker Helm" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:8 #: ../dat/various/items/items.xml.in.h:3 msgid "Boots of Speed" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:9 #: ../dat/various/items/items.xml.in.h:4 msgid "Bow of Eldros" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:10 msgid "Capua" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:11 msgid "Carales" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:12 msgid "Carthage" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:13 msgid "" "Carthage has lost her dominance on the sea and you, Hannibal, are convinced " "that the only hope of avoiding the destruction of your city is to move to " "the attack - through Spain and across the Alps." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:14 #: ../dat/various/items/items.xml.in.h:5 msgid "Chimes of Safety" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:15 msgid "Clusium" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:16 #: ../dat/various/items/items.xml.in.h:6 msgid "Crimson Banner" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:17 msgid "Croton" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:18 #: ../dat/various/items/items.xml.in.h:7 msgid "Crown of Loriel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:19 msgid "Crystal Rose" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:20 #: ../dat/various/items/items.xml.in.h:8 msgid "Cup of Haste" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:21 ../dat/ruinnames.xml.in.h:14 msgid "Dark Tower" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:22 #: ../dat/various/items/items.xml.in.h:9 msgid "Darksword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:23 msgid "Defender's Helmet" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:24 msgid "Defense Rapier" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:25 msgid "Dwarven Hammer" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:27 #: ../dat/various/items/items.xml.in.h:10 msgid "Eldros's Pouch" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:28 msgid "Elven Sword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:29 msgid "Enchanted Axe" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:30 msgid "Enchanted Dagger" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:31 msgid "Enchanted Greatsword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:32 msgid "Enchanted Sword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:33 msgid "Everburning Torch" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:34 #: ../dat/various/items/items.xml.in.h:11 msgid "Everful Purse" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:35 msgid "Field Plate" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:36 #: ../dat/various/items/items.xml.in.h:12 msgid "Firesword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:37 msgid "Flaming Death" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:38 msgid "Gades" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:39 msgid "Gegovia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:40 msgid "Golden Mask" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:41 msgid "Golden Shield" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:42 msgid "Hadrumentum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:43 msgid "Hannibal" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:44 msgid "Healthy Cloak" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:47 msgid "Here in 255 BCE Marcus Atilius Regulus was defeated." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:48 msgid "Here in 279 BCE Pyrrhus won a \"Pyrrhic\" victory." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:49 ../dat/signposts.xml.in.h:3 msgid "Here lies a foolish warrior." msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:50 #: ../dat/various/items/items.xml.in.h:13 msgid "Horn of Ages" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:51 #: ../dat/various/items/items.xml.in.h:14 msgid "Horn of Plenty" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:52 #: ../dat/various/items/items.xml.in.h:15 msgid "Horn of Siege" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:53 #: ../dat/various/items/items.xml.in.h:16 msgid "Icesword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:54 msgid "Leptis" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:57 #: ../dat/various/items/items.xml.in.h:17 msgid "Lightsword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:58 msgid "Lilybaeum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:59 msgid "Lixus" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:60 #: ../dat/various/items/items.xml.in.h:18 msgid "Lock of Safety" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:61 msgid "Mace of the Zealot" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:62 #: ../dat/various/items/items.xml.in.h:19 msgid "Magic Carpet" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:63 msgid "Magic Spear" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:64 msgid "Massillia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:65 msgid "Messana" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:66 msgid "Moon Blade" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:67 msgid "Morningstar" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:68 msgid "Neutral" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:69 msgid "New Carthage" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:70 msgid "Numantia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:71 #: ../dat/various/items/items.xml.in.h:20 msgid "Okradon's Pouch" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:72 msgid "Olisippo" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:73 #: ../dat/various/items/items.xml.in.h:21 msgid "Orb of Loriel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:74 msgid "Orcish Dagger" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:75 msgid "Orcish Greatsword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:77 msgid "Orcish Sword" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:78 #: ../dat/various/items/items.xml.in.h:22 msgid "Phantom Steed" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:80 msgid "Placentia" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:81 msgid "Power Halberd" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:82 msgid "Ranger Vest" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:83 msgid "Ring of Endurance" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:84 #: ../dat/various/items/items.xml.in.h:23 msgid "Ring of Power" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:85 #: ../dat/various/items/items.xml.in.h:24 msgid "Ring of Travel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:86 msgid "Roma" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:87 msgid "Rome" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:88 msgid "Ruby Ring" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:89 msgid "Saguntum" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:90 #: ../dat/various/items/items.xml.in.h:25 msgid "Sceptre of Loriel" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:92 msgid "Scroll of Waterwalking" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:93 #: ../dat/various/items/items.xml.in.h:29 msgid "Shield of Courage" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:94 msgid "Shield of Parrying" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:95 msgid "Silver Cap" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:96 #: ../dat/various/items/items.xml.in.h:30 msgid "Silver Purse" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:97 msgid "Skull Crusher" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:98 #: ../dat/various/items/items.xml.in.h:31 msgid "Spear of Ank" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:99 #: ../dat/various/items/items.xml.in.h:33 msgid "Staff of Might" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:100 #: ../dat/various/items/items.xml.in.h:34 msgid "Staff of Movement" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:101 #: ../dat/various/items/items.xml.in.h:35 msgid "Staff of Ruling" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:102 msgid "Studded Armour" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:103 #: ../dat/various/items/items.xml.in.h:36 msgid "Sword of Death" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:104 msgid "Sword of the Avatar" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:105 msgid "Syracuse" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:106 msgid "Taras" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:107 msgid "Tarraco" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:108 msgid "Temple of Apollo" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:109 msgid "Temple of Belisama" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:110 msgid "Temple of Io" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:111 msgid "Temple of Jupiter" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:112 msgid "The Second Punic War" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:113 msgid "The Sibyl's Cave" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:114 msgid "Thrakil's Battleaxe" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:115 #: ../dat/various/items/items.xml.in.h:37 msgid "Tome of War" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:116 msgid "Trident of the Seas" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:117 #: ../dat/various/items/items.xml.in.h:38 msgid "Troll Helm" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:118 msgid "Tyrill lies to the southwest" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:119 msgid "Wall Aegis" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:120 #: ../dat/various/items/items.xml.in.h:39 msgid "Wand of Flight" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:121 #: ../dat/various/items/items.xml.in.h:40 msgid "Wings of Flying" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:122 #: ../dat/various/items/items.xml.in.h:41 msgid "Wings of the Eagle" msgstr "" #: ../dat/map/2ndPunic37/2ndPunic37.map.in.h:123 #: ../dat/various/items/items.xml.in.h:42 msgid "Witch's Broom" msgstr "" #: ../src/GameScenario.cpp:337 msgid "Northwestern map" msgstr "" #: ../src/GameScenario.cpp:340 msgid "Northern map" msgstr "" #: ../src/GameScenario.cpp:343 msgid "Northeastern map" msgstr "" #: ../src/GameScenario.cpp:346 msgid "Western map" msgstr "" #: ../src/GameScenario.cpp:349 msgid "Central map" msgstr "" #: ../src/GameScenario.cpp:352 msgid "Eastern map" msgstr "" #: ../src/GameScenario.cpp:355 msgid "Southwestern map" msgstr "" #: ../src/GameScenario.cpp:358 msgid "Southern map" msgstr "" #: ../src/GameScenario.cpp:361 msgid "Southeastern map" msgstr "" #: ../src/GameScenario.cpp:952 msgid "There must be at least 2 players in the scenario." msgstr "" #: ../src/GameScenario.cpp:956 msgid "There must be at least 2 cities in the scenario." msgstr "" #: ../src/GameScenario.cpp:967 msgid "The player called `%1' lacks a starting city." msgstr "" #: ../src/GameScenario.cpp:983 msgid "There is %1 unnamed city" msgid_plural "There are %1 unnamed cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:997 msgid "There is %1 unnamed ruin" msgid_plural "There are %1 unnamed ruins" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1011 msgid "There is %1 unnamed temple" msgid_plural "There are %1 unnamed temples" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1025 msgid "There is %1 neutral stack not in a city" msgid_plural "There are %1 neutral stacks not in cities" msgstr[0] "" msgstr[1] "" #: ../src/GameScenario.cpp:1031 msgid "Not all cities are reachable by a non-flying unit." msgstr "" #: ../src/QKillHero.cpp:106 msgid "You're still searching for him..." msgstr "" #: ../src/QKillHero.cpp:107 msgid "Seen lately near (" msgstr "" #: ../src/QKillHero.cpp:115 msgid "You have slain the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:120 msgid "You could not slay the wicked hero %1." msgstr "" #: ../src/QKillHero.cpp:122 msgid "The hero was slain by someone else!" msgstr "" #: ../src/QKillHero.cpp:128 msgid "Kill the hero named %1, servant of player %2." msgstr "" #: ../src/QEnemyArmytype.cpp:114 msgid "You have not killed a unit of enemy %1 yet." msgstr "" #: ../src/QEnemyArmytype.cpp:122 msgid "You have killed a unit of enemy %1." msgstr "" #: ../src/QEnemyArmytype.cpp:123 ../src/QPillageGold.cpp:77 #: ../src/QEnemyArmies.cpp:127 msgid "Well done!" msgstr "" #: ../src/QEnemyArmytype.cpp:136 msgid "You must destroy a unit of enemy %1." msgstr "" #: ../src/playerlist.cpp:318 msgid "Statesman" msgstr "" #: ../src/playerlist.cpp:320 msgid "Diplomat" msgstr "" #: ../src/playerlist.cpp:322 msgid "Pragmatist" msgstr "" #: ../src/playerlist.cpp:324 msgid "Politician" msgstr "" #: ../src/playerlist.cpp:326 msgid "Deceiver" msgstr "" #: ../src/playerlist.cpp:328 msgid "Scoundrel" msgstr "" #: ../src/playerlist.cpp:330 msgid "Turncoat" msgstr "" #: ../src/playerlist.cpp:332 msgid "Running Dog" msgstr "" #: ../src/playerlist.cpp:333 ../src/gui/hero-dialog.cpp:221 #: ../src/gui/report-dialog.cpp:332 msgid "unknown" msgstr "" #: ../src/QPillageGold.cpp:71 msgid "You have already stolen %1 gold pieces." msgstr "" #: ../src/QPillageGold.cpp:76 msgid "You have managed to sack and pillage %1 gold." msgstr "" #: ../src/QPillageGold.cpp:87 msgid "You shall sack and pillage %1 gold from thy mighty foes." msgstr "" #: ../src/QCityOccupy.cpp:88 ../src/QCityRaze.cpp:87 ../src/QCitySack.cpp:87 msgid "You aren't afraid of doing it, are you?" msgstr "" #: ../src/QCityOccupy.cpp:93 msgid "The priests thank you for occupying this evil place." msgstr "" #: ../src/QCityOccupy.cpp:101 msgid "The occupation of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityOccupy.cpp:119 msgid "You must take over the city \"%1\" and occupy it." msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:788 msgid "Explored" msgstr "" #. note to translators: whether a ruin has been searched #: ../src/game.cpp:791 msgid "Unexplored" msgstr "" #: ../src/Configuration.cpp:187 msgid "Configuration file has wrong version, we want " msgstr "" #: ../src/Configuration.cpp:189 msgid "Configuration file offers " msgstr "" #: ../src/MapGenerator.cpp:176 msgid "flattening plains..." msgstr "" #: ../src/MapGenerator.cpp:179 msgid "raining water..." msgstr "" #: ../src/MapGenerator.cpp:186 msgid "raising hills..." msgstr "" #: ../src/MapGenerator.cpp:189 msgid "raising mountains..." msgstr "" #: ../src/MapGenerator.cpp:195 msgid "planting forests..." msgstr "" #: ../src/MapGenerator.cpp:198 msgid "watering swamps..." msgstr "" #: ../src/MapGenerator.cpp:201 msgid "normalizing terrain..." msgstr "" #: ../src/MapGenerator.cpp:206 msgid "building cities..." msgstr "" #: ../src/MapGenerator.cpp:212 ../src/MapGenerator.cpp:1686 #: ../src/MapGenerator.cpp:1700 msgid "paving roads..." msgstr "" #: ../src/MapGenerator.cpp:218 msgid "ruining ruins..." msgstr "" #: ../src/MapGenerator.cpp:221 msgid "spawning temples..." msgstr "" #: ../src/MapGenerator.cpp:226 msgid "building bridges..." msgstr "" #: ../src/MapGenerator.cpp:230 msgid "raising signs..." msgstr "" #: ../src/MapGenerator.cpp:371 msgid "paving bridges..." msgstr "" #: ../src/QEnemyArmies.cpp:121 msgid "You have killed %1 so far." msgstr "" #: ../src/QEnemyArmies.cpp:126 msgid "You have managed to slaughter %1 armies." msgstr "" #: ../src/QEnemyArmies.cpp:137 msgid "You shall slaughter %1 armies of the treacherous %2." msgstr "" #. Initially give the first hero the player's standard. #: ../src/player.cpp:2498 msgid "%1 Standard" msgstr "" #: ../src/player.cpp:2567 msgid "Peace negotiated with %1." msgstr "" #: ../src/player.cpp:2575 msgid "War declared with %1." msgstr "" #: ../src/ruin.cpp:31 msgid " is inhabited by monsters and full of treasure!" msgstr "" #: ../src/reward.cpp:439 msgid "%1 Gold Piece" msgid_plural "%1 Gold Pieces" msgstr[0] "" msgstr[1] "" #: ../src/reward.cpp:447 msgid "Allies: %1 x %2" msgstr "" #: ../src/reward.cpp:455 msgid "Item: %1" msgstr "" #: ../src/reward.cpp:462 msgid "Site: %1" msgstr "" #: ../src/reward.cpp:468 msgid "Map: %1,%2 %3x%4" msgstr "" #: ../src/QCityRaze.cpp:92 msgid "The priests thank you for razing this evil place." msgstr "" #: ../src/QCityRaze.cpp:99 msgid "The razing of city \"%1\" could not be accomplished." msgstr "" #: ../src/QCityRaze.cpp:118 msgid "You must conquer the city \"%1\" and burn it to the ground." msgstr "" #: ../src/temple.cpp:31 msgid " can bless your armies or give you quests." msgstr "" #: ../src/gui/city-window.cpp:170 msgid "Capital city of %1" msgstr "" #: ../src/gui/city-window.cpp:175 msgid "Defence: %1" msgstr "" #: ../src/gui/city-window.cpp:177 msgid "Income: %1" msgstr "" #: ../src/gui/city-window.cpp:275 ../src/gui/buy-production-dialog.cpp:167 msgid "No production" msgstr "" #. note to translators: %1/%2 is the no. of steps completed out of the #. total no. of steps in the production #: ../src/gui/city-window.cpp:289 ../src/gui/army-info-tip.cpp:144 #: ../src/gui/army-info-tip.cpp:206 msgid "Time: %1" msgstr "" #. note to translators: %1 is ranged strength #. note to translators: %1 is melee strength #. note to translators: %1 is melee strength, %2 is ranged strength #: ../src/gui/city-window.cpp:291 ../src/gui/army-info-tip.cpp:75 #: ../src/gui/army-info-tip.cpp:138 ../src/gui/army-info-tip.cpp:200 #: ../src/gui/buy-production-dialog.cpp:181 ../src/gui/hero-dialog.cpp:449 #: ../src/gui/army-gains-level-dialog.cpp:73 #: ../src/editor/select-army-dialog.cpp:184 msgid "Strength: %1" msgstr "" #. note to translators: %1 is total moves #: ../src/gui/city-window.cpp:296 ../src/gui/army-info-tip.cpp:142 #: ../src/gui/buy-production-dialog.cpp:187 #: ../src/gui/army-gains-level-dialog.cpp:69 #: ../src/editor/select-army-dialog.cpp:186 msgid "Moves: %1" msgstr "" #. fill in second column #: ../src/gui/city-window.cpp:298 ../src/gui/army-info-tip.cpp:146 #: ../src/gui/army-info-tip.cpp:208 ../src/gui/buy-production-dialog.cpp:185 msgid "Cost: %1" msgstr "" #: ../src/gui/city-window.cpp:300 ../src/gui/destination-dialog.cpp:239 msgid "%1t" msgstr "" #: ../src/gui/city-window.cpp:305 msgid ", then to %1" msgstr "" #: ../src/gui/city-window.cpp:458 msgid "Rename City" msgstr "" #: ../src/gui/city-window.cpp:466 msgid "Type the new name for this city:" msgstr "" #: ../src/gui/city-window.cpp:504 msgid "Raze City" msgstr "" #: ../src/gui/city-window.cpp:510 msgid "Are you sure that you want to raze %1?" msgstr "" #: ../src/gui/city-window.cpp:513 msgid "You won't be popular!" msgstr "" #: ../src/gui/preferences-dialog.cpp:73 msgid "Observe" msgstr "" #. * #. * if we're turning this player into a human, #. * then we desensitize the associated checkbutton #. * otherwise, we presume that we want to observe it #. #: ../src/gui/preferences-dialog.cpp:79 ../src/gui/preferences-dialog.cpp:148 #: ../src/gui/preferences-dialog.cpp:200 ../src/gui/preferences-dialog.cpp:214 msgid "Human" msgstr "" #: ../src/gui/preferences-dialog.cpp:80 msgid "Computer" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:56 #: ../src/gui/quest-assigned-dialog.cpp:54 #: ../src/gui/quest-report-dialog.cpp:107 msgid "Quest for %1" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:61 msgid "%1 completed the quest!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:77 msgid "You have been rewarded with %1 gold piece." msgid_plural "You have been rewarded with %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:85 msgid "You have been rewarded with %1 ally." msgid_plural "You have been rewarded with %1 allies." msgstr[0] "" msgstr[1] "" #: ../src/gui/quest-completed-dialog.cpp:105 #: ../src/gui/ruin-rewarded-dialog.cpp:89 msgid "where powerful allies can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:109 #: ../src/gui/ruin-rewarded-dialog.cpp:93 msgid "where the %1 can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:113 #: ../src/gui/ruin-rewarded-dialog.cpp:96 msgid "where a map can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:115 #: ../src/gui/ruin-rewarded-dialog.cpp:98 msgid "where nothing can be found!" msgstr "" #: ../src/gui/quest-completed-dialog.cpp:117 #: ../src/gui/ruin-rewarded-dialog.cpp:100 msgid "where gold can be found!" msgstr "" #. this one shouldn't happen #: ../src/gui/quest-completed-dialog.cpp:119 #: ../src/gui/ruin-rewarded-dialog.cpp:102 msgid "where something important can be found!" msgstr "" #: ../src/gui/triumphs-dialog.cpp:108 msgid "%1 hero earned fates worthy of legend!" msgid_plural "%1 heroes earned fates worthy of legend!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:113 msgid "%1 so-called hero slaughtered without mercy!" msgid_plural "%1 so-called heroes slaughtered without mercy!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:138 msgid "%1 navy not currently in service!" msgid_plural "%1 navies not currently in service!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:142 msgid "%1 navy rests with the fishes!" msgid_plural "%1 navies rest with the fishes!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:154 msgid "%1 army died to ensure final victory!" msgid_plural "%1 armies died to ensure final victory!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:158 msgid "%1 army smote like sheep!" msgid_plural "%1 armies smote like sheep!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:171 msgid "%1 unnatural creature returned from whence it came!" msgid_plural "%1 unnatural creatures returned from whence they came!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:175 msgid "%1 unnatural creature dispatched!" msgid_plural "%1 unnatural creatures dispatched!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:199 msgid "%1 standard betrayed by it's guardian!" msgid_plural "%1 standards betrayed by it's guardian!" msgstr[0] "" msgstr[1] "" #: ../src/gui/triumphs-dialog.cpp:204 msgid "%1 standard wrested from a vanquished foe!" msgid_plural "%1 standards wrested from a vanquished foe!" msgstr[0] "" msgstr[1] "" #: ../src/gui/error-utils.cpp:31 msgid "Fatal error" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:80 ../src/gui/hero-dialog.cpp:453 msgid "Moves: %1/%2" msgstr "" #: ../src/gui/army-info-tip.cpp:83 ../src/gui/buy-production-dialog.cpp:189 #: ../src/gui/hero-dialog.cpp:456 ../src/editor/select-army-dialog.cpp:190 msgid "Upkeep: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../src/gui/army-info-tip.cpp:204 msgid "Movement: %1" msgstr "" #: ../src/gui/buy-production-dialog.cpp:178 msgid "Duration: %1" msgstr "" #: ../src/gui/quest-assigned-dialog.cpp:61 msgid "This hero already has a quest." msgstr "" #: ../src/gui/history-report-dialog.cpp:116 #: ../src/gui/history-report-dialog.cpp:122 #: ../src/gui/history-report-dialog.cpp:127 #: ../src/gui/history-report-dialog.cpp:132 #: ../src/editor/city-editor-dialog.cpp:47 msgid "Turns" msgstr "" #: ../src/gui/history-report-dialog.cpp:122 msgid "Explored Ruins" msgstr "" #: ../src/gui/history-report-dialog.cpp:127 msgid "Gold Pieces" msgstr "" #: ../src/gui/history-report-dialog.cpp:132 msgid "Score" msgstr "" #: ../src/gui/history-report-dialog.cpp:400 msgid "City History" msgstr "" #: ../src/gui/history-report-dialog.cpp:403 msgid "Ruin History" msgstr "" #: ../src/gui/history-report-dialog.cpp:406 msgid "Event History" msgstr "" #: ../src/gui/history-report-dialog.cpp:409 msgid "Gold History" msgstr "" #: ../src/gui/history-report-dialog.cpp:412 msgid "Winner History" msgstr "" #: ../src/gui/history-report-dialog.cpp:449 msgid "On turn %1 you have %2 gold piece!" msgid_plural "On turn %1 you have %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:452 msgid "On turn %1 you had %2 gold piece!" msgid_plural "On turn %1 you had %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:470 msgid "On turn %1 you have %2 city!" msgid_plural "On turn %1 you have %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:473 msgid "On turn %1 you had %2 city!" msgid_plural "On turn %1 you had %2 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:491 #: ../src/gui/history-report-dialog.cpp:494 msgid "By turn %1 you explored %2 ruin!" msgid_plural "By turn %1 you explored %2 ruins!" msgstr[0] "" msgstr[1] "" #: ../src/gui/history-report-dialog.cpp:517 msgid "On turn %1 you are coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:519 msgid "On turn %1 you were coming %2!" msgstr "" #: ../src/gui/history-report-dialog.cpp:548 msgid "%1 %2 finds a sage!" msgstr "" #: ../src/gui/history-report-dialog.cpp:556 msgid "%1 %2 emerges in %3" msgstr "" #: ../src/gui/history-report-dialog.cpp:564 msgid "%1 %2 begins a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:572 msgid "%1 %2 finishes a quest!" msgstr "" #: ../src/gui/history-report-dialog.cpp:580 msgid "%1 %2 is killed in %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:588 msgid "%1 %2 is killed in battle!" msgstr "" #: ../src/gui/history-report-dialog.cpp:596 msgid "%1 %2 is killed while searching!" msgstr "" #: ../src/gui/history-report-dialog.cpp:604 msgid "%1 %2 conquers %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:610 msgid "%1 %2 utterly vanquished!" msgstr "" #: ../src/gui/history-report-dialog.cpp:619 msgid "%1 %2 at peace with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:630 msgid "%1 %2 at war with %3 %4!" msgstr "" #: ../src/gui/history-report-dialog.cpp:641 msgid "%1 Treachery on %2 %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:650 msgid "%1 %2 finds allies!" msgstr "" #: ../src/gui/history-report-dialog.cpp:659 msgid "%1 %2 explores %3!" msgstr "" #: ../src/gui/history-report-dialog.cpp:670 msgid "%1 %2 uses the %3 against %4 %5!" msgstr "" #: ../src/gui/history-report-dialog.cpp:675 msgid "%1 %2 uses the %3!" msgstr "" #: ../src/gui/sage-dialog.cpp:66 ../src/gui/ruin-rewarded-dialog.cpp:57 msgid "A Sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:125 ../src/editor/players-dialog.cpp:58 #: ../src/editor/city-editor-dialog.cpp:132 #: ../src/editor/stack-editor-dialog.cpp:119 #: ../src/editor/backpack-editor-dialog.cpp:57 #: ../src/gui/game-lobby-dialog.cpp:329 msgid "Name" msgstr "" #: ../src/gui/hero-dialog.cpp:126 ../src/editor/backpack-editor-dialog.cpp:58 msgid "Attributes" msgstr "" #: ../src/gui/hero-dialog.cpp:127 msgid "Status" msgstr "" #: ../src/gui/hero-dialog.cpp:157 msgid "%1 finds a sage!" msgstr "" #: ../src/gui/hero-dialog.cpp:164 msgid "%1 emerges in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:172 msgid "%1 begins a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:179 msgid "%1 finishes a quest!" msgstr "" #: ../src/gui/hero-dialog.cpp:186 msgid "%1 is killed in %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:194 msgid "%1 is killed in battle!" msgstr "" #: ../src/gui/hero-dialog.cpp:201 msgid "%1 is killed while searching!" msgstr "" #: ../src/gui/hero-dialog.cpp:209 msgid "%1 conquers %2!" msgstr "" #: ../src/gui/hero-dialog.cpp:217 msgid "%1 finds allies!" msgstr "" #: ../src/gui/hero-dialog.cpp:304 ../src/gui/hero-dialog.cpp:378 #: ../src/gui/hero-dialog.cpp:399 msgid "In backpack" msgstr "" #: ../src/gui/hero-dialog.cpp:324 ../src/gui/hero-dialog.cpp:401 msgid "On the ground" msgstr "" #: ../src/gui/hero-dialog.cpp:421 msgid "Battle: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:438 msgid "Command: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:440 msgid "Level: %1" msgstr "" #: ../src/gui/hero-dialog.cpp:442 msgid "Experience: %1" msgstr "" #. prompt to save the turn file! #: ../src/gui/game-window.cpp:946 msgid "Save your Turn file and mail it back" msgstr "" #: ../src/gui/game-window.cpp:1156 ../src/gui/splash-window.cpp:165 msgid "Choose Game to Load" msgstr "" #: ../src/gui/game-window.cpp:1192 msgid "Game was not saved!" msgstr "" #: ../src/gui/game-window.cpp:1199 ../src/editor/main-window.cpp:866 #: ../src/editor/main-window.cpp:894 ../src/editor/main-window.cpp:922 msgid "Choose a Name" msgstr "" #: ../src/gui/game-window.cpp:1224 msgid "Error saving game!" msgstr "" #: ../src/gui/game-window.cpp:1335 ../src/gui/driver.cpp:376 #: ../src/gui/driver.cpp:568 ../src/gui/driver.cpp:710 #: ../src/gui/driver.cpp:728 msgid "Corrupted saved game file." msgstr "" #: ../src/gui/game-window.cpp:1352 ../src/gui/driver.cpp:633 msgid "Can't load networked game from file." msgstr "" #: ../src/gui/game-window.cpp:1415 msgid "Change the message on this sign:" msgstr "" #: ../src/gui/game-window.cpp:1471 msgid "Are you sure you want to disband this group?" msgstr "" #: ../src/gui/game-window.cpp:1475 msgid "(It contains %1 hero)." msgid_plural "(It contains %1 heroes)." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:1533 msgid "Are you sure you want to resign?" msgstr "" #: ../src/gui/game-window.cpp:1646 msgid "No ruins or temples to show!" msgstr "" #: ../src/gui/game-window.cpp:1886 msgid "Congratulations to %1 for conquering the world!" msgstr "" #: ../src/gui/game-window.cpp:1904 msgid "The rule of %1 has permanently ended!" msgstr "" #: ../src/gui/game-window.cpp:1910 msgid "" "No further human resistance is possible\n" "but the battle will continue!" msgstr "" #: ../src/gui/game-window.cpp:1912 msgid "" "Press `CTRL-P' to stop the war\n" "and visit the sites of thy old battles." msgstr "" #: ../src/gui/game-window.cpp:2076 ../src/gui/report-dialog.cpp:271 msgid "You have %1 city!" msgid_plural "You have %1 cities!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2081 msgid "You have %1 gold piece in your treasury!" msgid_plural "You have %1 gold pieces in your treasury!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2086 msgid "You earn %1 gold piece in income!" msgid_plural "You earn %1 gold pieces in income!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2091 msgid "You pay %1 gold piece in upkeep!" msgid_plural "You pay %1 gold pieces in upkeep!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2204 msgid "UnGrp" msgstr "" #: ../src/gui/game-window.cpp:2471 msgid "%1 finds " msgstr "" #: ../src/gui/game-window.cpp:2475 msgid "%1 gold pieces." msgstr "" #: ../src/gui/game-window.cpp:2480 msgid "%1 allies!" msgstr "" #: ../src/gui/game-window.cpp:2485 msgid "the %1!" msgstr "" #: ../src/gui/game-window.cpp:2490 msgid "a map!" msgstr "" #: ../src/gui/game-window.cpp:2515 msgid "Searching" msgstr "" #: ../src/gui/game-window.cpp:2544 msgid "Hero Victorious" msgstr "" #: ../src/gui/game-window.cpp:2546 msgid "Hero Defeated" msgstr "" #: ../src/gui/game-window.cpp:2553 msgid "...and is victorious!" msgstr "" #: ../src/gui/game-window.cpp:2555 msgid "...and is slain by it!" msgstr "" #: ../src/gui/game-window.cpp:2599 msgid "Hero brings allies!" msgstr "" #: ../src/gui/game-window.cpp:2605 msgid "The hero brings %1 ally!" msgid_plural "The hero brings %1 allies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2637 msgid "You graciously and benevolently accept their offer." msgstr "" #: ../src/gui/game-window.cpp:2663 msgid "Are you sure you want to attack %1?" msgstr "" #: ../src/gui/game-window.cpp:2666 msgid "Other players may not like this!" msgstr "" #: ../src/gui/game-window.cpp:2730 msgid "%1 army has been blessed!" msgid_plural "%1 armies have been blessed!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:2733 msgid "We have already blessed thee!" msgstr "" #: ../src/gui/game-window.cpp:2736 msgid "Seek more blessings in far temples!" msgstr "" #: ../src/gui/game-window.cpp:2740 msgid "Do you seek a quest?" msgstr "" #: ../src/gui/game-window.cpp:2749 msgid "_Close" msgstr "" #: ../src/gui/game-window.cpp:2885 msgid "%1, you have triumphed in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2886 msgid "%1, you have claimed victory in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2887 msgid "%1, you have shown no mercy in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2888 msgid "%1, you have slain the foe in the battle of %2." msgstr "" #: ../src/gui/game-window.cpp:2993 msgid "%1 Looted" msgstr "" #: ../src/gui/game-window.cpp:3000 msgid "Your armies loot %1 gold piece." msgid_plural "Your armies loot %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3026 msgid "Pillaged %1" msgstr "" #: ../src/gui/game-window.cpp:3053 msgid "The loot is worth %1 gold piece." msgid_plural "The loot is worth %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3080 msgid "Sacked %1" msgstr "" #: ../src/gui/game-window.cpp:3088 msgid "Ability to produce %1 unit has been lost" msgid_plural "Ability to produce %1 units has been lost" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3180 msgid "Razed %1" msgstr "" #: ../src/gui/game-window.cpp:3185 msgid "The city of %1 is in ruins!" msgstr "" #: ../src/gui/game-window.cpp:3281 msgid "" "%1\n" "Turn %2" msgstr "" #: ../src/gui/game-window.cpp:3323 msgid "Your unit of %1 is awarded the avenger's medal of valour!" msgstr "" #: ../src/gui/game-window.cpp:3325 msgid "Your unit of %1 is awarded the defender's medal of bravery!" msgstr "" #: ../src/gui/game-window.cpp:3327 msgid "Your unit of %1 is awarded the veteran's medal!" msgstr "" #: ../src/gui/game-window.cpp:3329 msgid "Your unit of %1 is awarded a medal!" msgstr "" #: ../src/gui/game-window.cpp:3365 msgid "%1, your turn continues." msgstr "" #: ../src/gui/game-window.cpp:3402 msgid "%1 did not complete the quest." msgstr "" #: ../src/gui/game-window.cpp:3490 msgid "Advisor!" msgstr "" #: ../src/gui/game-window.cpp:3498 msgid "My Good Lord!" msgstr "" #: ../src/gui/game-window.cpp:3500 msgid "Great and Worthy Lord!" msgstr "" #: ../src/gui/game-window.cpp:3502 msgid "O Champion of Justice!" msgstr "" #: ../src/gui/game-window.cpp:3504 msgid "O Mighty Leader!" msgstr "" #: ../src/gui/game-window.cpp:3506 msgid "O Great Warlord!" msgstr "" #: ../src/gui/game-window.cpp:3514 msgid "This battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3516 ../src/gui/game-window.cpp:3522 msgid "A battle here would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3518 msgid "" "I believe this battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3520 msgid "This battle would be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3524 msgid "I believe this battle will be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3526 msgid "This battle shall be as simple as butchering sleeping cattle!" msgstr "" #: ../src/gui/game-window.cpp:3531 msgid "This battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3533 ../src/gui/game-window.cpp:3539 msgid "A battle here would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3535 msgid "I believe this battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3537 msgid "This battle would be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3541 msgid "I believe this battle will be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3543 msgid "This battle shall be an easy victory! We cannot lose!" msgstr "" #: ../src/gui/game-window.cpp:3548 msgid "This battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3550 ../src/gui/game-window.cpp:3556 msgid "A battle here would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3552 msgid "I believe this battle will surely be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3554 msgid "This battle would be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3558 msgid "I believe this battle will be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3560 msgid "This battle shall be a comfortable victory!" msgstr "" #: ../src/gui/game-window.cpp:3565 msgid "This battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3567 ../src/gui/game-window.cpp:3573 msgid "A battle here would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3569 msgid "" "I believe this battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3571 msgid "This battle would be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3575 msgid "I believe this battle will be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3577 msgid "This battle shall be a hard fought victory! But we shall win!" msgstr "" #: ../src/gui/game-window.cpp:3582 msgid "This battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3584 ../src/gui/game-window.cpp:3590 msgid "A battle here would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3586 msgid "I believe this battle will surely be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3588 msgid "This battle would be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3592 msgid "I believe this battle will be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3594 msgid "This battle shall be very evenly matched!" msgstr "" #: ../src/gui/game-window.cpp:3599 msgid "This battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3601 ../src/gui/game-window.cpp:3607 msgid "A battle here would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3603 msgid "" "I believe this battle will surely be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3605 msgid "This battle would be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3609 msgid "I believe this battle will be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3611 msgid "This battle shall be difficult but not impossible to win!" msgstr "" #: ../src/gui/game-window.cpp:3616 msgid "This battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3618 ../src/gui/game-window.cpp:3624 msgid "A battle here would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3620 msgid "" "I believe this battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3622 msgid "This battle would be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3626 msgid "I believe this battle will be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3628 msgid "This battle shall be a brave choice! I leave it to thee!" msgstr "" #: ../src/gui/game-window.cpp:3633 msgid "This battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3635 ../src/gui/game-window.cpp:3641 msgid "A battle here would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3637 msgid "I believe this battle will surely be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3639 msgid "This battle would be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3643 msgid "I believe this battle will be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3645 msgid "This battle shall be a foolish decision!" msgstr "" #: ../src/gui/game-window.cpp:3650 msgid "This battle will surely be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3652 ../src/gui/game-window.cpp:3658 msgid "A battle here would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3654 msgid "" "I believe this battle will surely be sheerest folly! Thou shouldst not " "attack!" msgstr "" #: ../src/gui/game-window.cpp:3656 msgid "This battle would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3660 msgid "" "I believe this battle will be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3662 msgid "This battle shall be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../src/gui/game-window.cpp:3667 msgid "This battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3669 ../src/gui/game-window.cpp:3675 msgid "A battle here would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3671 msgid "I believe this battle will surely be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3673 msgid "This battle would be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3677 msgid "I believe this battle will be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3679 msgid "This battle shall be complete and utter suicide!" msgstr "" #: ../src/gui/game-window.cpp:3811 msgid "The Warlord Says..." msgstr "" #: ../src/gui/game-window.cpp:3856 msgid "%1 gold piece was stolen from %2!" msgid_plural "%1 gold pieces were stolen from %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3871 msgid "%1 army unit was sunk to the watery depths!" msgid_plural "%1 army units were sunk to the watery depths!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3886 msgid "%1 bag was retrieved by %2!" msgid_plural "%1 bags were retrieved by %2!" msgstr[0] "" msgstr[1] "" #: ../src/gui/game-window.cpp:3901 msgid "%1 movement point was added to %2 and accompanying units!" msgid_plural "%1 movement points were added to %2 and accompanying units!" msgstr[0] "" msgstr[1] "" #: ../src/gui/load-scenario-dialog.cpp:124 msgid "Random Scenario" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:146 msgid "" "Play a new scenario with a random map. You get to decide the number of " "players, and number of cities on the map. You can also control the amount " "of the map that is covered in forest, water, swamps and mountains." msgstr "" #: ../src/gui/load-scenario-dialog.cpp:184 msgid "Select a scenario file to add to the library" msgstr "" #: ../src/gui/load-scenario-dialog.cpp:192 msgid "LordsAWar map files (*.map)" msgstr "" #: ../src/gui/driver.cpp:439 msgid "Server went away." msgstr "" #: ../src/gui/driver.cpp:457 msgid "Could not connect." msgstr "" #: ../src/gui/driver.cpp:580 msgid "" "Invalid map file.\n" "Please validate it in the scenario editor." msgstr "" #: ../src/gui/driver.cpp:739 msgid "Save the scenario and mail it to the first player" msgstr "" #: ../src/gui/driver.cpp:762 msgid "Error while trying to rename the temporary file to " msgstr "" #: ../src/gui/driver.cpp:764 msgid "Error: " msgstr "" #: ../src/gui/driver.cpp:767 msgid "Now send the saved-game file to %1" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:55 msgid "Level" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:56 msgid "Exp" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:57 msgid "Needs" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:58 ../src/gui/stack-info-dialog.cpp:236 msgid "Str" msgstr "" #: ../src/gui/hero-levels-dialog.cpp:59 ../src/gui/stack-info-dialog.cpp:239 msgid "Move" msgstr "" #: ../src/gui/ruin-rewarded-dialog.cpp:85 msgid "The sages show thee the site of %1\n" msgstr "" #: ../src/gui/surrender-refused-dialog.cpp:46 msgid "Off with their heads! I want it ALL!" msgstr "" #: ../src/gui/surrender-dialog.cpp:47 msgid "Your enemy grudgingly surrenders!\n" msgid_plural "Your enemies respectfully surrender!\n" msgstr[0] "" msgstr[1] "" #: ../src/gui/surrender-dialog.cpp:50 msgid "Do you accept?" msgstr "" #: ../src/gui/stack-info-dialog.cpp:242 msgid "Bonus" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:74 msgid "Ruins and Temples" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:137 msgid "Stronghold" msgstr "" #: ../src/gui/ruin-report-dialog.cpp:152 msgid "It is especially well-guarded." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:154 msgid "Rumour speaks of a formidable force within." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:157 msgid "Even heroes are wary of this site." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:159 ../src/gui/ruin-report-dialog.cpp:169 msgid "Bones litter this place." msgstr "" #: ../src/gui/ruin-report-dialog.cpp:161 msgid "It is guarded." msgstr "" #: ../src/gui/splash-window.cpp:110 msgid "Rescue Crashed Game" msgstr "" #: ../src/gui/splash-window.cpp:224 msgid "New Networked Game" msgstr "" #: ../src/gui/splash-window.cpp:260 msgid "New Play By Mail game" msgstr "" #: ../src/gui/splash-window.cpp:327 msgid "Please exit the program and restart it for the changes to take effect." msgstr "" #: ../src/gui/quest-report-dialog.cpp:116 msgid "No Quest" msgstr "" #: ../src/gui/quest-report-dialog.cpp:121 msgid "Seek a quest in a temple!" msgstr "" #: ../src/gui/quest-report-dialog.cpp:124 msgid "Quest? What Quest?" msgstr "" #: ../src/gui/quest-report-dialog.cpp:127 msgid "Thou hast no quests!" msgstr "" #: ../src/gui/report-dialog.cpp:96 msgid "You produced %1 army this turn!" msgid_plural "You produced %1 armies this turn!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:201 msgid "Army Report" msgstr "" #: ../src/gui/report-dialog.cpp:204 msgid "City Report" msgstr "" #: ../src/gui/report-dialog.cpp:207 msgid "Gold Report" msgstr "" #: ../src/gui/report-dialog.cpp:210 msgid "Production Report" msgstr "" #: ../src/gui/report-dialog.cpp:213 msgid "Winning Report" msgstr "" #: ../src/gui/report-dialog.cpp:239 msgid "You have %1 army!" msgid_plural "You have %1 armies!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:303 msgid "You have %1 gold piece!" msgid_plural "You have %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/report-dialog.cpp:316 msgid "first" msgstr "" #: ../src/gui/report-dialog.cpp:318 msgid "second" msgstr "" #: ../src/gui/report-dialog.cpp:320 msgid "third" msgstr "" #: ../src/gui/report-dialog.cpp:322 msgid "fourth" msgstr "" #: ../src/gui/report-dialog.cpp:324 msgid "fifth" msgstr "" #: ../src/gui/report-dialog.cpp:326 msgid "sixth" msgstr "" #: ../src/gui/report-dialog.cpp:328 msgid "seventh" msgstr "" #: ../src/gui/report-dialog.cpp:330 msgid "eighth" msgstr "" #: ../src/gui/report-dialog.cpp:367 msgid "You are coming %1" msgstr "" #: ../src/gui/report-dialog.cpp:409 msgid "Standard" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:60 msgid "%1 has advanced to level %2!" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:64 msgid "Choose an attribute to improve:" msgstr "" #: ../src/gui/army-gains-level-dialog.cpp:71 msgid "Sight: %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:57 msgid "A Hero for %1" msgstr "" #: ../src/gui/hero-offer-dialog.cpp:79 msgid "A hero in %2 wants to join you for %1 gold piece!" msgid_plural "A hero in %2 wants to join you for %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../src/gui/hero-offer-dialog.cpp:83 msgid "A hero in %1 wants to join you!" msgstr "" #: ../src/gui/new-random-map-dialog.cpp:468 msgid "Autogenerated" msgstr "" #: ../src/CreateScenarioRandomize.cpp:132 msgid "southeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:134 msgid "east" msgstr "" #: ../src/CreateScenarioRandomize.cpp:136 msgid "northeast" msgstr "" #: ../src/CreateScenarioRandomize.cpp:138 msgid "south" msgstr "" #: ../src/CreateScenarioRandomize.cpp:140 msgid "north" msgstr "" #: ../src/CreateScenarioRandomize.cpp:142 msgid "southwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:144 msgid "west" msgstr "" #: ../src/CreateScenarioRandomize.cpp:146 msgid "northwest" msgstr "" #: ../src/CreateScenarioRandomize.cpp:147 #: ../src/CreateScenarioRandomize.cpp:156 msgid "nowhere" msgstr "" #: ../src/CreateScenarioRandomize.cpp:162 msgid "%1 lies to the %2" msgstr "" #: ../src/CreateScenarioRandomize.cpp:243 msgid "The Sirians" msgstr "" #: ../src/CreateScenarioRandomize.cpp:246 msgid "Elvallie" msgstr "" #: ../src/CreateScenarioRandomize.cpp:249 msgid "Storm Giants" msgstr "" #: ../src/CreateScenarioRandomize.cpp:252 msgid "Horse Lords" msgstr "" #: ../src/CreateScenarioRandomize.cpp:255 msgid "Grey Dwarves" msgstr "" #: ../src/CreateScenarioRandomize.cpp:258 msgid "The Selentines" msgstr "" #: ../src/CreateScenarioRandomize.cpp:261 msgid "Orcs of Kor" msgstr "" #: ../src/CreateScenarioRandomize.cpp:264 msgid "Lord Bane" msgstr "" #: ../src/CreateScenarioRandomize.cpp:267 msgid "Neutrals" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:64 #: ../src/editor/cityset-info-dialog.cpp:64 #: ../src/editor/tileset-info-dialog.cpp:65 #: ../src/editor/shieldset-info-dialog.cpp:64 msgid "untitled" msgstr "" #. sets up the lists #: ../src/editor/armyset-info-dialog.cpp:67 #: ../src/editor/cityset-info-dialog.cpp:67 ../src/editor/main-window.cpp:500 #: ../src/editor/main-window.cpp:612 ../src/editor/tileset-info-dialog.cpp:68 #: ../src/editor/shieldset-info-dialog.cpp:67 ../src/armyprotobase.cpp:42 msgid "Untitled" msgstr "" #: ../src/editor/armyset-info-dialog.cpp:147 #: ../src/editor/cityset-info-dialog.cpp:147 #: ../src/editor/tileset-info-dialog.cpp:148 #: ../src/editor/shieldset-info-dialog.cpp:147 msgid "That filename is already used." msgstr "" #: ../src/editor/armyset-info-dialog.cpp:155 #: ../src/editor/cityset-info-dialog.cpp:155 #: ../src/editor/tileset-info-dialog.cpp:156 #: ../src/editor/shieldset-info-dialog.cpp:155 msgid "That name is already in use." msgstr "" #: ../src/editor/armyset-window.cpp:309 ../src/editor/cityset-window.cpp:144 #: ../src/editor/tileset-window.cpp:277 ../src/editor/shieldset-window.cpp:131 msgid "Do you want to recover the session?" msgstr "" #: ../src/editor/armyset-window.cpp:314 msgid "Do you want to recover %1 (%2 armies)?" msgstr "" #: ../src/editor/armyset-window.cpp:319 msgid "Do you want to recover %1 (%2, %3 armies)?" msgstr "" #: ../src/editor/armyset-window.cpp:482 msgid "Make a New Armyset" msgstr "" #: ../src/editor/armyset-window.cpp:515 msgid "Choose an Armyset to Load" msgstr "" #: ../src/editor/armyset-window.cpp:549 msgid "There must be at least one army unit in the armyset." msgstr "" #: ../src/editor/armyset-window.cpp:552 msgid "There must be at least one hero in the armyset." msgstr "" #: ../src/editor/armyset-window.cpp:555 msgid "" "There must be at least one army unit with a production cost of more than " "zero." msgstr "" #: ../src/editor/armyset-window.cpp:558 msgid "There must be at least one army unit than can defend a ruin." msgstr "" #: ../src/editor/armyset-window.cpp:561 msgid "There must be at least one army unit than can be awarded to a hero." msgstr "" #: ../src/editor/armyset-window.cpp:564 msgid "The ship image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:567 msgid "The hero's standard (the flag) image must be set." msgstr "" #: ../src/editor/armyset-window.cpp:570 msgid "The picture for the bag of items must be set." msgstr "" #: ../src/editor/armyset-window.cpp:578 msgid "%1 does not have an image set for the %2 player" msgstr "" #: ../src/editor/armyset-window.cpp:585 msgid "An army unit does not have a name." msgstr "" #: ../src/editor/armyset-window.cpp:593 msgid "The armyset is valid." msgstr "" #: ../src/editor/armyset-window.cpp:608 msgid "Save a Copy of a Armyset" msgstr "" #: ../src/editor/armyset-window.cpp:632 ../src/editor/armyset-window.cpp:677 msgid "Error! Armyset could not be saved." msgstr "" #: ../src/editor/armyset-window.cpp:755 msgid "Edit Armyset Information" msgstr "" #: ../src/editor/armyset-window.cpp:826 ../src/editor/armyset-window.cpp:995 #: ../src/editor/cityset-window.cpp:212 ../src/editor/tileset-window.cpp:397 #: ../src/editor/tileset-window.cpp:409 ../src/editor/tileset-window.cpp:418 #: ../src/editor/shieldset-window.cpp:196 #: ../src/editor/shieldset-window.cpp:464 msgid "no image set" msgstr "" #: ../src/editor/armyset-window.cpp:1883 msgid "Error! The version of the armyset is unsupported." msgstr "" #: ../src/editor/armyset-window.cpp:1885 msgid "Error! Armyset could not be loaded." msgstr "" #: ../src/editor/cityset-window.cpp:149 ../src/editor/shieldset-window.cpp:136 msgid "Do you want to recover %1?" msgstr "" #: ../src/editor/cityset-window.cpp:154 msgid "Do you want to recover %1 (%2, %3 more images needed)?" msgstr "" #: ../src/editor/cityset-window.cpp:162 ../src/editor/shieldset-window.cpp:139 msgid "Do you want to recover %1 (%2)?" msgstr "" #: ../src/editor/cityset-window.cpp:291 msgid "Make a New Cityset" msgstr "" #: ../src/editor/cityset-window.cpp:321 msgid "Choose a Cityset to Load" msgstr "" #: ../src/editor/cityset-window.cpp:352 msgid "The cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:354 msgid "The razed cities picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:356 msgid "The port picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:358 msgid "The signpost picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:360 msgid "The ruins picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:362 msgid "The temple picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:364 msgid "The towers picture is not set." msgstr "" #: ../src/editor/cityset-window.cpp:366 ../src/editor/cityset-window.cpp:370 msgid "The tile width for temples must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:368 msgid "The tile width for ruins must be over zero." msgstr "" #: ../src/editor/cityset-window.cpp:378 msgid "The cityset is valid." msgstr "" #: ../src/editor/cityset-window.cpp:393 msgid "Save a Copy of a Cityset" msgstr "" #: ../src/editor/cityset-window.cpp:417 ../src/editor/cityset-window.cpp:456 msgid "Error! Cityset could not be saved." msgstr "" #: ../src/editor/cityset-window.cpp:519 msgid "Error! The version of cityset is unsupported." msgstr "" #: ../src/editor/cityset-window.cpp:521 msgid "Error! Cityset could not be loaded." msgstr "" #: ../src/editor/city-editor-dialog.cpp:45 #: ../src/editor/stack-editor-dialog.cpp:49 msgid "Strength" msgstr "" #: ../src/editor/city-editor-dialog.cpp:46 #: ../src/editor/stack-editor-dialog.cpp:50 msgid "Max Moves" msgstr "" #: ../src/editor/city-editor-dialog.cpp:48 #: ../src/editor/stack-editor-dialog.cpp:51 msgid "Upkeep" msgstr "" #: ../src/editor/main-window.cpp:500 ../src/editor/main-window.cpp:612 msgid "No description" msgstr "" #: ../src/editor/main-window.cpp:800 msgid "Choose Map to Load" msgstr "" #: ../src/editor/main-window.cpp:830 msgid "Could not load map %1." msgstr "" #: ../src/editor/main-window.cpp:853 ../src/editor/main-window.cpp:945 msgid "Map was not saved!" msgstr "" #: ../src/editor/main-window.cpp:888 ../src/editor/main-window.cpp:916 msgid "Map was not exported!" msgstr "" #: ../src/editor/main-window.cpp:1183 msgid "Auto" msgstr "" #. note to translators: this is a coordinate pair (x, y) #: ../src/editor/main-window.cpp:1405 msgid "(%1, %2)" msgstr "" #: ../src/editor/main-window.cpp:1437 msgid "Bag" msgstr "" #: ../src/editor/main-window.cpp:1730 msgid "No errors." msgstr "" #: ../src/editor/main-window.cpp:1733 msgid "" "\n" "There is %1 more error" msgid_plural "" "\n" "There are %1 more errors" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:1735 msgid "" "\n" "There is %1 warning" msgid_plural "" "\n" "There are %1 warnings" msgstr[0] "" msgstr[1] "" #: ../src/editor/main-window.cpp:1759 msgid "Choose Game to Load Map from" msgstr "" #: ../src/editor/main-window.cpp:1786 msgid "Could not load game %1." msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:217 msgid "No keeper" msgstr "" #: ../src/editor/ruin-editor-dialog.cpp:335 msgid "No reward" msgstr "" #: ../src/editor/select-army-dialog.cpp:173 msgid "No army" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:333 msgid "No item" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:379 msgid "No ally" msgstr "" #: ../src/editor/reward-editor-dialog.cpp:433 msgid "No Ruin" msgstr "" #: ../src/editor/tileset-window.cpp:101 msgid "Lone" msgstr "" #: ../src/editor/tileset-window.cpp:102 msgid "Outer Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:103 msgid "Outer Top-Center" msgstr "" #: ../src/editor/tileset-window.cpp:104 msgid "Outer Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:105 msgid "Outer Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:106 msgid "Outer Bottom-Center" msgstr "" #: ../src/editor/tileset-window.cpp:107 msgid "Outer Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:108 msgid "Outer Middle-Left" msgstr "" #: ../src/editor/tileset-window.cpp:109 msgid "Inner Middle-Center" msgstr "" #: ../src/editor/tileset-window.cpp:110 msgid "Outer Middle-Right" msgstr "" #: ../src/editor/tileset-window.cpp:111 msgid "Inner Top-Left" msgstr "" #: ../src/editor/tileset-window.cpp:112 msgid "Inner Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:113 msgid "Inner Bottom-Left" msgstr "" #: ../src/editor/tileset-window.cpp:114 msgid "Inner Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:115 msgid "Top-Left To Bottom-Right" msgstr "" #: ../src/editor/tileset-window.cpp:116 msgid "Bottom-Left To Top-Right" msgstr "" #: ../src/editor/tileset-window.cpp:117 msgid "Other" msgstr "" #: ../src/editor/tileset-window.cpp:118 msgid "Unknown" msgstr "" #: ../src/editor/tileset-window.cpp:127 msgid "Solid" msgstr "" #: ../src/editor/tileset-window.cpp:128 msgid "Stippled" msgstr "" #: ../src/editor/tileset-window.cpp:129 msgid "Randomized" msgstr "" #: ../src/editor/tileset-window.cpp:130 msgid "Sunken" msgstr "" #: ../src/editor/tileset-window.cpp:131 msgid "Tablecloth" msgstr "" #: ../src/editor/tileset-window.cpp:132 msgid "Diagonal" msgstr "" #: ../src/editor/tileset-window.cpp:133 msgid "Crosshatched" msgstr "" #: ../src/editor/tileset-window.cpp:134 msgid "Sunken Striped" msgstr "" #: ../src/editor/tileset-window.cpp:282 msgid "Do you want to recover %1 (%2 tiles)?" msgstr "" #: ../src/editor/tileset-window.cpp:287 msgid "Do you want to recover %1 (%2, %3 tiles)?" msgstr "" #: ../src/editor/tileset-window.cpp:505 msgid "Make a New Tileset" msgstr "" #: ../src/editor/tileset-window.cpp:539 msgid "Choose a Tileset to Load" msgstr "" #: ../src/editor/tileset-window.cpp:568 msgid "Save a Copy of a Tileset" msgstr "" #: ../src/editor/tileset-window.cpp:592 ../src/editor/tileset-window.cpp:636 msgid "Error! Tileset could not be saved." msgstr "" #: ../src/editor/tileset-window.cpp:985 msgid "Choose an Image" msgstr "" #: ../src/editor/tileset-window.cpp:1361 msgid "Error! The version of the tileset is unsupported." msgstr "" #: ../src/editor/tileset-window.cpp:1363 msgid "Error! Tileset could not be loaded." msgstr "" #: ../src/editor/tilestyle-organizer-dialog.cpp:197 msgid "(%1 items)" msgstr "" #: ../src/editor/shieldset-window.cpp:144 msgid "Do you want to recover %1 (%2, %3 images needed)?" msgstr "" #: ../src/editor/shieldset-window.cpp:250 msgid "Make a New Shieldset" msgstr "" #: ../src/editor/shieldset-window.cpp:285 msgid "Choose a Shieldset to Load" msgstr "" #: ../src/editor/shieldset-window.cpp:320 msgid "The shieldset must have 9 shields in it." msgstr "" #: ../src/editor/shieldset-window.cpp:328 msgid "%1 must have all three images specified." msgstr "" #: ../src/editor/shieldset-window.cpp:341 msgid "The shieldset is valid." msgstr "" #: ../src/editor/shieldset-window.cpp:356 msgid "Save a Copy of a Shieldset" msgstr "" #: ../src/editor/shieldset-window.cpp:380 #: ../src/editor/shieldset-window.cpp:414 msgid "Error! Shieldset could not be saved." msgstr "" #: ../src/editor/shieldset-window.cpp:510 msgid "Error! The version of the shieldset is not supported." msgstr "" #: ../src/editor/shieldset-window.cpp:512 msgid "Error! Shieldset could not be loaded." msgstr "" #: ../src/editor/tile-size-editor-dialog.cpp:41 msgid "Do you want to change the tile size from %1 to %2?" msgstr "" #: ../src/editor/editor-splash-window.cpp:57 msgid "Loading Armysets" msgstr "" #: ../src/editor/editor-splash-window.cpp:64 msgid "Loading Citysets" msgstr "" #: ../src/editor/editor-splash-window.cpp:70 msgid "Loading Tilesets" msgstr "" #: ../src/editor/editor-splash-window.cpp:76 msgid "Loading Shieldsets" msgstr "" #: ../src/gui/city-info-tip.cpp:70 msgid "Razed!" msgstr "" #: ../src/gui/city-info-tip.cpp:88 msgid "Capital of\n" msgstr "" #: ../src/gui/decorated.cpp:67 msgid "Minimize" msgstr "" #: ../src/gui/decorated.cpp:75 ../src/gui/decorated.cpp:126 msgid "Maximize" msgstr "" #: ../src/gui/decorated.cpp:120 msgid "Restore" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:247 msgid "Person" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:331 msgid "Controlled" msgstr "" #: ../src/gui/game-lobby-dialog.cpp:769 msgid "People" msgstr "" #: ../src/gui/new-network-game-download-window.cpp:33 msgid "Downloading." msgstr "" #: ../src/gui/item-report-dialog.cpp:102 msgid "You have %1 item!" msgid_plural "You have %1 items!" msgstr[0] "" msgstr[1] "" #: ../src/gui/item-report-dialog.cpp:105 msgid "You don't have any items!" msgstr "" #: ../src/xmlhelper.cpp:394 msgid "Saving game without obfuscation.\n" msgstr "" #: ../src/armybase.cpp:88 msgid "+1 str in open" msgstr "" #: ../src/armybase.cpp:91 msgid "+2 str in open" msgstr "" #: ../src/armybase.cpp:94 msgid "+1 str in woods" msgstr "" #: ../src/armybase.cpp:97 msgid "+1 str in hills" msgstr "" #: ../src/armybase.cpp:100 msgid "+1 str in city" msgstr "" #: ../src/armybase.cpp:103 msgid "+2 str in city" msgstr "" #: ../src/armybase.cpp:106 msgid "+1 stack in hills" msgstr "" #: ../src/armybase.cpp:109 msgid "Cancel city bonus" msgstr "" #: ../src/armybase.cpp:112 msgid "-1 enemy stack" msgstr "" #: ../src/armybase.cpp:114 msgid "+1 stack" msgstr "" #: ../src/armybase.cpp:116 msgid "+2 stack" msgstr "" #: ../src/armybase.cpp:119 msgid "cancel non-hero" msgstr "" #: ../src/armybase.cpp:122 msgid "cancel hero" msgstr "" #: ../src/ItemProto.cpp:112 msgid "Allows Flight" msgstr "" #: ../src/ItemProto.cpp:114 msgid "Doubles Movement" msgstr "" #: ../src/ItemProto.cpp:124 msgid "Steals Gold" msgstr "" #: ../src/ItemProto.cpp:126 msgid "Sink Ships" msgstr "" #: ../src/ItemProto.cpp:128 msgid "Picks Up Bags" msgstr "" #: ../src/ItemProto.cpp:130 msgid "+2 MP to stack" msgstr "" #: ../src/ItemProto.cpp:133 msgid "+%1 Battle" msgstr "" #: ../src/ItemProto.cpp:135 msgid "+%1 Command" msgstr "" #: ../src/ItemProto.cpp:137 msgid "+%1 gold per city" msgstr "" #: ../src/Itemlist.cpp:56 msgid "Could not parse items description file. Exiting!\n" msgstr "" #: ../src/main.cpp:79 msgid "non-numerical value for cache size" msgstr "" #: ../src/main.cpp:92 msgid "non-numerical value for seed value" msgstr "" #: ../src/main.cpp:118 msgid "version" msgstr "" #: ../src/main.cpp:119 msgid "Options:" msgstr "" #: ../src/main.cpp:120 msgid "Shows this help screen" msgstr "" #: ../src/main.cpp:121 msgid "Set the cache size for imagery to SIZE bytes" msgstr "" #: ../src/main.cpp:122 msgid "Start with a test-scenario" msgstr "" #: ../src/main.cpp:123 msgid "Seed the random number generator with NUMBER" msgstr "" #: ../src/main.cpp:124 msgid "Non-interactive stress test" msgstr "" #: ../src/main.cpp:125 msgid "Non-interactive network stress test" msgstr "" #: ../src/main.cpp:127 msgid "FILE can be a saved game file (.sav), or a map (.map) file." msgstr "" #: ../src/main.cpp:129 msgid "Report bugs to" msgstr "" #: ../src/main.cpp:139 msgid "Error: Cannot specify -t and have a file specified." msgstr "" #: ../src/main.cpp:145 msgid "Error: Cannot specify -s and have a file specified." msgstr "" #: ../src/main.cpp:151 msgid "Error: Cannot specify -s and -t simultaneously." msgstr "" #: ../src/main.cpp:157 msgid "Error: Must specify a file to load when specifying --turn." msgstr "" #: ../src/QCitySack.cpp:92 msgid "The priests thank you for sacking this evil place." msgstr "" #: ../src/QCitySack.cpp:98 msgid "The sacking of \"%1\" could not be accomplished." msgstr "" #: ../src/QCitySack.cpp:115 msgid "You must take over and sack the city of \"%1\"." msgstr "" #: ../src/Commentator.cpp:72 msgid "You are sadly in need of gold!" msgstr "" #: ../src/Commentator.cpp:75 msgid "Your wealth is greather than the mightiest of dragons!" msgstr "" #: ../src/Commentator.cpp:76 msgid "All your gold must surely be a burden!" msgstr "" #: ../src/Commentator.cpp:80 msgid "Will no hero defend your honour?" msgstr "" #: ../src/Commentator.cpp:82 msgid "I see heroes are flocking to your banner!" msgstr "" #: ../src/Commentator.cpp:86 msgid "Your enemies mock your feeble endeavours!" msgstr "" #: ../src/Commentator.cpp:87 msgid "How much adversity can you endure?" msgstr "" #: ../src/Commentator.cpp:88 msgid "Your enemies are beyond measure!" msgstr "" #: ../src/Commentator.cpp:89 msgid "Your dreams of conquest confound you!" msgstr "" #: ../src/Commentator.cpp:92 msgid "Your sorry efforts have come to nought!" msgstr "" #: ../src/Commentator.cpp:96 msgid "Victory is just beyond your reach!" msgstr "" #: ../src/Commentator.cpp:97 msgid "Your destiny is forged in steel!" msgstr "" #: ../src/Commentator.cpp:98 msgid "You stand at the crossroads of victory!" msgstr "" #: ../src/Commentator.cpp:99 msgid "Attack is the best means of defence!" msgstr "" #: ../src/Commentator.cpp:100 msgid "Do you feel the wolves snapping at your heels?" msgstr "" #: ../src/Commentator.cpp:103 msgid "Warlord! Your progress is astounding!" msgstr "" #: ../src/Commentator.cpp:106 msgid "So, Warlord, you show some merit!" msgstr "" #: ../src/Commentator.cpp:107 msgid "You are doing well... ...so far!" msgstr "" #: ../src/Commentator.cpp:112 msgid "Beware! Lest overconfidence consume you!" msgstr "" #: ../src/Commentator.cpp:113 msgid "Your name evokes fear and loathing!" msgstr "" #: ../src/Commentator.cpp:124 msgid "Ahh, the expectation of a coming battle!" msgstr "" #: ../src/Commentator.cpp:127 msgid "Warlord... a might battle is brewing!" msgstr "" #: ../src/Commentator.cpp:131 msgid "As your capital city has fallen, so shall you!" msgstr "" #: ../dat/various/items/items.xml.in.h:26 msgid "Scroll of Great Tides" msgstr "" #: ../dat/various/items/items.xml.in.h:27 msgid "Scroll of Retrieve Lost Items" msgstr "" #: ../dat/various/items/items.xml.in.h:28 msgid "Scroll of Thievery" msgstr "" #: ../dat/various/items/items.xml.in.h:32 msgid "Staff of Many Steps" msgstr "" #: ../dat/citynames.xml.in.h:1 msgid "Ankh-Morpok" msgstr "" #: ../dat/citynames.xml.in.h:2 msgid "Anominam" msgstr "" #: ../dat/citynames.xml.in.h:3 msgid "Anvil" msgstr "" #: ../dat/citynames.xml.in.h:4 msgid "Atwood" msgstr "" #: ../dat/citynames.xml.in.h:5 msgid "Banshire" msgstr "" #: ../dat/citynames.xml.in.h:6 msgid "Behistun" msgstr "" #: ../dat/citynames.xml.in.h:7 msgid "Blackfork" msgstr "" #: ../dat/citynames.xml.in.h:8 msgid "Blackstep" msgstr "" #: ../dat/citynames.xml.in.h:9 msgid "Blueshell" msgstr "" #: ../dat/citynames.xml.in.h:10 msgid "Boghazkoi" msgstr "" #: ../dat/citynames.xml.in.h:11 msgid "Bolt" msgstr "" #: ../dat/citynames.xml.in.h:12 msgid "Brunnaburgh" msgstr "" #: ../dat/citynames.xml.in.h:13 msgid "Capewell" msgstr "" #: ../dat/citynames.xml.in.h:14 msgid "Casterbridge" msgstr "" #: ../dat/citynames.xml.in.h:15 msgid "Chagamire" msgstr "" #: ../dat/citynames.xml.in.h:16 msgid "Cliff Town" msgstr "" #: ../dat/citynames.xml.in.h:17 msgid "Cloudrock" msgstr "" #: ../dat/citynames.xml.in.h:18 msgid "Coldpeak" msgstr "" #: ../dat/citynames.xml.in.h:19 msgid "Crust" msgstr "" #: ../dat/citynames.xml.in.h:20 msgid "Darcor" msgstr "" #: ../dat/citynames.xml.in.h:21 msgid "Dern" msgstr "" #: ../dat/citynames.xml.in.h:22 msgid "Devilian" msgstr "" #: ../dat/citynames.xml.in.h:23 msgid "Farburg" msgstr "" #: ../dat/citynames.xml.in.h:24 msgid "Fenring" msgstr "" #: ../dat/citynames.xml.in.h:25 msgid "Fishbend" msgstr "" #: ../dat/citynames.xml.in.h:26 msgid "Fogwell" msgstr "" #: ../dat/citynames.xml.in.h:27 msgid "Forthmark" msgstr "" #: ../dat/citynames.xml.in.h:28 msgid "Gall" msgstr "" #: ../dat/citynames.xml.in.h:29 msgid "Goldvale" msgstr "" #: ../dat/citynames.xml.in.h:30 msgid "Gormenghast" msgstr "" #: ../dat/citynames.xml.in.h:31 msgid "Greddle" msgstr "" #: ../dat/citynames.xml.in.h:32 msgid "Greystone" msgstr "" #: ../dat/citynames.xml.in.h:33 msgid "Harnew" msgstr "" #: ../dat/citynames.xml.in.h:34 msgid "Hartons" msgstr "" #: ../dat/citynames.xml.in.h:35 msgid "Heavensgate" msgstr "" #: ../dat/citynames.xml.in.h:36 msgid "Hellgate" msgstr "" #: ../dat/citynames.xml.in.h:37 msgid "Hemmings" msgstr "" #: ../dat/citynames.xml.in.h:38 msgid "Highrock" msgstr "" #: ../dat/citynames.xml.in.h:39 msgid "Highwater" msgstr "" #: ../dat/citynames.xml.in.h:40 msgid "Hopwith" msgstr "" #: ../dat/citynames.xml.in.h:41 msgid "Howlfen" msgstr "" #: ../dat/citynames.xml.in.h:42 msgid "Hurldt" msgstr "" #: ../dat/citynames.xml.in.h:43 msgid "Innesfallen" msgstr "" #: ../dat/citynames.xml.in.h:44 msgid "Ironfist" msgstr "" #: ../dat/citynames.xml.in.h:45 msgid "Jasp" msgstr "" #: ../dat/citynames.xml.in.h:46 msgid "Jenryll" msgstr "" #: ../dat/citynames.xml.in.h:47 msgid "Kadesh" msgstr "" #: ../dat/citynames.xml.in.h:48 msgid "Karhain" msgstr "" #: ../dat/citynames.xml.in.h:49 msgid "Kenquint" msgstr "" #: ../dat/citynames.xml.in.h:50 msgid "Kurigalzu" msgstr "" #: ../dat/citynames.xml.in.h:51 msgid "Lakerock" msgstr "" #: ../dat/citynames.xml.in.h:52 msgid "Lan" msgstr "" #: ../dat/citynames.xml.in.h:53 msgid "Lankhmar" msgstr "" #: ../dat/citynames.xml.in.h:54 msgid "Lobatse" msgstr "" #: ../dat/citynames.xml.in.h:55 msgid "Lond Daer" msgstr "" #: ../dat/citynames.xml.in.h:56 msgid "Lowstone" msgstr "" #: ../dat/citynames.xml.in.h:57 msgid "Lyrean" msgstr "" #: ../dat/citynames.xml.in.h:58 msgid "Meadford" msgstr "" #: ../dat/citynames.xml.in.h:59 msgid "Meirstead" msgstr "" #: ../dat/citynames.xml.in.h:60 msgid "Meormon" msgstr "" #: ../dat/citynames.xml.in.h:61 msgid "Middlehelm" msgstr "" #: ../dat/citynames.xml.in.h:62 msgid "Millrock" msgstr "" #: ../dat/citynames.xml.in.h:63 msgid "Moonshine" msgstr "" #: ../dat/citynames.xml.in.h:64 msgid "Nicaea" msgstr "" #: ../dat/citynames.xml.in.h:65 msgid "Nineveh" msgstr "" #: ../dat/citynames.xml.in.h:66 msgid "Pelerine" msgstr "" #: ../dat/citynames.xml.in.h:67 msgid "Pewrash" msgstr "" #: ../dat/citynames.xml.in.h:68 msgid "Poolstone" msgstr "" #: ../dat/citynames.xml.in.h:69 msgid "Preening" msgstr "" #: ../dat/citynames.xml.in.h:70 msgid "Prig" msgstr "" #: ../dat/citynames.xml.in.h:71 msgid "Pyronn" msgstr "" #: ../dat/citynames.xml.in.h:72 msgid "Quordia" msgstr "" #: ../dat/citynames.xml.in.h:73 msgid "Redhelm" msgstr "" #: ../dat/citynames.xml.in.h:74 msgid "Redstep" msgstr "" #: ../dat/citynames.xml.in.h:75 msgid "Remoldt" msgstr "" #: ../dat/citynames.xml.in.h:76 msgid "Ringstep" msgstr "" #: ../dat/citynames.xml.in.h:77 msgid "Ringtown" msgstr "" #: ../dat/citynames.xml.in.h:78 msgid "Rowahon" msgstr "" #: ../dat/citynames.xml.in.h:79 msgid "Sandstone" msgstr "" #: ../dat/citynames.xml.in.h:80 msgid "Scarpdale" msgstr "" #: ../dat/citynames.xml.in.h:81 msgid "Seastone" msgstr "" #: ../dat/citynames.xml.in.h:82 msgid "Shadowfallen" msgstr "" #: ../dat/citynames.xml.in.h:83 msgid "Shadwill" msgstr "" #: ../dat/citynames.xml.in.h:84 msgid "Shady Hill" msgstr "" #: ../dat/citynames.xml.in.h:85 msgid "Shantytown" msgstr "" #: ../dat/citynames.xml.in.h:86 msgid "Shieldstep" msgstr "" #: ../dat/citynames.xml.in.h:87 msgid "Skytower" msgstr "" #: ../dat/citynames.xml.in.h:88 msgid "Spirit Cave" msgstr "" #: ../dat/citynames.xml.in.h:89 msgid "Stonegate" msgstr "" #: ../dat/citynames.xml.in.h:90 msgid "Sunstone" msgstr "" #: ../dat/citynames.xml.in.h:91 msgid "Swordstep" msgstr "" #: ../dat/citynames.xml.in.h:92 msgid "Tarfrey" msgstr "" #: ../dat/citynames.xml.in.h:93 msgid "Targastin" msgstr "" #: ../dat/citynames.xml.in.h:94 msgid "Tebizond" msgstr "" #: ../dat/citynames.xml.in.h:95 msgid "Therryd" msgstr "" #: ../dat/citynames.xml.in.h:96 msgid "Thornsdale" msgstr "" #: ../dat/citynames.xml.in.h:97 msgid "Three Marshes" msgstr "" #: ../dat/citynames.xml.in.h:98 msgid "Tiburn" msgstr "" #: ../dat/citynames.xml.in.h:99 msgid "Timons" msgstr "" #: ../dat/citynames.xml.in.h:100 msgid "Tularean" msgstr "" #: ../dat/citynames.xml.in.h:101 msgid "Tyrill" msgstr "" #: ../dat/citynames.xml.in.h:102 msgid "Udo" msgstr "" #: ../dat/citynames.xml.in.h:103 msgid "Urko" msgstr "" #: ../dat/citynames.xml.in.h:104 msgid "Warportal" msgstr "" #: ../dat/citynames.xml.in.h:105 msgid "Watchtower" msgstr "" #: ../dat/citynames.xml.in.h:106 msgid "Welltown" msgstr "" #: ../dat/citynames.xml.in.h:107 msgid "Wending" msgstr "" #: ../dat/citynames.xml.in.h:108 msgid "West End" msgstr "" #: ../dat/citynames.xml.in.h:109 msgid "Whipsend" msgstr "" #: ../dat/citynames.xml.in.h:110 msgid "Whitestep" msgstr "" #: ../dat/citynames.xml.in.h:111 msgid "Woodring" msgstr "" #: ../dat/citynames.xml.in.h:112 msgid "Yearway" msgstr "" #: ../dat/citynames.xml.in.h:113 msgid "Yellowbone" msgstr "" #: ../dat/citynames.xml.in.h:114 msgid "Yeol" msgstr "" #: ../dat/templenames.xml.in.h:1 msgid "Altar of Fate" msgstr "" #: ../dat/templenames.xml.in.h:2 msgid "Altar of Offler" msgstr "" #: ../dat/templenames.xml.in.h:3 msgid "Brotherhood of Order" msgstr "" #: ../dat/templenames.xml.in.h:4 msgid "Cathedral" msgstr "" #: ../dat/templenames.xml.in.h:5 msgid "Druid's Home" msgstr "" #: ../dat/templenames.xml.in.h:6 msgid "Garden of Frost" msgstr "" #: ../dat/templenames.xml.in.h:7 msgid "Garden of Peace" msgstr "" #: ../dat/templenames.xml.in.h:8 msgid "High Priest's seat" msgstr "" #: ../dat/templenames.xml.in.h:9 msgid "Holy Ghost's Archive" msgstr "" #: ../dat/templenames.xml.in.h:10 msgid "Holy Place" msgstr "" #: ../dat/templenames.xml.in.h:11 msgid "Holy Wood" msgstr "" #: ../dat/templenames.xml.in.h:12 msgid "House of Small Gods" msgstr "" #: ../dat/templenames.xml.in.h:13 msgid "Ice temple" msgstr "" #: ../dat/templenames.xml.in.h:14 msgid "Monastery of Io" msgstr "" #: ../dat/templenames.xml.in.h:15 msgid "Offler's Temple" msgstr "" #: ../dat/templenames.xml.in.h:16 msgid "Order of Fire" msgstr "" #: ../dat/templenames.xml.in.h:17 msgid "Order of Spirit" msgstr "" #: ../dat/templenames.xml.in.h:18 msgid "Peasant's church" msgstr "" #: ../dat/templenames.xml.in.h:19 msgid "Sanctuary of the Fallen" msgstr "" #: ../dat/templenames.xml.in.h:20 msgid "Shrine of Power" msgstr "" #: ../dat/templenames.xml.in.h:21 msgid "Shrine of the Crusader" msgstr "" #: ../dat/templenames.xml.in.h:22 msgid "Shrine of the Mists" msgstr "" #: ../dat/templenames.xml.in.h:23 msgid "Shrine of the Paladin" msgstr "" #: ../dat/templenames.xml.in.h:24 msgid "Silent Monastery" msgstr "" #: ../dat/templenames.xml.in.h:25 msgid "Small temple" msgstr "" #: ../dat/templenames.xml.in.h:26 msgid "Temple of Flame" msgstr "" #: ../dat/templenames.xml.in.h:27 msgid "Tomb of Kings" msgstr "" #: ../dat/templenames.xml.in.h:28 msgid "Tomb of Warriors" msgstr "" #: ../dat/templenames.xml.in.h:29 msgid "Tower of Prayers" msgstr "" #: ../dat/templenames.xml.in.h:30 msgid "Warrior's Sanctuary" msgstr "" #: ../dat/signposts.xml.in.h:1 msgid "Beware!" msgstr "" #: ../dat/signposts.xml.in.h:2 msgid "Danger!" msgstr "" #: ../dat/signposts.xml.in.h:4 msgid "Keep out!" msgstr "" #: ../dat/signposts.xml.in.h:5 msgid "Kilroy was here." msgstr "" #: ../dat/signposts.xml.in.h:6 msgid "Turn back or die!" msgstr "" #: ../dat/signposts.xml.in.h:7 msgid "Visitors Welcome" msgstr "" #: ../dat/ruinnames.xml.in.h:1 msgid "Abandoned Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:3 msgid "Abandoned Village" msgstr "" #: ../dat/ruinnames.xml.in.h:4 msgid "Ancient Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:5 msgid "Barren Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:6 msgid "Black Tomb" msgstr "" #: ../dat/ruinnames.xml.in.h:7 msgid "Bone-filled Pit" msgstr "" #: ../dat/ruinnames.xml.in.h:8 msgid "Creepy Crypt" msgstr "" #: ../dat/ruinnames.xml.in.h:9 msgid "Creepy Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:10 msgid "Dark Cellars" msgstr "" #: ../dat/ruinnames.xml.in.h:11 msgid "Dark Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:12 msgid "Dark Hole" msgstr "" #: ../dat/ruinnames.xml.in.h:13 msgid "Dark Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:15 msgid "Deserted Monastery" msgstr "" #: ../dat/ruinnames.xml.in.h:16 msgid "Dusty Caves" msgstr "" #: ../dat/ruinnames.xml.in.h:17 msgid "Fallen Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:18 msgid "Forbidden Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:19 msgid "Ghost Town" msgstr "" #: ../dat/ruinnames.xml.in.h:20 msgid "Goblin Hideout" msgstr "" #: ../dat/ruinnames.xml.in.h:21 msgid "Misty Maze" msgstr "" #: ../dat/ruinnames.xml.in.h:22 msgid "Misty Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:23 msgid "Old Dragon's Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:24 msgid "Orcish Hut" msgstr "" #: ../dat/ruinnames.xml.in.h:25 msgid "Rampaged Village" msgstr "" #: ../dat/ruinnames.xml.in.h:26 msgid "Rat-filled Catacombs" msgstr "" #: ../dat/ruinnames.xml.in.h:27 msgid "Ruined Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:28 msgid "Ruined City" msgstr "" #: ../dat/ruinnames.xml.in.h:29 msgid "Ruined Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:30 msgid "Savaged Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:31 msgid "Silent Farm" msgstr "" #: ../dat/ruinnames.xml.in.h:32 msgid "Silent Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:33 msgid "Stormy Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:34 msgid "Unholy Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:35 msgid "Weird Ruins" msgstr "" #: ../dat/heronames.xml.in.h:1 msgid "Aladin" msgstr "" #: ../dat/heronames.xml.in.h:2 msgid "Alagon" msgstr "" #: ../dat/heronames.xml.in.h:3 msgid "Alcanadan" msgstr "" #: ../dat/heronames.xml.in.h:4 msgid "Alcanan" msgstr "" #: ../dat/heronames.xml.in.h:5 msgid "Alcanen" msgstr "" #: ../dat/heronames.xml.in.h:6 msgid "Alcargrim" msgstr "" #: ../dat/heronames.xml.in.h:7 msgid "Aldoran" msgstr "" #: ../dat/heronames.xml.in.h:8 msgid "Algaragon" msgstr "" #: ../dat/heronames.xml.in.h:9 msgid "Alloragon" msgstr "" #: ../dat/heronames.xml.in.h:10 msgid "Almarain" msgstr "" #: ../dat/heronames.xml.in.h:11 msgid "Alsharain" msgstr "" #: ../dat/heronames.xml.in.h:12 msgid "Andaradan" msgstr "" #: ../dat/heronames.xml.in.h:13 msgid "Andoron" msgstr "" #: ../dat/heronames.xml.in.h:14 msgid "Anmaron" msgstr "" #: ../dat/heronames.xml.in.h:15 msgid "Bandane" msgstr "" #: ../dat/heronames.xml.in.h:16 msgid "Belcarain" msgstr "" #: ../dat/heronames.xml.in.h:17 msgid "Beldarian" msgstr "" #: ../dat/heronames.xml.in.h:18 msgid "Belloren" msgstr "" #: ../dat/heronames.xml.in.h:19 msgid "Belshargrim" msgstr "" #: ../dat/heronames.xml.in.h:20 msgid "Belsharien" msgstr "" #: ../dat/heronames.xml.in.h:21 msgid "Caethlin" msgstr "" #: ../dat/heronames.xml.in.h:22 msgid "Cohen" msgstr "" #: ../dat/heronames.xml.in.h:23 msgid "Cormyr" msgstr "" #: ../dat/heronames.xml.in.h:24 msgid "Damonir" msgstr "" #: ../dat/heronames.xml.in.h:25 msgid "Dundorflas" msgstr "" #: ../dat/heronames.xml.in.h:26 msgid "Eldanas" msgstr "" #: ../dat/heronames.xml.in.h:27 msgid "Eldaragon" msgstr "" #: ../dat/heronames.xml.in.h:28 msgid "Ellorgrist" msgstr "" #: ../dat/heronames.xml.in.h:29 msgid "Elsharadan" msgstr "" #: ../dat/heronames.xml.in.h:30 msgid "Emoras" msgstr "" #: ../dat/heronames.xml.in.h:31 msgid "Emorgrist" msgstr "" #: ../dat/heronames.xml.in.h:32 msgid "Encalgrim" msgstr "" #: ../dat/heronames.xml.in.h:33 msgid "Encanadan" msgstr "" #: ../dat/heronames.xml.in.h:34 msgid "Enduradan" msgstr "" #: ../dat/heronames.xml.in.h:35 msgid "Endurien" msgstr "" #: ../dat/heronames.xml.in.h:36 msgid "Enmorath" msgstr "" #: ../dat/heronames.xml.in.h:37 msgid "Fanturian" msgstr "" #: ../dat/heronames.xml.in.h:38 msgid "Forgrym" msgstr "" #: ../dat/heronames.xml.in.h:39 msgid "Galbollan" msgstr "" #: ../dat/heronames.xml.in.h:40 msgid "Ganthag" msgstr "" #: ../dat/heronames.xml.in.h:41 msgid "Gilmorthas" msgstr "" #: ../dat/heronames.xml.in.h:42 msgid "Glathros" msgstr "" #: ../dat/heronames.xml.in.h:43 msgid "Grimbald" msgstr "" #: ../dat/heronames.xml.in.h:44 msgid "Gryzyl" msgstr "" #: ../dat/heronames.xml.in.h:45 msgid "Hathmort" msgstr "" #: ../dat/heronames.xml.in.h:46 msgid "Hunor" msgstr "" #: ../dat/heronames.xml.in.h:47 msgid "Ilgarion" msgstr "" #: ../dat/heronames.xml.in.h:48 msgid "Illorath" msgstr "" #: ../dat/heronames.xml.in.h:49 msgid "Ilmorgrist" msgstr "" #: ../dat/heronames.xml.in.h:50 msgid "Ilmorian" msgstr "" #: ../dat/heronames.xml.in.h:51 msgid "Induradan" msgstr "" #: ../dat/heronames.xml.in.h:52 msgid "Indurgrist" msgstr "" #: ../dat/heronames.xml.in.h:53 msgid "Ingaron" msgstr "" #: ../dat/heronames.xml.in.h:54 msgid "Ingorian" msgstr "" #: ../dat/heronames.xml.in.h:55 msgid "Inloran" msgstr "" #: ../dat/heronames.xml.in.h:56 msgid "Inmargrim" msgstr "" #: ../dat/heronames.xml.in.h:57 msgid "Insharien" msgstr "" #: ../dat/heronames.xml.in.h:58 msgid "Jomatta" msgstr "" #: ../dat/heronames.xml.in.h:59 msgid "Justarian" msgstr "" #: ../dat/heronames.xml.in.h:60 msgid "Kelmore" msgstr "" #: ../dat/heronames.xml.in.h:61 msgid "Kyrian" msgstr "" #: ../dat/heronames.xml.in.h:62 msgid "Lasfallas" msgstr "" #: ../dat/heronames.xml.in.h:63 msgid "Lurian" msgstr "" #: ../dat/heronames.xml.in.h:64 msgid "Lutomere" msgstr "" #: ../dat/heronames.xml.in.h:65 msgid "Maedhring" msgstr "" #: ../dat/heronames.xml.in.h:66 msgid "Mandraes" msgstr "" #: ../dat/heronames.xml.in.h:67 msgid "Morthorg" msgstr "" #: ../dat/heronames.xml.in.h:68 msgid "Nethlia" msgstr "" #: ../dat/heronames.xml.in.h:69 msgid "Nyvar" msgstr "" #: ../dat/heronames.xml.in.h:70 msgid "Odger" msgstr "" #: ../dat/heronames.xml.in.h:71 msgid "Omelan" msgstr "" #: ../dat/heronames.xml.in.h:72 msgid "Ondorien" msgstr "" #: ../dat/heronames.xml.in.h:73 msgid "Ongoladan" msgstr "" #: ../dat/heronames.xml.in.h:74 msgid "Orogond" msgstr "" #: ../dat/heronames.xml.in.h:75 msgid "Paylas" msgstr "" #: ../dat/heronames.xml.in.h:76 msgid "Phaeros" msgstr "" #: ../dat/heronames.xml.in.h:77 msgid "Quelya" msgstr "" #: ../dat/heronames.xml.in.h:78 msgid "Qyssia" msgstr "" #: ../dat/heronames.xml.in.h:79 msgid "Rimbanan" msgstr "" #: ../dat/heronames.xml.in.h:80 msgid "Romodan" msgstr "" #: ../dat/heronames.xml.in.h:81 msgid "Sharban" msgstr "" #: ../dat/heronames.xml.in.h:82 msgid "Sigward" msgstr "" #: ../dat/heronames.xml.in.h:83 msgid "Simisola" msgstr "" #: ../dat/heronames.xml.in.h:84 msgid "Staelram" msgstr "" #: ../dat/heronames.xml.in.h:85 msgid "Thastophere" msgstr "" #: ../dat/heronames.xml.in.h:86 msgid "Thordolf" msgstr "" #: ../dat/heronames.xml.in.h:87 msgid "Thorgolf" msgstr "" #: ../dat/heronames.xml.in.h:88 msgid "Thorgorain" msgstr "" #: ../dat/heronames.xml.in.h:89 msgid "Tumerain" msgstr "" #: ../dat/heronames.xml.in.h:90 msgid "Ulthmord" msgstr "" #: ../dat/heronames.xml.in.h:91 msgid "Ur-gallant" msgstr "" #: ../dat/heronames.xml.in.h:92 msgid "Vangarian" msgstr "" #: ../dat/heronames.xml.in.h:93 msgid "Vindomell" msgstr "" #: ../dat/heronames.xml.in.h:94 msgid "Waldorath" msgstr "" #: ../dat/heronames.xml.in.h:95 msgid "Wastain" msgstr "" #: ../dat/heronames.xml.in.h:96 msgid "Xaphocles" msgstr "" #: ../dat/heronames.xml.in.h:97 msgid "Xermian" msgstr "" #: ../dat/heronames.xml.in.h:98 msgid "Yamesh" msgstr "" #: ../dat/heronames.xml.in.h:99 msgid "Yorsha" msgstr "" #: ../dat/heronames.xml.in.h:100 msgid "Zorabadan" msgstr "" #: ../dat/heronames.xml.in.h:101 msgid "Zygashian" msgstr ""