# SOME DESCRIPTIVE TITLE. # Copyright (C) YEAR THE PACKAGE'S COPYRIGHT HOLDER # This file is distributed under the same license as the PACKAGE package. # FIRST AUTHOR , YEAR. # #, fuzzy msgid "" msgstr "" "Project-Id-Version: PACKAGE VERSION\n" "Report-Msgid-Bugs-To: \n" "POT-Creation-Date: 2009-09-06 11:12-0400\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" "MIME-Version: 1.0\n" "Content-Type: text/plain; charset=CHARSET\n" "Content-Transfer-Encoding: 8bit\n" "Plural-Forms: nplurals=INTEGER; plural=EXPRESSION;\n" #: ..//dat/glade/about-dialog.ui.h:1 msgid "" "Freedom is the most important \n" "feature of this game." msgstr "" #: ..//dat/glade/about-dialog.ui.h:3 msgid "The GPL version 2 or later." msgstr "" #: ..//dat/glade/about-dialog.ui.h:4 msgid "The LordsAWar Website" msgstr "" #: ..//dat/glade/about-dialog.ui.h:5 msgid "translator-credits" msgstr "" #: ..//dat/glade/army-bonus-dialog.ui.h:1 #: ..//dat/glade/editor/armyset-window.ui.h:11 msgid "Army Bonus" msgstr "" #: ..//dat/glade/army-bonus-dialog.ui.h:2 ..//dat/glade/game-window.ui.h:2 msgid "Army Bonus" msgstr "" #: ..//dat/glade/army-bonus-dialog.ui.h:3 ..//dat/glade/city-window.ui.h:7 #: ..//dat/glade/destination-dialog.ui.h:13 #: ..//dat/glade/diplomacy-dialog.ui.h:5 #: ..//dat/glade/game-options-dialog.ui.h:23 ..//dat/glade/hero-dialog.ui.h:9 #: ..//dat/glade/hero-levels-dialog.ui.h:3 #: ..//dat/glade/history-report-dialog.ui.h:5 #: ..//dat/glade/item-bonus-dialog.ui.h:3 #: ..//dat/glade/main-preferences-dialog.ui.h:9 #: ..//dat/glade/preferences-dialog.ui.h:8 ..//dat/glade/report-dialog.ui.h:11 #: ..//dat/glade/ruin-report-dialog.ui.h:6 #: ..//dat/glade/stack-info-dialog.ui.h:4 #: ..//dat/glade/editor/itemlist-dialog.ui.h:16 #: ..//dat/glade/editor/reward-list-dialog.ui.h:3 #: ..//dat/glade/editor/tile-preview-dialog.ui.h:2 #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:8 #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2337 msgid "_Close" msgstr "" #: ..//dat/glade/army-gains-level-dialog.ui.h:1 msgid "Army Gained Level" msgstr "" #: ..//dat/glade/army-gains-level-dialog.ui.h:2 msgid "_Choose" msgstr "" #: ..//dat/glade/buy-production-dialog.ui.h:1 msgid "Buy Production" msgstr "" #: ..//dat/glade/buy-production-dialog.ui.h:2 msgid "Buy Production" msgstr "" #: ..//dat/glade/buy-production-dialog.ui.h:3 msgid "_Buy" msgstr "" #: ..//dat/glade/buy-production-dialog.ui.h:4 #: ..//dat/glade/city-raze-dialog.ui.h:1 #: ..//dat/glade/city-rename-dialog.ui.h:2 #: ..//dat/glade/fight-order-dialog.ui.h:3 #: ..//dat/glade/game-lobby-dialog.ui.h:12 #: ..//dat/glade/game-preferences-dialog.ui.h:12 #: ..//dat/glade/load-scenario-dialog.ui.h:9 #: ..//dat/glade/new-network-game-dialog.ui.h:7 #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:8 #: ..//dat/glade/signpost-change-dialog.ui.h:2 #: ..//dat/glade/new-random-map-dialog.ui.h:26 #: ..//dat/glade/editor/armyset-info-dialog.ui.h:5 #: ..//dat/glade/editor/city-dialog.ui.h:13 #: ..//dat/glade/editor/map-info-dialog.ui.h:5 #: ..//dat/glade/editor/new-map-dialog.ui.h:24 #: ..//dat/glade/editor/players-dialog.ui.h:3 #: ..//dat/glade/editor/reward-dialog.ui.h:16 #: ..//dat/glade/editor/ruin-dialog.ui.h:17 #: ..//dat/glade/editor/select-army-dialog.ui.h:2 #: ..//dat/glade/editor/select-hidden-ruin-dialog.ui.h:2 #: ..//dat/glade/editor/select-item-dialog.ui.h:2 #: ..//dat/glade/editor/select-reward-dialog.ui.h:2 #: ..//dat/glade/editor/signpost-dialog.ui.h:4 #: ..//dat/glade/editor/stack-dialog.ui.h:5 #: ..//dat/glade/editor/temple-dialog.ui.h:7 #: ..//dat/glade/editor/tileset-info-dialog.ui.h:6 msgid "_Cancel" msgstr "" #: ..//dat/glade/city-defeated-dialog.ui.h:1 msgid "The city is yours! Will you..." msgstr "" #: ..//dat/glade/city-defeated-dialog.ui.h:2 msgid "Victory!" msgstr "" #: ..//dat/glade/city-defeated-dialog.ui.h:3 msgid "_Occupy" msgstr "" #: ..//dat/glade/city-defeated-dialog.ui.h:4 msgid "_Pillage" msgstr "" #: ..//dat/glade/city-defeated-dialog.ui.h:5 ..//dat/glade/city-window.ui.h:8 msgid "_Raze" msgstr "" #: ..//dat/glade/city-defeated-dialog.ui.h:6 msgid "_Sack" msgstr "" #: ..//dat/glade/city-looted-dialog.ui.h:1 #: ..//dat/glade/hero-brings-allies-dialog.ui.h:1 msgid "Your troops have looted the city!" msgstr "" #: ..//dat/glade/city-looted-dialog.ui.h:2 #: ..//dat/glade/city-pillaged-dialog.ui.h:2 #: ..//dat/glade/city-razed-dialog.ui.h:2 #: ..//dat/glade/city-sacked-dialog.ui.h:2 #: ..//dat/glade/game-loaded-dialog.ui.h:2 #: ..//dat/glade/game-over-dialog.ui.h:1 #: ..//dat/glade/hero-brings-allies-dialog.ui.h:2 #: ..//dat/glade/medal-awarded-dialog.ui.h:2 #: ..//dat/glade/military-advisor-dialog.ui.h:1 #: ..//dat/glade/next-player-turn-dialog.ui.h:2 #: ..//dat/glade/player-died-dialog.ui.h:2 #: ..//dat/glade/quest-assigned-dialog.ui.h:1 #: ..//dat/glade/quest-expired-dialog.ui.h:2 #: ..//dat/glade/ruinfight-finished-dialog.ui.h:2 #: ..//dat/glade/ruinfight-started-dialog.ui.h:2 #: ..//dat/glade/ruin-rewarded-dialog.ui.h:2 #: ..//dat/glade/ruin-searched-dialog.ui.h:1 ..//dat/glade/sage-dialog.ui.h:5 #: ..//dat/glade/surrender-refused-dialog.ui.h:2 msgid "_Continue" msgstr "" #: ..//dat/glade/city-pillaged-dialog.ui.h:1 msgid "Your troops have pillaged the city!" msgstr "" #: ..//dat/glade/city-razed-dialog.ui.h:1 #: ..//dat/glade/city-sacked-dialog.ui.h:1 msgid "Your troops have sacked the city!" msgstr "" #: ..//dat/glade/city-raze-dialog.ui.h:2 #: ..//dat/glade/city-rename-dialog.ui.h:3 #: ..//dat/glade/fight-order-dialog.ui.h:4 #: ..//dat/glade/new-network-game-dialog.ui.h:8 #: ..//dat/glade/signpost-change-dialog.ui.h:3 #: ..//dat/glade/editor/armyset-info-dialog.ui.h:6 #: ..//dat/glade/editor/city-dialog.ui.h:14 #: ..//dat/glade/editor/map-info-dialog.ui.h:6 #: ..//dat/glade/editor/players-dialog.ui.h:4 #: ..//dat/glade/editor/reward-dialog.ui.h:17 #: ..//dat/glade/editor/ruin-dialog.ui.h:18 #: ..//dat/glade/editor/signpost-dialog.ui.h:5 #: ..//dat/glade/editor/stack-dialog.ui.h:6 #: ..//dat/glade/editor/temple-dialog.ui.h:8 #: ..//dat/glade/editor/tileset-info-dialog.ui.h:7 msgid "_OK" msgstr "" #: ..//dat/glade/city-rename-dialog.ui.h:1 #: ..//dat/glade/game-lobby-dialog.ui.h:6 #: ..//dat/glade/hero-offer-dialog.ui.h:2 #: ..//dat/glade/load-scenario-dialog.ui.h:4 #: ..//dat/glade/ruin-report-dialog.ui.h:4 #: ..//dat/glade/editor/armyset-info-dialog.ui.h:4 #: ..//dat/glade/editor/armyset-window.ui.h:24 #: ..//dat/glade/editor/city-dialog.ui.h:7 #: ..//dat/glade/editor/itemlist-dialog.ui.h:14 #: ..//dat/glade/editor/map-info-dialog.ui.h:4 #: ..//dat/glade/editor/ruin-dialog.ui.h:9 #: ..//dat/glade/editor/temple-dialog.ui.h:4 #: ..//dat/glade/editor/tileset-info-dialog.ui.h:4 #: ..//dat/glade/editor/tileset-window.ui.h:10 msgid "Name:" msgstr "" #: ..//dat/glade/city-window.ui.h:1 ..//dat/glade/hero-dialog.ui.h:5 msgid "Buy a production capability" msgstr "" #: ..//dat/glade/city-window.ui.h:2 ..//dat/glade/destination-dialog.ui.h:8 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:263 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/destination-dialog.cpp:225 msgid "Current:" msgstr "" #: ..//dat/glade/city-window.ui.h:3 msgid "R_ename" msgstr "" #: ..//dat/glade/city-window.ui.h:4 msgid "Set destination for produced armies" msgstr "" #: ..//dat/glade/city-window.ui.h:5 ..//dat/glade/hero-dialog.ui.h:8 msgid "Stop producing armies" msgstr "" #: ..//dat/glade/city-window.ui.h:6 msgid "_Buy..." msgstr "" #: ..//dat/glade/city-window.ui.h:9 msgid "_Stop" msgstr "" #: ..//dat/glade/city-window.ui.h:10 msgid "_Vector..." msgstr "" #: ..//dat/glade/destination-dialog.ui.h:1 msgid "4t" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:2 msgid "Chan_ge" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:3 msgid "Choose Destination" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:4 msgid "" "Click here to change the\n" "destination of armies" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:6 msgid "" "Click here to vector to\n" "a new city" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:9 msgid "Next Turn:" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:10 msgid "" "See\n" "All" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:12 msgid "Turn After:" msgstr "" #: ..//dat/glade/destination-dialog.ui.h:14 msgid "_Vector" msgstr "" #: ..//dat/glade/diplomacy-dialog.ui.h:1 msgid "Diplomatic Proposals" msgstr "" #: ..//dat/glade/diplomacy-dialog.ui.h:2 msgid "Diplomatic State" msgstr "" #: ..//dat/glade/diplomacy-dialog.ui.h:3 msgid "Their Proposals" msgstr "" #: ..//dat/glade/diplomacy-dialog.ui.h:4 msgid "Your offers and replies" msgstr "" #: ..//dat/glade/diplomacy-dialog.ui.h:6 msgid "_Report" msgstr "" #: ..//dat/glade/diplomacy-dialog.ui.h:7 msgid "player name" msgstr "" #: ..//dat/glade/diplomacy-report-dialog.ui.h:1 msgid "Diplomacy Report" msgstr "" #: ..//dat/glade/fight-order-dialog.ui.h:1 msgid "Fight Order" msgstr "" #: ..//dat/glade/fight-order-dialog.ui.h:2 ..//dat/glade/game-window.ui.h:10 msgid "Fight Order" msgstr "" #: ..//dat/glade/game-loaded-dialog.ui.h:1 msgid "Game Loaded" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:1 msgid "" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:2 msgid "Chat" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:3 #: ..//dat/glade/game-preferences-dialog.ui.h:3 #: ..//dat/glade/preferences-dialog.ui.h:2 #: ..//dat/glade/editor/players-dialog.ui.h:1 msgid "Players" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:4 msgid "Scenario Details" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:5 msgid "Cities:" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:7 msgid "Network Game" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:8 #: ..//dat/glade/new-random-map-dialog.ui.h:14 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:137 msgid "Random" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:9 msgid "Send:" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:10 msgid "Show Options" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:11 msgid "Turn:" msgstr "" #: ..//dat/glade/game-lobby-dialog.ui.h:13 msgid "_Play" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:1 msgid "Affecting Difficulty" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:2 msgid "Not Affecting Difficulty" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:3 msgid "Active" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:4 msgid "Always Allowed" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:5 msgid "Average" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:6 msgid "Cusp of War" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:7 msgid "Defensive" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:8 ..//dat/glade/game-window.ui.h:6 msgid "Diplomacy" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:9 msgid "Game Options" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:10 msgid "Hidden Map" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:11 msgid "Intense Combat" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:12 msgid "Military Advisor" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:13 msgid "Neutral Cities:" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:14 msgid "Never Allowed" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:15 msgid "Only On Capture" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:16 msgid "Quests" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:17 msgid "Quick Start" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:18 msgid "Random Turns" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:19 msgid "Razing Cities:" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:20 msgid "Strong" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:21 msgid "View Enemies" msgstr "" #: ..//dat/glade/game-options-dialog.ui.h:22 msgid "View Production" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:1 msgid "Difficulty" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:2 msgid "Game Name:" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:4 msgid "Advanced" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:5 msgid "Beginner" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:6 msgid "Custom" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:7 msgid "Edit Options" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:8 msgid "I am the Lord Of War!" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:9 msgid "Intermediate" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:10 msgid "New Game" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:11 msgid "Rating:" msgstr "" #: ..//dat/glade/game-preferences-dialog.ui.h:13 msgid "_Start Game" msgstr "" #: ..//dat/glade/game-quit-dialog.ui.h:1 msgid "" "Are you sure you\n" "want to quit this game\n" "O great and valiant\n" "warrior?" msgstr "" #: ..//dat/glade/game-quit-dialog.ui.h:5 ..//dat/glade/game-window.ui.h:31 msgid "Quit" msgstr "" #: ..//dat/glade/game-quit-dialog.ui.h:6 #: ..//dat/glade/temple-visit-dialog.ui.h:4 msgid "_No" msgstr "" #: ..//dat/glade/game-quit-dialog.ui.h:7 #: ..//dat/glade/temple-visit-dialog.ui.h:5 msgid "_Yes" msgstr "" #: ..//dat/glade/game-window.ui.h:1 ..//dat/glade/report-dialog.ui.h:3 msgid "Army" msgstr "" #: ..//dat/glade/game-window.ui.h:3 msgid "Build" msgstr "" #: ..//dat/glade/game-window.ui.h:4 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:113 msgid "Cities" msgstr "" #: ..//dat/glade/game-window.ui.h:5 ..//dat/glade/history-report-dialog.ui.h:1 #: ..//dat/glade/report-dialog.ui.h:4 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1062 msgid "City" msgstr "" #: ..//dat/glade/game-window.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1226 msgid "Disband" msgstr "" #: ..//dat/glade/game-window.ui.h:8 msgid "End Turn" msgstr "" #: ..//dat/glade/game-window.ui.h:9 ..//dat/glade/history-report-dialog.ui.h:2 msgid "Events" msgstr "" #: ..//dat/glade/game-window.ui.h:11 msgid "Game" msgstr "" #: ..//dat/glade/game-window.ui.h:12 #: ..//dat/glade/history-report-dialog.ui.h:3 #: ..//dat/glade/report-dialog.ui.h:5 #: ..//dat/glade/editor/reward-dialog.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/sage-dialog.cpp:156 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/players-dialog.cpp:103 msgid "Gold" msgstr "" #: ..//dat/glade/game-window.ui.h:13 msgid "" "Group\n" "Moves\n" "XX" msgstr "" #: ..//dat/glade/game-window.ui.h:16 msgid "Group/Ungroup" msgstr "" #: ..//dat/glade/game-window.ui.h:17 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1899 msgid "Grp" msgstr "" #: ..//dat/glade/game-window.ui.h:18 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:105 msgid "Hero" msgstr "" #: ..//dat/glade/game-window.ui.h:19 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:61 msgid "History" msgstr "" #: ..//dat/glade/game-window.ui.h:20 msgid "Inspect" msgstr "" #: ..//dat/glade/game-window.ui.h:21 msgid "Items" msgstr "" #: ..//dat/glade/game-window.ui.h:22 msgid "Leave Here" msgstr "" #: ..//dat/glade/game-window.ui.h:23 msgid "Levels" msgstr "" #: ..//dat/glade/game-window.ui.h:24 msgid "Load Game" msgstr "" #: ..//dat/glade/game-window.ui.h:25 msgid "Move All" msgstr "" #: ..//dat/glade/game-window.ui.h:26 ..//dat/glade/hero-dialog.ui.h:6 msgid "Next" msgstr "" #: ..//dat/glade/game-window.ui.h:27 msgid "Order" msgstr "" #: ..//dat/glade/game-window.ui.h:28 msgid "Plant Flag" msgstr "" #: ..//dat/glade/game-window.ui.h:29 ..//dat/glade/report-dialog.ui.h:8 msgid "Production" msgstr "" #: ..//dat/glade/game-window.ui.h:30 msgid "Quest" msgstr "" #: ..//dat/glade/game-window.ui.h:32 msgid "Reports" msgstr "" #: ..//dat/glade/game-window.ui.h:33 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1293 msgid "Resign" msgstr "" #: ..//dat/glade/game-window.ui.h:34 #: ..//dat/glade/new-random-map-dialog.ui.h:15 #: ..//dat/glade/editor/new-map-dialog.ui.h:13 msgid "Ruins" msgstr "" #: ..//dat/glade/game-window.ui.h:35 msgid "Save Game" msgstr "" #: ..//dat/glade/game-window.ui.h:36 msgid "Save Game As..." msgstr "" #: ..//dat/glade/game-window.ui.h:37 msgid "Search" msgstr "" #: ..//dat/glade/game-window.ui.h:38 msgid "Show Lobby" msgstr "" #: ..//dat/glade/game-window.ui.h:39 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1168 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1066 msgid "Signpost" msgstr "" #: ..//dat/glade/game-window.ui.h:40 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1060 msgid "Stack" msgstr "" #: ..//dat/glade/game-window.ui.h:41 msgid "Toggle _Grid" msgstr "" #: ..//dat/glade/game-window.ui.h:42 ..//dat/glade/triumphs-dialog.ui.h:2 msgid "Triumphs" msgstr "" #: ..//dat/glade/game-window.ui.h:44 #, no-c-format msgid "Turn: %6" msgstr "" #: ..//dat/glade/game-window.ui.h:45 msgid "Vectoring" msgstr "" #: ..//dat/glade/game-window.ui.h:46 msgid "View" msgstr "" #: ..//dat/glade/game-window.ui.h:47 #: ..//dat/glade/history-report-dialog.ui.h:4 msgid "Winners" msgstr "" #: ..//dat/glade/game-window.ui.h:48 ..//dat/glade/report-dialog.ui.h:10 msgid "Winning" msgstr "" #: ..//dat/glade/game-window.ui.h:49 ..//dat/glade/editor/main-window.ui.h:16 msgid "_Fullscreen" msgstr "" #: ..//dat/glade/game-window.ui.h:50 #: ..//dat/glade/editor/armyset-window.ui.h:40 #: ..//dat/glade/editor/main-window.ui.h:17 #: ..//dat/glade/editor/tileset-window.ui.h:22 msgid "_Help" msgstr "" #: ..//dat/glade/game-window.ui.h:51 ..//dat/glade/splash-window.ui.h:5 msgid "_Preferences" msgstr "" #: ..//dat/glade/game-window.ui.h:52 msgid "_Turn" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:1 msgid "Hero" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:2 msgid "History" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:3 msgid "Items" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:4 msgid "Your Heroes" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:7 msgid "Previous" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:10 msgid "_Drop" msgstr "" #: ..//dat/glade/hero-dialog.ui.h:11 msgid "_Pick up" msgstr "" #: ..//dat/glade/hero-levels-dialog.ui.h:1 msgid "Hero Levels" msgstr "" #: ..//dat/glade/hero-levels-dialog.ui.h:2 msgid "Hero Levels" msgstr "" #: ..//dat/glade/hero-offer-dialog.ui.h:1 #: ..//dat/glade/surrender-dialog.ui.h:1 msgid "A_ccept" msgstr "" #: ..//dat/glade/hero-offer-dialog.ui.h:3 #: ..//dat/glade/surrender-dialog.ui.h:3 msgid "_Decline" msgstr "" #: ..//dat/glade/hero-offer-dialog.ui.h:4 msgid "female" msgstr "" #: ..//dat/glade/hero-offer-dialog.ui.h:5 msgid "male" msgstr "" #: ..//dat/glade/item-bonus-dialog.ui.h:1 msgid "Item Bonus" msgstr "" #: ..//dat/glade/item-bonus-dialog.ui.h:2 msgid "Item Bonus" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:1 msgid "Scenarios" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:2 msgid "Add Scenario" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:3 #: ..//dat/glade/ruin-report-dialog.ui.h:2 #: ..//dat/glade/editor/armyset-window.ui.h:18 #: ..//dat/glade/editor/map-info-dialog.ui.h:2 #: ..//dat/glade/editor/ruin-dialog.ui.h:4 #: ..//dat/glade/editor/temple-dialog.ui.h:2 #: ..//dat/glade/editor/tileset-info-dialog.ui.h:2 msgid "Description:" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:5 msgid "Number of Cities:" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:6 msgid "Number of Players:" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:7 msgid "Remove Scenario" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:8 msgid "Select Scenario To Play" msgstr "" #: ..//dat/glade/load-scenario-dialog.ui.h:10 #: ..//dat/glade/editor/select-army-dialog.ui.h:3 #: ..//dat/glade/editor/select-hidden-ruin-dialog.ui.h:3 #: ..//dat/glade/editor/select-item-dialog.ui.h:3 #: ..//dat/glade/editor/select-reward-dialog.ui.h:3 msgid "_Select" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:1 msgid "(requires restart)" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:2 #: ..//dat/glade/preferences-dialog.ui.h:1 msgid "Game" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:3 #: ..//dat/glade/preferences-dialog.ui.h:3 msgid "Sound" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:4 #: ..//dat/glade/preferences-dialog.ui.h:4 msgid "Volume:" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:5 #: ..//dat/glade/preferences-dialog.ui.h:5 msgid "Play _music" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:6 #: ..//dat/glade/preferences-dialog.ui.h:6 msgid "Preferences" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:7 #: ..//dat/glade/preferences-dialog.ui.h:7 msgid "Show popup at beginning of _turn" msgstr "" #: ..//dat/glade/main-preferences-dialog.ui.h:8 msgid "Show standard window decorations" msgstr "" #: ..//dat/glade/medal-awarded-dialog.ui.h:1 msgid "Medal Awarded" msgstr "" #: ..//dat/glade/new-network-game-dialog.ui.h:1 msgid "" "I want to join a game\n" "already in progress." msgstr "" #: ..//dat/glade/new-network-game-dialog.ui.h:3 msgid "" "I want to start a new game\n" "that others can join." msgstr "" #: ..//dat/glade/new-network-game-dialog.ui.h:5 msgid "New Network Game" msgstr "" #: ..//dat/glade/new-network-game-dialog.ui.h:6 msgid "Nickname:" msgstr "" #: ..//dat/glade/next-player-turn-dialog.ui.h:1 msgid "Next Turn" msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:1 msgid "Recently Joined Games" msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:2 msgid "Clear List" msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:3 msgid "Hostname:" msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:4 msgid "Pick a game to Join" msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:5 msgid "Port:" msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:6 msgid "" "Type in the name of the computer\n" "whose game you would like to join." msgstr "" #: ..//dat/glade/pick-network-game-to-join-dialog.ui.h:9 msgid "_Connect" msgstr "" #: ..//dat/glade/player-died-dialog.ui.h:1 msgid "Game Lost" msgstr "" #: ..//dat/glade/player-resign-completed-dialog.ui.h:1 msgid "" "Ha! Now I've burned everything!\n" "Let the enemy come!" msgstr "" #: ..//dat/glade/player-resign-completed-dialog.ui.h:3 msgid "Resigned" msgstr "" #: ..//dat/glade/quest-expired-dialog.ui.h:1 msgid "Quest Expired" msgstr "" #: ..//dat/glade/report-dialog.ui.h:1 msgid "Amount of gold each side possesses" msgstr "" #: ..//dat/glade/report-dialog.ui.h:2 msgid "Armies you produced this turn" msgstr "" #: ..//dat/glade/report-dialog.ui.h:6 msgid "Number of armies each side owns" msgstr "" #: ..//dat/glade/report-dialog.ui.h:7 msgid "Number of cities each side owns" msgstr "" #: ..//dat/glade/report-dialog.ui.h:9 msgid "Who is the most powerful nation" msgstr "" #: ..//dat/glade/ruinfight-finished-dialog.ui.h:1 msgid "...is victorious! or ...is slain by it!" msgstr "" #: ..//dat/glade/ruinfight-started-dialog.ui.h:1 msgid "So and so encounters a monster and..." msgstr "" #: ..//dat/glade/ruin-report-dialog.ui.h:1 msgid "Details" msgstr "" #: ..//dat/glade/ruin-report-dialog.ui.h:3 msgid "Explored:" msgstr "" #: ..//dat/glade/ruin-report-dialog.ui.h:5 #: ..//dat/glade/editor/temple-dialog.ui.h:6 #: ..//dat/glade/editor/tileset-window.ui.h:18 msgid "Type:" msgstr "" #: ..//dat/glade/ruin-rewarded-dialog.ui.h:1 msgid "The Sages show thee the site of X where Y can be found." msgstr "" #: ..//dat/glade/sage-dialog.ui.h:1 msgid "" "The Sage greets you warmly...\n" "\"Welcome, O seeker of knowledge.\n" "I can show thee many things - items, money or maps.\n" "What wouldst thou ask of me\"" msgstr "" #: ..//dat/glade/signpost-change-dialog.ui.h:1 msgid "Message:" msgstr "" #: ..//dat/glade/splash-window.ui.h:1 msgid "L_oad Game" msgstr "" #: ..//dat/glade/splash-window.ui.h:2 msgid "New Play By _Mail Game" msgstr "" #: ..//dat/glade/splash-window.ui.h:3 msgid "New _Game" msgstr "" #: ..//dat/glade/splash-window.ui.h:4 msgid "New _Network Game" msgstr "" #: ..//dat/glade/splash-window.ui.h:6 #: ..//dat/glade/editor/armyset-window.ui.h:43 #: ..//dat/glade/editor/main-window.ui.h:23 #: ..//dat/glade/editor/tileset-window.ui.h:26 msgid "_Quit" msgstr "" #: ..//dat/glade/stack-info-dialog.ui.h:1 #: ..//dat/glade/editor/stack-dialog.ui.h:1 msgid "Stack" msgstr "" #: ..//dat/glade/stack-info-dialog.ui.h:2 msgid "Stack Info" msgstr "" #. note to translators: abbreviation of Strength #: ..//dat/glade/stack-info-dialog.ui.h:3 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/stack-info-dialog.cpp:194 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-dialog.cpp:86 msgid "Str" msgstr "" #: ..//dat/glade/stack-info-dialog.ui.h:5 msgid "_Group" msgstr "" #: ..//dat/glade/stack-info-dialog.ui.h:6 msgid "_Ungroup" msgstr "" #: ..//dat/glade/surrender-dialog.ui.h:2 msgid "An Offer of Peace!" msgstr "" #: ..//dat/glade/surrender-refused-dialog.ui.h:1 msgid "Surrender Refused!" msgstr "" #: ..//dat/glade/temple-visit-dialog.ui.h:1 msgid "" "Your armies have been blessed!\n" "\n" "Do you seek a quest?" msgstr "" #: ..//dat/glade/treachery-dialog.ui.h:1 msgid "Treachery!" msgstr "" #: ..//dat/glade/treachery-dialog.ui.h:2 msgid "Whoops! _Pardon me, friend." msgstr "" #: ..//dat/glade/treachery-dialog.ui.h:3 msgid "_Attack!" msgstr "" #: ..//dat/glade/triumphs-dialog.ui.h:1 msgid "Continue" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:1 #: ..//dat/glade/editor/new-map-dialog.ui.h:1 msgid " Cities" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:2 #: ..//dat/glade/editor/armyset-info-dialog.ui.h:1 #: ..//dat/glade/editor/map-info-dialog.ui.h:1 #: ..//dat/glade/editor/new-map-dialog.ui.h:2 msgid "Map" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:3 #: ..//dat/glade/editor/new-map-dialog.ui.h:3 msgid "Army Set:" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:4 msgid "Cities can produce allies" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:5 #: ..//dat/glade/editor/new-map-dialog.ui.h:4 msgid "City Set:" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:6 #: ..//dat/glade/editor/new-map-dialog.ui.h:5 msgid "Create _Random Map" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:7 #: ..//dat/glade/editor/new-map-dialog.ui.h:7 #: ../dat/tilesets/default/default.xml.in.h:3 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:2 #: ../dat/tilesets/stark/stark.xml.in.h:2 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:1 msgid "Forest" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:8 #: ..//dat/glade/editor/new-map-dialog.ui.h:8 #: ../dat/tilesets/default/default.xml.in.h:4 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:3 #: ../dat/tilesets/stark/stark.xml.in.h:3 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:2 msgid "Grass" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:9 #: ..//dat/glade/editor/new-map-dialog.ui.h:9 #: ../dat/tilesets/default/default.xml.in.h:5 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:4 #: ../dat/tilesets/stark/stark.xml.in.h:4 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:3 msgid "Hills" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:10 msgid "Make a New Random Map" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:11 #: ..//dat/glade/editor/new-map-dialog.ui.h:10 #: ../dat/tilesets/default/default.xml.in.h:6 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:5 #: ../dat/tilesets/stark/stark.xml.in.h:5 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:4 msgid "Mountains" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:12 #: ..//dat/glade/editor/new-map-dialog.ui.h:12 msgid "Normal" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:13 msgid "Other Map Objects" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:16 #: ..//dat/glade/editor/new-map-dialog.ui.h:14 msgid "Shield Set:" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:17 #: ..//dat/glade/editor/new-map-dialog.ui.h:15 msgid "Signposts" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:18 #: ..//dat/glade/editor/new-map-dialog.ui.h:16 msgid "Size:" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:19 #: ..//dat/glade/editor/new-map-dialog.ui.h:17 #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:7 #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:6 msgid "Small" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:20 #: ..//dat/glade/editor/new-map-dialog.ui.h:18 #: ../dat/tilesets/default/default.xml.in.h:7 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:6 #: ../dat/tilesets/stark/stark.xml.in.h:7 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:6 msgid "Swamp" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:21 #: ..//dat/glade/editor/new-map-dialog.ui.h:19 msgid "Temples" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:22 #: ..//dat/glade/editor/new-map-dialog.ui.h:20 msgid "Tile Set:" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:23 #: ..//dat/glade/editor/new-map-dialog.ui.h:21 msgid "Tile Size:" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:24 #: ..//dat/glade/editor/new-map-dialog.ui.h:22 msgid "Tiny" msgstr "" #: ..//dat/glade/new-random-map-dialog.ui.h:25 #: ..//dat/glade/editor/new-map-dialog.ui.h:23 #: ../dat/tilesets/default/default.xml.in.h:8 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:8 #: ../dat/tilesets/stark/stark.xml.in.h:8 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:8 msgid "Water" msgstr "" #: ..//dat/glade/editor/armyset-info-dialog.ui.h:2 msgid "Edit Armyset Info" msgstr "" #: ..//dat/glade/editor/armyset-info-dialog.ui.h:3 msgid "Id:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:1 msgid "+1 Str in City" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:2 msgid "+1 Str in Forest" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:3 msgid "+1 Str in Hills" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:4 msgid "+1 Str in Open" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:5 msgid "+1 Str to Stack" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:6 msgid "+1 to Stack in Hills" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:7 msgid "+2 Str in City" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:8 msgid "+2 Str in Open" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:9 msgid "+2 Str to Stack" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:10 msgid "-1 Str to Enemy Stack" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:12 msgid "Army" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:13 msgid "Move Bonus" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:14 msgid "Armyset Information" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:15 msgid "Can Fly" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:16 msgid "Cost:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:17 msgid "Defends Ruins?" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:19 msgid "Exp Points:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:20 msgid "Is Awardable?" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:21 msgid "Is Hero?" msgstr "" #. init GUI stuff #: ..//dat/glade/editor/armyset-window.ui.h:22 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-main.cpp:48 msgid "LordsAWar! Armyset Editor" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:23 msgid "Max Moves:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:25 msgid "Picture:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:26 msgid "Save Armyset _As..." msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:27 msgid "Sight:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:28 msgid "Strength:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:29 msgid "Subtract All City Bonus" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:30 msgid "Subtract All Non-Hero Bonuses" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:31 msgid "Subtract all Hero Bonuses" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:32 msgid "Travels faster in forests" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:33 msgid "Travels faster in hills" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:34 msgid "Travels faster in marshland" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:35 msgid "Travels faster in mountains" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:36 msgid "Turns:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:37 msgid "Upkeep:" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:38 #: ..//dat/glade/editor/main-window.ui.h:14 #: ..//dat/glade/editor/reward-list-dialog.ui.h:4 #: ..//dat/glade/editor/tileset-window.ui.h:20 msgid "_Edit" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:39 #: ..//dat/glade/editor/main-window.ui.h:15 #: ..//dat/glade/editor/tileset-window.ui.h:21 msgid "_File" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:41 msgid "_Load Armyset" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:42 msgid "_New Armyset" msgstr "" #: ..//dat/glade/editor/armyset-window.ui.h:44 msgid "_Save Armyset" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:1 msgid "City" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:2 msgid "Production" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:3 msgid "Burned down" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:4 msgid "Capital" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:5 msgid "Edit City" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:6 msgid "Income:" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:8 #: ..//dat/glade/editor/stack-dialog.ui.h:3 msgid "Player:" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:9 #: ..//dat/glade/editor/reward-dialog.ui.h:11 msgid "Ra_ndomize" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:10 #: ..//dat/glade/editor/ruin-dialog.ui.h:13 #: ..//dat/glade/editor/signpost-dialog.ui.h:3 #: ..//dat/glade/editor/temple-dialog.ui.h:5 msgid "Randomi_ze" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:11 #: ..//dat/glade/editor/reward-dialog.ui.h:15 #: ..//dat/glade/editor/ruin-dialog.ui.h:14 msgid "Randomiz_e" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:12 #: ..//dat/glade/editor/reward-list-dialog.ui.h:2 #: ..//dat/glade/editor/stack-dialog.ui.h:4 msgid "_Add" msgstr "" #: ..//dat/glade/editor/city-dialog.ui.h:15 #: ..//dat/glade/editor/reward-list-dialog.ui.h:5 #: ..//dat/glade/editor/stack-dialog.ui.h:7 msgid "_Remove" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:1 msgid "+1 to Hero's Strength" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:2 msgid "+1 to Stack's Strength" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:3 msgid "+2 Gold Per City" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:4 msgid "+2 to Hero's Strength" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:5 msgid "+2 to Stack's Strength" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:6 msgid "+3 Gold Per City" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:7 msgid "+3 to Hero's Strength" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:8 msgid "+3 to Stack's Strength" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:9 msgid "+4 Gold Per City" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:10 msgid "+5 Gold Per City" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:11 msgid "Item" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:12 msgid "Double Movement of Stack" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:13 msgid "Item Editor" msgstr "" #: ..//dat/glade/editor/itemlist-dialog.ui.h:15 msgid "Stack Can Fly" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:1 msgid "All Cities" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:2 msgid "All Ruins" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:3 msgid "All Signs" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:4 msgid "All Temples" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:5 msgid "E_xport As Bitmap" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:6 msgid "Export As Bitmap (no game objects)" msgstr "" #. init GUI stuff #: ..//dat/glade/editor/main-window.ui.h:7 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main.cpp:54 msgid "LordsAWar! Scenario Editor" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:8 msgid "Save Map _As..." msgstr "" #: ..//dat/glade/editor/main-window.ui.h:9 msgid "Smooth _Entire Map" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:10 msgid "Unnamed Cities" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:11 msgid "Unnamed Ruins" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:12 msgid "Unnamed Signs" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:13 msgid "Unnamed Temples" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:18 msgid "_Items" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:19 msgid "_Load Map" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:20 msgid "_Map Info" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:21 msgid "_New Map" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:22 msgid "_Players" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:24 msgid "_Random" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:25 msgid "_Rewards" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:26 msgid "_Save Map" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:27 msgid "_Smooth Screen" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:28 msgid "_Toggle Tile Graphics" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:29 msgid "_Validate" msgstr "" #: ..//dat/glade/editor/main-window.ui.h:30 #: ..//dat/glade/editor/tileset-window.ui.h:28 msgid "_View" msgstr "" #: ..//dat/glade/editor/map-info-dialog.ui.h:3 msgid "Edit Map Info" msgstr "" #: ..//dat/glade/editor/new-map-dialog.ui.h:6 msgid "Fill style:" msgstr "" #: ..//dat/glade/editor/new-map-dialog.ui.h:11 msgid "New Map" msgstr "" #: ..//dat/glade/editor/players-dialog.ui.h:2 msgid "Edit Players" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:1 msgid "Reward" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:2 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/sage-dialog.cpp:210 msgid "Allies" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:3 msgid "Clear Ally Type" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:4 msgid "Clear Hidden Ruin" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:5 msgid "Clear Item" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:6 msgid "Edit Reward" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:8 msgid "Hidden Ruin" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:9 msgid "Item" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:10 msgid "Map" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:12 #: ..//dat/glade/editor/ruin-dialog.ui.h:11 msgid "Ran_domize" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:13 msgid "Rand_omize" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:14 msgid "Random_ize" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:18 msgid "h:" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:19 msgid "w:" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:20 msgid "x:" msgstr "" #: ..//dat/glade/editor/reward-dialog.ui.h:21 msgid "y:" msgstr "" #: ..//dat/glade/editor/reward-list-dialog.ui.h:1 msgid "Edit Rewards" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:1 msgid "Ruin" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:2 msgid "Cle_ar Keeper" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:3 msgid "Clea_r Reward" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:5 msgid "Edit Ruin" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:6 msgid "Is Hidden?" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:7 msgid "Is a Sage?" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:8 msgid "Keeper:" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:10 msgid "New Reward:" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:12 msgid "Random Reward" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:15 msgid "Seen By:" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:16 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/players-dialog.cpp:60 msgid "Type" msgstr "" #: ..//dat/glade/editor/ruin-dialog.ui.h:19 msgid "_Pick From List" msgstr "" #: ..//dat/glade/editor/select-army-dialog.ui.h:1 msgid "Select Army" msgstr "" #: ..//dat/glade/editor/select-hidden-ruin-dialog.ui.h:1 msgid "Select Hidden Ruin" msgstr "" #: ..//dat/glade/editor/select-item-dialog.ui.h:1 msgid "Select Item" msgstr "" #: ..//dat/glade/editor/select-reward-dialog.ui.h:1 msgid "Select Reward" msgstr "" #: ..//dat/glade/editor/signpost-dialog.ui.h:1 msgid "Signpost" msgstr "" #: ..//dat/glade/editor/signpost-dialog.ui.h:2 msgid "Edit Signpost" msgstr "" #: ..//dat/glade/editor/stack-dialog.ui.h:2 msgid "Edit Stack" msgstr "" #: ..//dat/glade/editor/temple-dialog.ui.h:1 msgid "Temple" msgstr "" #: ..//dat/glade/editor/temple-dialog.ui.h:3 msgid "Edit Temple" msgstr "" #: ..//dat/glade/editor/tile-preview-dialog.ui.h:1 msgid "Preview Tile" msgstr "" #: ..//dat/glade/editor/tileset-info-dialog.ui.h:1 msgid "Tileset" msgstr "" #: ..//dat/glade/editor/tileset-info-dialog.ui.h:3 msgid "Edit Tileset Info" msgstr "" #: ..//dat/glade/editor/tileset-info-dialog.ui.h:5 msgid "Smallmap Road Color:" msgstr "" #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:1 msgid "Army Unit Selector" msgstr "" #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:2 #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:2 msgid "Preview" msgstr "" #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:3 #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:4 msgid "Image:" msgstr "" #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:4 #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:5 msgid "Large" msgstr "" #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:5 msgid "Selector Editor" msgstr "" #: ..//dat/glade/editor/tileset-selector-editor-dialog.ui.h:6 msgid "Shieldset:" msgstr "" #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:1 msgid "Explosion" msgstr "" #: ..//dat/glade/editor/tileset-explosion-picture-editor-dialog.ui.h:3 msgid "Explosion Editor" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:1 msgid "Tile Style Set" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:2 msgid "Tile Style Sets" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:3 msgid "Tile Style" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:4 msgid "Tile" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:5 msgid "E_xplosion Picture" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:6 msgid "First Colour:" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:7 msgid "Image File:" msgstr "" #. init GUI stuff #: ..//dat/glade/editor/tileset-window.ui.h:8 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-main.cpp:48 msgid "LordsAWar! Tileset Editor" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:9 msgid "Moves:" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:11 msgid "Pattern:" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:12 msgid "Refresh Image from File" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:13 msgid "Save Tileset _As..." msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:14 msgid "Second Colour:" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:15 msgid "Smallmap Appearance:" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:16 msgid "Third Colour:" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:17 msgid "Tileset info" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:19 msgid "_Army Unit Selector" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:23 msgid "_Load Tileset" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:24 msgid "_New Tileset" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:25 msgid "_Preview Tile" msgstr "" #: ..//dat/glade/editor/tileset-window.ui.h:27 msgid "_Save Tileset" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:79 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:136 msgid "Lone" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:82 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:138 msgid "Outer Top-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:85 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:140 msgid "Outer Top-Centre" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:88 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:142 msgid "Outer Top-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:91 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:144 msgid "Outer Bottom-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:94 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:146 msgid "Outer Bottom-Centre" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:97 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:148 msgid "Outer Bottom-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:100 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:150 msgid "Outer Middle-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:103 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:152 msgid "Outer Middle-Centre" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:106 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:154 msgid "Outer Middle-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:109 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:156 msgid "Inner Top-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:112 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:158 msgid "Inner Top-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:115 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:160 msgid "Inner Bottom-Left" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:118 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:162 msgid "Inner Bottom-Right" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:121 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:164 msgid "Top-Left To Bottom-Right Diagonal" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:124 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:166 msgid "Bottom-Left to Top-Right Diagonal" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:127 #: ../../lordsawar/lordsawar/trunk/po/../src/tilestyle.cpp:168 msgid "Other" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:185 msgid "Northwestern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:188 msgid "Northern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:191 msgid "Northeastern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:194 msgid "Western map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:197 msgid "Central map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:200 msgid "Eastern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:203 msgid "Southwestern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:206 msgid "Southern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:209 msgid "Southeastern map" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:761 msgid "There must be at least 2 players in the scenario." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:765 msgid "There must be at least 2 cities in the scenario." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:776 msgid "The player called `%1' lacks a starting city." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:792 msgid "There is %1 unnamed city" msgid_plural "There are %1 unnamed cities" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:806 msgid "There is %1 unnamed ruin" msgid_plural "There are %1 unnamed ruins" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:820 msgid "There is %1 unnamed temple" msgid_plural "There are %1 unnamed temples" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/GameScenario.cpp:834 msgid "There is %1 neutral stack not in a city" msgid_plural "There are %1 neutral stacks not in cities" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:104 msgid "You're still searching for him..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:105 msgid "Seen lately near (" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:113 msgid "You have slain the wicked hero %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:118 msgid "You could not slay the wicked hero %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:120 msgid "The hero was slain by other fellows!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QKillHero.cpp:126 msgid "Kill the hero named %1, servant of player %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:116 msgid "You have not killed a unit of enemy %1 yet." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:124 msgid "You have killed a unit of enemy %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:125 #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:78 #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:129 msgid "Well done!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmytype.cpp:138 msgid "You must destroy a unit of enemy %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:309 msgid "Statesman" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:310 msgid "Diplomat" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:311 msgid "Pragmatist" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:312 msgid "Politician" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:313 msgid "Deceiver" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:314 msgid "Scoundrel" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:315 msgid "Turncoat" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/playerlist.cpp:316 msgid "Running Dog" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:72 msgid "You have already stolen %1 gold." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:77 msgid "You have managed to sack and pillage %1 gold." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QPillageGold.cpp:88 msgid "You shall sack and pillage %1 gold from thy mighty foes." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:88 #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:88 #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:88 msgid "You aren't afraid of doing it, are you?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:93 msgid "The priests thank you for occupying this evil place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:101 msgid "The occupation of city \"%1\" could not be accomplished." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityOccupy.cpp:119 msgid "You must take over the city \"%1\" and occupy it." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:615 msgid "%1 (capital city)" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:621 msgid "Under rule of %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:624 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:170 msgid "Income: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:626 msgid "Defense: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:630 msgid "Status: razed!" msgstr "" #. note to translators: whether a ruin has been searched #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:660 msgid "Explored" msgstr "" #. note to translators: whether a ruin has been searched #: ../../lordsawar/lordsawar/trunk/po/../src/game.cpp:663 msgid "Unexplored" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Configuration.cpp:185 msgid "Configuration file has wrong version, we want " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Configuration.cpp:187 msgid "Configuration file offers " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:165 msgid "flattening plains..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:168 msgid "raining water..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:175 msgid "raising hills..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:178 msgid "raising mountains..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:184 msgid "planting forests..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:187 msgid "watering swamps..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:190 msgid "normalizing terrain..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:195 msgid "building cities..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:201 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1662 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1674 msgid "paving roads..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:207 msgid "ruining ruins..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:210 msgid "spawning temples..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:213 msgid "building bridges..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:216 msgid "raising signs..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:351 msgid "paving bridges..." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1355 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1383 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1439 #: ../../lordsawar/lordsawar/trunk/po/../src/MapGenerator.cpp:1468 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:137 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:277 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:295 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:313 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:114 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:283 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:301 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/new-map-dialog.cpp:319 #: ../dat/army/default/default.xml.in.h:4 #: ../dat/army/bigdefault/bigdefault.xml.in.h:4 #: ../dat/citysets/default/default.xml.in.h:1 #: ../dat/citysets/bigdefault/bigdefault.xml.in.h:1 #: ../dat/tilesets/default/default.xml.in.h:2 #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:1 #: ../dat/shield/default/default.xml.in.h:1 msgid "Default" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:123 msgid "You have killed %1 so far." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:128 msgid "You have managed to slaughter %1 armies." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QEnemyArmies.cpp:139 msgid "You shall slaughter %1 armies of the treacherous %2." msgstr "" #. Initially give the first hero the player's standard. #: ../../lordsawar/lordsawar/trunk/po/../src/player.cpp:2373 msgid "%1 Standard" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/player.cpp:2434 msgid "Peace negotiated with " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/player.cpp:2441 msgid "War declared with " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/ruin.cpp:30 msgid " is inhabited by monsters and full of treasure!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:420 msgid "%1 Gold Piece" msgid_plural "%1 Gold Pieces" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:428 msgid "Allies: %1 x %2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:436 msgid "Item: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:443 msgid "Site: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/reward.cpp:449 msgid "Map: %1,%2 %3x%4" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:93 msgid "The priests thank you for razing this evil place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:100 msgid "The razing of city \"%1\" could not be accomplished." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCityRaze.cpp:119 msgid "You must conquer the city \"%1\" and burn it to the ground." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/temple.cpp:31 msgid " can bless your armies or give you quests." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:163 msgid "Capital city of %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:168 msgid "Defence: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:268 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:158 msgid "No production" msgstr "" #. note to translators: %1/%2 is the no. of steps completed out of the #. total no. of steps in the production #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:282 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:151 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:217 msgid "Time: %1" msgstr "" #. note to translators: %1 is ranged strength #. note to translators: %1 is melee strength #. note to translators: %1 is melee strength, %2 is ranged strength #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:284 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:78 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:145 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:211 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:172 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:442 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:69 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:180 msgid "Strength: %1" msgstr "" #. note to translators: %1 is total moves #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:289 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:149 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:178 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:65 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:182 msgid "Moves: %1" msgstr "" #. fill in second column #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:291 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:153 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:219 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:176 msgid "Cost: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:293 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/destination-dialog.cpp:236 msgid "%1t" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:298 msgid ", then to %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:443 msgid "Rename City" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:451 msgid "Type the new name for this city:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:487 msgid "Raze City" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:493 msgid "Are you sure that you want to raze %1?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/city-window.cpp:496 msgid "You won't be popular!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:73 msgid "Observe" msgstr "" #. * #. * if we're turning this player into a human, #. * then we desensitize the associated checkbutton #. * otherwise, we presume that we want to observe it #. #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:79 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:140 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:192 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:205 msgid "Human" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/preferences-dialog.cpp:80 msgid "Computer" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:58 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-assigned-dialog.cpp:56 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:61 msgid "Quest for %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:63 msgid "%1 completed the quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:79 msgid "You have been rewarded with %1 gold piece." msgid_plural "You have been rewarded with %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:87 msgid "You have been rewarded with %1 ally." msgid_plural "You have been rewarded with %1 allies." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:107 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:85 msgid "where powerful allies can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:111 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:89 msgid "where the %1 can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:115 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:92 msgid "where a map can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:117 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:94 msgid "where nothing can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:119 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:96 msgid "where gold can be found!" msgstr "" #. this one shouldn't happen #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-completed-dialog.cpp:121 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:98 msgid "where something important can be found!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:106 msgid "%1 hero earned fates worthy of legend!" msgid_plural "%1 heroes earned fates worthy of legend!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:111 msgid "%1 so-called hero slaughtered without mercy!" msgid_plural "%1 so-called heroes slaughtered without mercy!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:136 msgid "%1 navy not currently in service!" msgid_plural "%1 navies not currently in service!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:140 msgid "%1 navy rests with the fishes!" msgid_plural "%1 navies rest with the fishes!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:151 msgid "%1 army died to ensure final victory!" msgid_plural "%1 armies died to ensure final victory!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:155 msgid "%1 army smote like sheep!" msgid_plural "%1 armies smote like sheep!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:168 msgid "%1 unnatural creature returned from whence it came!" msgid_plural "%1 unnatural creatures returned from whence they came!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:172 msgid "%1 unnatural creature dispatched!" msgid_plural "%1 unnatural creatures dispatched!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:196 msgid "%1 standard betrayed by it's guardian!" msgid_plural "%1 standards betrayed by it's guardian!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/triumphs-dialog.cpp:201 msgid "%1 standard wrested from a vanquished foe!" msgid_plural "%1 standards wrested from a vanquished foe!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/error-utils.cpp:31 msgid "Fatal error" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:83 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:446 msgid "Moves: %1/%2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:86 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:180 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:449 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:186 msgid "Upkeep: %1" msgstr "" #. note to translators: %1 is remaining moves, %2 is total moves #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-info-tip.cpp:215 msgid "Movement: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/buy-production-dialog.cpp:169 msgid "Duration: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-assigned-dialog.cpp:63 msgid "This hero already has a quest." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:113 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:118 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:123 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-dialog.cpp:98 msgid "Turns" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:118 msgid "Gold Pieces" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:123 msgid "Score" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:384 msgid "City History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:387 msgid "Event History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:390 msgid "Gold History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:393 msgid "Winner History" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:428 msgid "On turn %1 you have %2 gold piece!" msgid_plural "On turn %1 you have %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:431 msgid "On turn %1 you had %2 gold piece!" msgid_plural "On turn %1 you had %2 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:449 msgid "On turn %1 you have %2 city!" msgid_plural "On turn %1 you have %2 cities!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:452 msgid "On turn %1 you had %2 city!" msgid_plural "On turn %1 you had %2 cities!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:475 msgid "On turn %1 you are coming %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:477 msgid "On turn %1 you were coming %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:505 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:155 msgid "%1 finds a sage!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:513 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:162 msgid "%1 emerges in %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:522 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:170 msgid "%1 begins a quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:530 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:177 msgid "%1 finishes a quest!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:538 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:184 msgid "%1 is killed in %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:547 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:192 msgid "%1 is killed in battle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:555 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:199 msgid "%1 is killed while searching!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:564 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:207 msgid "%1 conquers %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:573 msgid "%1 utterly vanquished!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:583 msgid "%1 at peace with %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:593 msgid "%1 at war with %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:603 msgid "Treachery by %1 on %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:612 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:215 msgid "%1 finds allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/history-report-dialog.cpp:617 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:219 msgid "unknown" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/sage-dialog.cpp:68 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:59 msgid "A Sage!" msgstr "" #. remaining columns #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:128 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/players-dialog.cpp:102 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-dialog.cpp:94 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-dialog.cpp:84 msgid "Name" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:129 msgid "Attributes" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:130 msgid "Status" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:302 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:371 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:392 msgid "In backpack" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:320 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:394 msgid "On the ground" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:414 msgid "Battle: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:431 msgid "Command: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:433 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2901 msgid "Level: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-dialog.cpp:435 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2899 msgid "Experience: %1" msgstr "" #. prompt to save the turn file! #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:813 msgid "Save your Turn file and mail it back" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:988 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:182 msgid "Choose Game to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1022 msgid "Game was not saved!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1029 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:461 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:712 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:739 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:766 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:550 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:886 msgid "Choose a Name" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1054 msgid "Error saving game!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1096 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:283 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:452 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:644 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:667 msgid "Corrupted saved game file." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1178 msgid "Change the message on this sign:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1233 msgid "Are you sure you want to disband this group?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1237 msgid "(It contains %1 hero)." msgid_plural "(It contains %1 heroes)." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1298 msgid "Are you sure you want to resign?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1409 msgid "No ruins or temples to show!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1631 msgid "Congratulations to %1 for conquering the world!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1647 msgid "The rule of %1 has permanently ended!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1653 msgid "" "No further human resistance is possible\n" "but the battle will continue!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1655 msgid "" "Press `CTRL-P' to stop the war\n" "and visit the sites of thy old battles." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1795 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:266 msgid "You have %1 city!" msgid_plural "You have %1 cities!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1800 msgid "You have %1 gold piece in your treasury!" msgid_plural "You have %1 gold pieces in your treasury!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1805 msgid "You earn %1 gold piece in income!" msgid_plural "You earn %1 gold pieces in income!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1810 msgid "You pay %1 gold piece in upkeep!" msgid_plural "You pay %1 gold pieces in upkeep!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:1897 msgid "UnGrp" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2068 msgid "%1 finds " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2072 msgid "%1 gold pieces." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2077 msgid "%1 allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2082 msgid "the %1!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2087 msgid "a map!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2113 msgid "Searching" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2143 msgid "Hero Victorious" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2145 msgid "Hero Defeated" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2152 msgid "...and is victorious!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2154 msgid "...and is slain by it!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2195 msgid "Hero brings allies!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2201 msgid "The hero brings %1 ally!" msgid_plural "The hero brings %1 allies!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2232 msgid "You graciously and benevolently accept their offer." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2260 msgid "Are you sure you want to attack %1?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2263 msgid "Other players may not like this!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2317 msgid "%1 army has been blessed!" msgid_plural "%1 armies have been blessed!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2320 msgid "We have already blessed thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2323 msgid "Seek more blessings in far temples!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2328 msgid "Do you seek a quest?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2471 msgid "%1, you have triumphed in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2472 msgid "%1, you have claimed victory in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2473 msgid "%1, you have shown no mercy in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2474 msgid "%1, you have slain the foe in the battle of %2." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2568 msgid "%1 Looted" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2575 msgid "Your armies loot %1 gold piece." msgid_plural "Your armies loot %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2602 msgid "Pillaged %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2629 msgid "The loot is worth %1 gold piece." msgid_plural "The loot is worth %1 gold pieces." msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2657 msgid "Sacked %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2665 msgid "Ability to produce %1 unit has been lost" msgid_plural "Ability to produce %1 units has been lost" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2758 msgid "Razed %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2763 msgid "The city of %1 is in ruins!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2862 msgid "" "%1\n" "Turn %2" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2897 msgid "%1 is awarded a medal!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2938 msgid "%1, your turn continues." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:2972 msgid "%1 did not complete the quest." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3039 msgid "Advisor!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3047 msgid "My Good Lord!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3049 msgid "Great and Worthy Lord!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3051 msgid "O Champion of Justice!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3053 msgid "O Mighty Leader!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3055 msgid "O Great Warlord!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3063 msgid "This battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3065 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3071 msgid "A battle here would be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3067 msgid "" "I believe this battle will surely be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3069 msgid "This battle would be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3073 msgid "I believe this battle will be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3075 msgid "This battle shall be as simple as butchering sleeping cattle!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3080 msgid "This battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3082 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3088 msgid "A battle here would be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3084 msgid "I believe this battle will surely be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3086 msgid "This battle would be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3090 msgid "I believe this battle will be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3092 msgid "This battle shall be an easy victory! We cannot lose!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3097 msgid "This battle will surely be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3099 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3105 msgid "A battle here would be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3101 msgid "I believe this battle will surely be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3103 msgid "This battle would be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3107 msgid "I believe this battle will be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3109 msgid "This battle shall be a comfortable victory" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3114 msgid "This battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3116 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3122 msgid "A battle here would be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3118 msgid "" "I believe this battle will surely be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3120 msgid "This battle would be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3124 msgid "I believe this battle will be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3126 msgid "This battle shall be a hard fought victory! But we shall win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3131 msgid "This battle will surely be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3133 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3139 msgid "A battle here would be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3135 msgid "I believe this battle will surely be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3137 msgid "This battle would be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3141 msgid "I believe this battle will be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3143 msgid "This battle shall be very evenly matched!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3148 msgid "This battle will surely be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3150 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3156 msgid "A battle here would be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3152 msgid "" "I believe this battle will surely be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3154 msgid "This battle would be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3158 msgid "I believe this battle will be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3160 msgid "This battle shall be difficult but not impossible to win!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3165 msgid "This battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3167 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3173 msgid "A battle here would be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3169 msgid "" "I believe this battle will surely be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3171 msgid "This battle would be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3175 msgid "I believe this battle will be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3177 msgid "This battle shall be a brave choice! I leave it to thee!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3182 msgid "This battle will surely be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3184 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3190 msgid "A battle here would be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3186 msgid "I believe this battle will surely be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3188 msgid "This battle would be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3192 msgid "I believe this battle will be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3194 msgid "This battle shall be a foolish decision!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3199 msgid "This battle will surely be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3201 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3207 msgid "A battle here would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3203 msgid "" "I believe this battle will surely be sheerest folly! Thou shouldst not " "attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3205 msgid "This battle would be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3209 msgid "" "I believe this battle will be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3211 msgid "This battle shall be sheerest folly! Thou shouldst not attack!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3216 msgid "This battle will surely be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3218 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3224 msgid "A battle here would be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3220 msgid "I believe this battle will surely be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3222 msgid "This battle would be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3226 msgid "I believe this battle will be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/game-window.cpp:3228 msgid "This battle shall be complete and utter suicide!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:126 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:162 msgid "Random Scenario" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:163 msgid "Play a new scenario with a random map." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:164 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:165 msgid "?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:264 msgid "Select a scenario file to add to the library" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/load-scenario-dialog.cpp:272 msgid "LordsAWar map files (*.map)" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:335 msgid "Server went away." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:351 msgid "Could not connect." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:464 msgid "" "Invalid map file.\n" "Please validate it in the scenario editor." msgstr "" #. the neutral player must come last so it has the highest id among players #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:595 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:402 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:449 msgid "Neutral" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:678 msgid "Save the scenario and mail it to the first player" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:701 msgid "Error while trying to rename the temporary file to " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:703 msgid "Error: " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/driver.cpp:706 msgid "Now send the saved-game file to %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-levels-dialog.cpp:119 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:323 msgid "%1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-rewarded-dialog.cpp:81 msgid "The sages show thee the site of %1\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/surrender-refused-dialog.cpp:48 msgid "Off with their heads! I want it ALL!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/surrender-dialog.cpp:50 msgid "Your final opponent comes on bended knee and offers surrender!" msgid_plural "%1 opponents come on bended knee and offer surrender!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/surrender-dialog.cpp:53 msgid "" "\n" "Do you accept?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/stack-info-dialog.cpp:197 msgid "Move" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/stack-info-dialog.cpp:200 msgid "Bonus" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:77 msgid "Ruins and Temples" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:135 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1064 msgid "Ruin" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:137 msgid "Stronghold" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:140 msgid "Yes" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:144 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:176 msgid "No" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:152 msgid "It is especially well-guarded." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:154 msgid "Rumour speaks of a formidable force within." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:157 msgid "Even heroes are wary of this site." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:159 #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:169 msgid "Bones litter this place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:161 msgid "It is guarded." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/ruin-report-dialog.cpp:175 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1068 msgid "Temple" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:113 msgid "Rescue Crashed Game" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:263 msgid "New Networked Game" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:298 msgid "New Play By Mail game" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/splash-window.cpp:377 msgid "Please exit the program and restart it for the changes to take effect." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:71 msgid "No Quest" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:76 msgid "Seek a quest in a temple!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:79 msgid "Quest? What Quest?" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/quest-report-dialog.cpp:82 msgid "Thou hast no quests!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:96 msgid "You produced %1 army this turn!" msgid_plural "You produced %1 armies this turn!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:194 msgid "Army Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:197 msgid "City Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:200 msgid "Gold Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:203 msgid "Production Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:206 msgid "Winning Report" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:233 msgid "You have %1 army!" msgid_plural "You have %1 armies!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:299 msgid "You have %1 gold piece!" msgid_plural "You have %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:313 msgid "first" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:313 msgid "second" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:313 msgid "third" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:313 msgid "fourth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:313 msgid "fifth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:314 msgid "sixth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:314 msgid "seventh" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:314 msgid "eighth" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:347 msgid "You are coming %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/report-dialog.cpp:387 msgid "Standard" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:56 msgid "%1 has advanced to level %2!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:60 msgid "Choose an attribute to improve:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/army-gains-level-dialog.cpp:67 msgid "Sight: %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-offer-dialog.cpp:58 msgid "Hero offer for %1" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-offer-dialog.cpp:78 msgid "A hero in %2 wants to join you for %1 gold piece!" msgid_plural "A hero in %2 wants to join you for %1 gold pieces!" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/hero-offer-dialog.cpp:82 msgid "A hero in %1 wants to join you!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:330 msgid "The Sirians" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:333 msgid "Elvallie" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:336 msgid "Storm Giants" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:339 msgid "The Selentines" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:342 msgid "Grey Dwarves" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:345 msgid "Horse Lords" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:348 msgid "Orcs of Kor" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:351 msgid "Lord Bane" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/gui/new-random-map-dialog.cpp:472 msgid "Autogenerated" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:140 msgid "southeast" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:142 msgid "east" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:144 msgid "northeast" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:146 msgid "south" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:148 msgid "north" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:150 msgid "southwest" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:152 msgid "west" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/CreateScenarioRandomize.cpp:154 msgid "northwest" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:381 msgid "Choose an Armyset to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/armyset-window.cpp:412 msgid "Error, while loading an armyset. Armyset Name: " msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-dialog.cpp:95 msgid "Strength" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-dialog.cpp:96 msgid "Max Moves" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/city-dialog.cpp:97 msgid "Upkeep" msgstr "" #. sets up the lists #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:390 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:487 msgid "Untitled" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:390 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:487 msgid "No description" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:662 msgid "Choose Map to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:688 msgid "Could not load map %1." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:706 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:787 msgid "Map was not saved!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:733 #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:760 msgid "Map was not exported!" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:856 msgid "Auto" msgstr "" #. note to translators: this is a coordinate pair (x, y) #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1038 msgid "(%1, %2)" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1303 msgid "No errors." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1306 msgid "" "\n" "There is %1 more error" msgid_plural "" "\n" "There are %1 more errors" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/main-window.cpp:1308 msgid "" "\n" "There is %1 warning" msgid_plural "" "\n" "There are %1 warnings" msgstr[0] "" msgstr[1] "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/ruin-dialog.cpp:219 msgid "No keeper" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/ruin-dialog.cpp:336 msgid "No reward" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/select-army-dialog.cpp:169 msgid "No army" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/reward-dialog.cpp:330 msgid "No item" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/reward-dialog.cpp:376 msgid "No ally" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/reward-dialog.cpp:430 msgid "No Ruin" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:471 msgid "Choose a Tileset to Load" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/editor/tileset-window.cpp:502 msgid "Error, while loading an tileset. Tileset Name: " msgstr "" #. note to translators: abbreviation of Moves #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-dialog.cpp:88 msgid "Mov" msgstr "" #. note to translators: abbreviation of Hitpoints #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-dialog.cpp:90 msgid "HP" msgstr "" #. note to translators: abbreviation of Upkeep #: ../../lordsawar/lordsawar/trunk/po/../src/editor/stack-dialog.cpp:92 msgid "Upk" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/xmlhelper.cpp:360 msgid "Saving game without obfuscation.\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/Itemlist.cpp:56 msgid "Could not parse items description file. Exiting!\n" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:73 msgid "non-numerical value for cache size" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:86 msgid "non-numerical value for seed value" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:116 msgid "version" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:117 msgid "Options:" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:118 msgid "Shows this help screen" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:119 msgid "Set the cache size for imagery to SIZE bytes" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:120 msgid "Start with a test-scenario" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:121 msgid "Seed the random number generator with NUMBER" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:122 msgid "Non-interactive stress test" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:123 msgid "Non-interactive network stress test" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:124 msgid "Record gameplay to FILE" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:126 msgid "FILE can be a saved game file (.sav), or a map (.map) file." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:128 msgid "Report bugs to" msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:138 msgid "Error: Cannot specify -t and have a file specified." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:144 msgid "Error: Cannot specify -s and have a file specified." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:150 msgid "Error: Cannot specify -s and -t simultaneously." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/main.cpp:156 msgid "Error: Must specify a file to load when specifying --turn." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:93 msgid "The priests thank you for sacking this evil place." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:99 msgid "The sacking of \"%1\" could not be accomplished." msgstr "" #: ../../lordsawar/lordsawar/trunk/po/../src/QCitySack.cpp:116 msgid "You must take over and sack the city of \"%1\"." msgstr "" #: ../dat/army/default/default.xml.in.h:1 #: ../dat/army/bigdefault/bigdefault.xml.in.h:1 msgid "Archers" msgstr "" #: ../dat/army/default/default.xml.in.h:2 #: ../dat/army/bigdefault/bigdefault.xml.in.h:2 msgid "Archons" msgstr "" #: ../dat/army/default/default.xml.in.h:3 #: ../dat/army/bigdefault/bigdefault.xml.in.h:3 msgid "Catapults" msgstr "" #: ../dat/army/default/default.xml.in.h:5 #: ../dat/army/bigdefault/bigdefault.xml.in.h:5 msgid "Demons" msgstr "" #: ../dat/army/default/default.xml.in.h:6 #: ../dat/army/bigdefault/bigdefault.xml.in.h:6 msgid "Devils" msgstr "" #: ../dat/army/default/default.xml.in.h:7 #: ../dat/army/bigdefault/bigdefault.xml.in.h:7 msgid "Dragons" msgstr "" #: ../dat/army/default/default.xml.in.h:8 #: ../dat/army/bigdefault/bigdefault.xml.in.h:8 msgid "Dwarves" msgstr "" #: ../dat/army/default/default.xml.in.h:9 #: ../dat/army/bigdefault/bigdefault.xml.in.h:9 msgid "Elementals" msgstr "" #: ../dat/army/default/default.xml.in.h:10 #: ../dat/army/bigdefault/bigdefault.xml.in.h:10 msgid "Elephants" msgstr "" #: ../dat/army/default/default.xml.in.h:11 #: ../dat/army/bigdefault/bigdefault.xml.in.h:11 msgid "Ghosts" msgstr "" #: ../dat/army/default/default.xml.in.h:12 #: ../dat/army/bigdefault/bigdefault.xml.in.h:12 msgid "Giant Bats" msgstr "" #: ../dat/army/default/default.xml.in.h:13 #: ../dat/army/bigdefault/bigdefault.xml.in.h:13 msgid "Giant Worms" msgstr "" #: ../dat/army/default/default.xml.in.h:14 #: ../dat/army/bigdefault/bigdefault.xml.in.h:14 msgid "Giants" msgstr "" #: ../dat/army/default/default.xml.in.h:15 #: ../dat/army/bigdefault/bigdefault.xml.in.h:15 msgid "Griffins" msgstr "" #: ../dat/army/default/default.xml.in.h:16 #: ../dat/army/bigdefault/bigdefault.xml.in.h:16 msgid "Heavy Cav." msgstr "" #: ../dat/army/default/default.xml.in.h:17 #: ../dat/army/bigdefault/bigdefault.xml.in.h:17 msgid "Heavy Inf." msgstr "" #: ../dat/army/default/default.xml.in.h:18 #: ../dat/army/bigdefault/bigdefault.xml.in.h:18 msgid "Light Cav." msgstr "" #: ../dat/army/default/default.xml.in.h:19 #: ../dat/army/bigdefault/bigdefault.xml.in.h:19 msgid "Light Inf." msgstr "" #: ../dat/army/default/default.xml.in.h:20 #: ../dat/army/bigdefault/bigdefault.xml.in.h:20 msgid "Minotaurs" msgstr "" #: ../dat/army/default/default.xml.in.h:21 #: ../dat/army/bigdefault/bigdefault.xml.in.h:21 msgid "Orcish Mob" msgstr "" #: ../dat/army/default/default.xml.in.h:22 #: ../dat/army/bigdefault/bigdefault.xml.in.h:22 msgid "Pegasi" msgstr "" #: ../dat/army/default/default.xml.in.h:23 #: ../dat/army/bigdefault/bigdefault.xml.in.h:23 msgid "Pikemen" msgstr "" #: ../dat/army/default/default.xml.in.h:24 #: ../dat/army/bigdefault/bigdefault.xml.in.h:24 msgid "Scouts" msgstr "" #: ../dat/army/default/default.xml.in.h:25 #: ../dat/army/bigdefault/bigdefault.xml.in.h:25 msgid "Spiders" msgstr "" #: ../dat/army/default/default.xml.in.h:26 #: ../dat/army/bigdefault/bigdefault.xml.in.h:26 msgid "Unicorns" msgstr "" #: ../dat/army/default/default.xml.in.h:27 #: ../dat/army/bigdefault/bigdefault.xml.in.h:27 msgid "Wizards" msgstr "" #: ../dat/army/default/default.xml.in.h:28 #: ../dat/army/bigdefault/bigdefault.xml.in.h:28 msgid "Wolfriders" msgstr "" #: ../dat/army/default/default.xml.in.h:29 #: ../dat/army/bigdefault/bigdefault.xml.in.h:29 msgid "hero" msgstr "" #: ../dat/citysets/default/default.xml.in.h:2 msgid "The default cityset of LordsAWar" msgstr "" #: ../dat/citysets/bigdefault/bigdefault.xml.in.h:2 msgid "The doublesized default cityset of LordsAWar" msgstr "" #: ../dat/citysets/dol/dol.xml.in.h:1 ../dat/citysets/bigdol/bigdol.xml.in.h:2 #: ../dat/shield/dol/dol.xml.in.h:1 msgid "Dol" msgstr "" #: ../dat/citysets/dol/dol.xml.in.h:2 msgid "The cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/citysets/bigdol/bigdol.xml.in.h:1 msgid "A doublesized cityset that goes with the Dol scenario of LordsAWar" msgstr "" #: ../dat/tilesets/default/default.xml.in.h:1 msgid "A tileset based on Wesnoth tileset" msgstr "" #: ../dat/tilesets/bigdefault/bigdefault.xml.in.h:7 msgid "The doublesized tileset based on Wesnoth tileset" msgstr "" #: ../dat/tilesets/stark/stark.xml.in.h:1 msgid "A stark and simple tileset" msgstr "" #: ../dat/tilesets/stark/stark.xml.in.h:6 #: ../dat/tilesets/bigstark/bigstark.xml.in.h:5 msgid "Stark" msgstr "" #: ../dat/tilesets/bigstark/bigstark.xml.in.h:7 msgid "The doublesized stark tileset" msgstr "" #: ../dat/various/items/items.xml.in.h:1 msgid "Armour of Gods" msgstr "" #: ../dat/various/items/items.xml.in.h:2 msgid "Beserker Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:3 msgid "Boots of Speed" msgstr "" #: ../dat/various/items/items.xml.in.h:4 msgid "Bow of Eldros" msgstr "" #: ../dat/various/items/items.xml.in.h:5 msgid "Chimes of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:6 msgid "Crimson Banner" msgstr "" #: ../dat/various/items/items.xml.in.h:7 msgid "Crown of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:8 msgid "Cup of Haste" msgstr "" #: ../dat/various/items/items.xml.in.h:9 msgid "Darksword" msgstr "" #: ../dat/various/items/items.xml.in.h:10 msgid "Eldros's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:11 msgid "Everful Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:12 msgid "Firesword" msgstr "" #: ../dat/various/items/items.xml.in.h:13 msgid "Horn of Ages" msgstr "" #: ../dat/various/items/items.xml.in.h:14 msgid "Horn of Plenty" msgstr "" #: ../dat/various/items/items.xml.in.h:15 msgid "Horn of Siege" msgstr "" #: ../dat/various/items/items.xml.in.h:16 msgid "Icesword" msgstr "" #: ../dat/various/items/items.xml.in.h:17 msgid "Lightsword" msgstr "" #: ../dat/various/items/items.xml.in.h:18 msgid "Lock of Safety" msgstr "" #: ../dat/various/items/items.xml.in.h:19 msgid "Magic Carpet" msgstr "" #: ../dat/various/items/items.xml.in.h:20 msgid "Okradon's Pouch" msgstr "" #: ../dat/various/items/items.xml.in.h:21 msgid "Orb of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:22 msgid "Phantom Steed" msgstr "" #: ../dat/various/items/items.xml.in.h:23 msgid "Ring of Power" msgstr "" #: ../dat/various/items/items.xml.in.h:24 msgid "Ring of Travel" msgstr "" #: ../dat/various/items/items.xml.in.h:25 msgid "Sceptre of Loriel" msgstr "" #: ../dat/various/items/items.xml.in.h:26 msgid "Shield of Courage" msgstr "" #: ../dat/various/items/items.xml.in.h:27 msgid "Silver Purse" msgstr "" #: ../dat/various/items/items.xml.in.h:28 msgid "Spear of Ank" msgstr "" #: ../dat/various/items/items.xml.in.h:29 msgid "Staff of Might" msgstr "" #: ../dat/various/items/items.xml.in.h:30 msgid "Staff of Movement" msgstr "" #: ../dat/various/items/items.xml.in.h:31 msgid "Staff of Ruling" msgstr "" #: ../dat/various/items/items.xml.in.h:32 msgid "Sword of Death" msgstr "" #: ../dat/various/items/items.xml.in.h:33 msgid "Tome of War" msgstr "" #: ../dat/various/items/items.xml.in.h:34 msgid "Troll Helm" msgstr "" #: ../dat/various/items/items.xml.in.h:35 msgid "Wand of Flight" msgstr "" #: ../dat/various/items/items.xml.in.h:36 msgid "Wings of Flying" msgstr "" #: ../dat/various/items/items.xml.in.h:37 msgid "Wings of the Eagle" msgstr "" #: ../dat/various/items/items.xml.in.h:38 msgid "Witch's Broom" msgstr "" #: ../dat/shield/plain/plain.xml.in.h:1 msgid "Plain" msgstr "" #: ../dat/citynames.xml.in.h:1 msgid "Ankh-Morpok" msgstr "" #: ../dat/citynames.xml.in.h:2 msgid "Anominam" msgstr "" #: ../dat/citynames.xml.in.h:3 msgid "Atwood" msgstr "" #: ../dat/citynames.xml.in.h:4 msgid "Banshire" msgstr "" #: ../dat/citynames.xml.in.h:5 msgid "Behistun" msgstr "" #: ../dat/citynames.xml.in.h:6 msgid "Boghazkoi" msgstr "" #: ../dat/citynames.xml.in.h:7 msgid "Brunnaburgh" msgstr "" #: ../dat/citynames.xml.in.h:8 msgid "Capewell" msgstr "" #: ../dat/citynames.xml.in.h:9 msgid "Casterbridge" msgstr "" #: ../dat/citynames.xml.in.h:10 msgid "Chagamire" msgstr "" #: ../dat/citynames.xml.in.h:11 msgid "Cloudrock" msgstr "" #: ../dat/citynames.xml.in.h:12 msgid "Coldpeak" msgstr "" #: ../dat/citynames.xml.in.h:13 msgid "Darcor" msgstr "" #: ../dat/citynames.xml.in.h:14 msgid "Dern" msgstr "" #: ../dat/citynames.xml.in.h:15 msgid "Devilian" msgstr "" #: ../dat/citynames.xml.in.h:16 msgid "Esgaroth" msgstr "" #: ../dat/citynames.xml.in.h:17 msgid "Farburg" msgstr "" #: ../dat/citynames.xml.in.h:18 msgid "Fogwell" msgstr "" #: ../dat/citynames.xml.in.h:19 msgid "Forthmark" msgstr "" #: ../dat/citynames.xml.in.h:20 msgid "Goldvale" msgstr "" #: ../dat/citynames.xml.in.h:21 msgid "Gormenghast" msgstr "" #: ../dat/citynames.xml.in.h:22 msgid "Greddle" msgstr "" #: ../dat/citynames.xml.in.h:23 msgid "Greystone" msgstr "" #: ../dat/citynames.xml.in.h:24 msgid "Heavensgate" msgstr "" #: ../dat/citynames.xml.in.h:25 msgid "Hellgate" msgstr "" #: ../dat/citynames.xml.in.h:26 msgid "Highwater" msgstr "" #: ../dat/citynames.xml.in.h:27 msgid "Hopwith" msgstr "" #: ../dat/citynames.xml.in.h:28 msgid "Howlfen" msgstr "" #: ../dat/citynames.xml.in.h:29 msgid "Hurldt" msgstr "" #: ../dat/citynames.xml.in.h:30 msgid "Iol" msgstr "" #: ../dat/citynames.xml.in.h:31 msgid "Ironfist" msgstr "" #: ../dat/citynames.xml.in.h:32 msgid "Isengard" msgstr "" #: ../dat/citynames.xml.in.h:33 msgid "Jasp" msgstr "" #: ../dat/citynames.xml.in.h:34 msgid "Jenryll" msgstr "" #: ../dat/citynames.xml.in.h:35 msgid "Kadesh" msgstr "" #: ../dat/citynames.xml.in.h:36 msgid "Karhain" msgstr "" #: ../dat/citynames.xml.in.h:37 msgid "Kenquint" msgstr "" #: ../dat/citynames.xml.in.h:38 msgid "Kurigalzu" msgstr "" #: ../dat/citynames.xml.in.h:39 msgid "Lan" msgstr "" #: ../dat/citynames.xml.in.h:40 msgid "Lankhmar" msgstr "" #: ../dat/citynames.xml.in.h:41 msgid "Lobatse" msgstr "" #: ../dat/citynames.xml.in.h:42 msgid "Lond Daer" msgstr "" #: ../dat/citynames.xml.in.h:43 msgid "Lyrean" msgstr "" #: ../dat/citynames.xml.in.h:44 msgid "Meadford" msgstr "" #: ../dat/citynames.xml.in.h:45 msgid "Meirstead" msgstr "" #: ../dat/citynames.xml.in.h:46 msgid "Menzoberranzan" msgstr "" #: ../dat/citynames.xml.in.h:47 msgid "Meormon" msgstr "" #: ../dat/citynames.xml.in.h:48 msgid "Millrock" msgstr "" #: ../dat/citynames.xml.in.h:49 msgid "Minas Morgul" msgstr "" #: ../dat/citynames.xml.in.h:50 msgid "Minas Tirith" msgstr "" #: ../dat/citynames.xml.in.h:51 msgid "Mithlond" msgstr "" #: ../dat/citynames.xml.in.h:52 msgid "Montserrat" msgstr "" #: ../dat/citynames.xml.in.h:53 msgid "Moonshine" msgstr "" #: ../dat/citynames.xml.in.h:54 msgid "Nicaea" msgstr "" #: ../dat/citynames.xml.in.h:55 msgid "Nineveh" msgstr "" #: ../dat/citynames.xml.in.h:56 msgid "Olduvai" msgstr "" #: ../dat/citynames.xml.in.h:57 msgid "Pelerine" msgstr "" #: ../dat/citynames.xml.in.h:58 msgid "Persepolis" msgstr "" #: ../dat/citynames.xml.in.h:59 msgid "Pewrash" msgstr "" #: ../dat/citynames.xml.in.h:60 msgid "Poolstone" msgstr "" #: ../dat/citynames.xml.in.h:61 msgid "Prig" msgstr "" #: ../dat/citynames.xml.in.h:62 msgid "Pyronn" msgstr "" #: ../dat/citynames.xml.in.h:63 msgid "Quordia" msgstr "" #: ../dat/citynames.xml.in.h:64 msgid "Rowahon" msgstr "" #: ../dat/citynames.xml.in.h:65 msgid "Scarpdale" msgstr "" #: ../dat/citynames.xml.in.h:66 msgid "Shadowfell" msgstr "" #: ../dat/citynames.xml.in.h:67 msgid "Shadwill" msgstr "" #: ../dat/citynames.xml.in.h:68 msgid "Shady Hill" msgstr "" #: ../dat/citynames.xml.in.h:69 msgid "Shantytown" msgstr "" #: ../dat/citynames.xml.in.h:70 msgid "Spirit Cave" msgstr "" #: ../dat/citynames.xml.in.h:71 msgid "Stonegate" msgstr "" #: ../dat/citynames.xml.in.h:72 msgid "Sunstone" msgstr "" #: ../dat/citynames.xml.in.h:73 msgid "Tarfrey" msgstr "" #: ../dat/citynames.xml.in.h:74 msgid "Targastin" msgstr "" #: ../dat/citynames.xml.in.h:75 msgid "Tebizond" msgstr "" #: ../dat/citynames.xml.in.h:76 msgid "Therryd" msgstr "" #: ../dat/citynames.xml.in.h:77 msgid "Thornsdale" msgstr "" #: ../dat/citynames.xml.in.h:78 msgid "Tiburn" msgstr "" #: ../dat/citynames.xml.in.h:79 msgid "Timons" msgstr "" #: ../dat/citynames.xml.in.h:80 msgid "Tularean" msgstr "" #: ../dat/citynames.xml.in.h:81 msgid "Tyrill" msgstr "" #: ../dat/citynames.xml.in.h:82 msgid "Udo" msgstr "" #: ../dat/citynames.xml.in.h:83 msgid "Urko" msgstr "" #: ../dat/citynames.xml.in.h:84 msgid "Warportal" msgstr "" #: ../dat/citynames.xml.in.h:85 msgid "Watchtower" msgstr "" #: ../dat/citynames.xml.in.h:86 msgid "Wending" msgstr "" #: ../dat/citynames.xml.in.h:87 msgid "West End" msgstr "" #: ../dat/citynames.xml.in.h:88 msgid "Whipsend" msgstr "" #: ../dat/citynames.xml.in.h:89 msgid "Yearway" msgstr "" #: ../dat/citynames.xml.in.h:90 msgid "Yggdrasil" msgstr "" #: ../dat/templenames.xml.in.h:1 msgid "Altar of Fate" msgstr "" #: ../dat/templenames.xml.in.h:2 msgid "Altar of Offler" msgstr "" #: ../dat/templenames.xml.in.h:3 msgid "Brotherhood of Order" msgstr "" #: ../dat/templenames.xml.in.h:4 msgid "Cathedral" msgstr "" #: ../dat/templenames.xml.in.h:5 msgid "Druid's Home" msgstr "" #: ../dat/templenames.xml.in.h:6 msgid "Garden of Frost" msgstr "" #: ../dat/templenames.xml.in.h:7 msgid "Garden of Peace" msgstr "" #: ../dat/templenames.xml.in.h:8 msgid "High Priest's seat" msgstr "" #: ../dat/templenames.xml.in.h:9 msgid "Holy Ghost's Archive" msgstr "" #: ../dat/templenames.xml.in.h:10 msgid "Holy Place" msgstr "" #: ../dat/templenames.xml.in.h:11 msgid "Holy Wood" msgstr "" #: ../dat/templenames.xml.in.h:12 msgid "House of Small Gods" msgstr "" #: ../dat/templenames.xml.in.h:13 msgid "Ice temple" msgstr "" #: ../dat/templenames.xml.in.h:14 msgid "Monastery of Io" msgstr "" #: ../dat/templenames.xml.in.h:15 msgid "Offler's Temple" msgstr "" #: ../dat/templenames.xml.in.h:16 msgid "Order of Fire" msgstr "" #: ../dat/templenames.xml.in.h:17 msgid "Order of Spirit" msgstr "" #: ../dat/templenames.xml.in.h:18 msgid "Peasant's church" msgstr "" #: ../dat/templenames.xml.in.h:19 msgid "Sanctuary of the Fallen" msgstr "" #: ../dat/templenames.xml.in.h:20 msgid "Shrine of Power" msgstr "" #: ../dat/templenames.xml.in.h:21 msgid "Shrine of the Crusader" msgstr "" #: ../dat/templenames.xml.in.h:22 msgid "Shrine of the Mists" msgstr "" #: ../dat/templenames.xml.in.h:23 msgid "Shrine of the Paladin" msgstr "" #: ../dat/templenames.xml.in.h:24 msgid "Silent Monastery" msgstr "" #: ../dat/templenames.xml.in.h:25 msgid "Small temple" msgstr "" #: ../dat/templenames.xml.in.h:26 msgid "Temple of Flame" msgstr "" #: ../dat/templenames.xml.in.h:27 msgid "Tomb of Kings" msgstr "" #: ../dat/templenames.xml.in.h:28 msgid "Tomb of Warriors" msgstr "" #: ../dat/templenames.xml.in.h:29 msgid "Tower of Prayers" msgstr "" #: ../dat/templenames.xml.in.h:30 msgid "Warrior's Sanctuary" msgstr "" #: ../dat/signposts.xml.in.h:1 msgid "Beware!" msgstr "" #: ../dat/signposts.xml.in.h:2 msgid "Danger!" msgstr "" #: ../dat/signposts.xml.in.h:3 msgid "Here lies a foolish warrior." msgstr "" #: ../dat/signposts.xml.in.h:4 msgid "Keep out!" msgstr "" #: ../dat/signposts.xml.in.h:5 msgid "Kilroy was here." msgstr "" #: ../dat/signposts.xml.in.h:6 msgid "Turn back or die!" msgstr "" #: ../dat/signposts.xml.in.h:7 msgid "Visitors Welcome" msgstr "" #: ../dat/ruinnames.xml.in.h:1 msgid "Abandoned Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:2 msgid "Abandoned Town" msgstr "" #: ../dat/ruinnames.xml.in.h:3 msgid "Abandoned Village" msgstr "" #: ../dat/ruinnames.xml.in.h:4 msgid "Ancient Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:5 msgid "Barren Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:6 msgid "Black Tomb" msgstr "" #: ../dat/ruinnames.xml.in.h:7 msgid "Bone-filled Pit" msgstr "" #: ../dat/ruinnames.xml.in.h:8 msgid "Creepy Crypt" msgstr "" #: ../dat/ruinnames.xml.in.h:9 msgid "Creepy Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:10 msgid "Dark Cellars" msgstr "" #: ../dat/ruinnames.xml.in.h:11 msgid "Dark Dungeon" msgstr "" #: ../dat/ruinnames.xml.in.h:12 msgid "Dark Hole" msgstr "" #: ../dat/ruinnames.xml.in.h:13 msgid "Dark Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:14 msgid "Dark Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:15 msgid "Deserted Monastery" msgstr "" #: ../dat/ruinnames.xml.in.h:16 msgid "Dusty Caves" msgstr "" #: ../dat/ruinnames.xml.in.h:17 msgid "Fallen Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:18 msgid "Forbidden Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:19 msgid "Ghost Town" msgstr "" #: ../dat/ruinnames.xml.in.h:20 msgid "Goblin Hideout" msgstr "" #: ../dat/ruinnames.xml.in.h:21 msgid "Misty Maze" msgstr "" #: ../dat/ruinnames.xml.in.h:22 msgid "Misty Ruins" msgstr "" #: ../dat/ruinnames.xml.in.h:23 msgid "Old Dragon's Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:24 msgid "Orcish Hut" msgstr "" #: ../dat/ruinnames.xml.in.h:25 msgid "Rampaged Village" msgstr "" #: ../dat/ruinnames.xml.in.h:26 msgid "Rat-filled Catacombs" msgstr "" #: ../dat/ruinnames.xml.in.h:27 msgid "Ruined Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:28 msgid "Ruined City" msgstr "" #: ../dat/ruinnames.xml.in.h:29 msgid "Ruined Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:30 msgid "Savaged Castle" msgstr "" #: ../dat/ruinnames.xml.in.h:31 msgid "Silent Farm" msgstr "" #: ../dat/ruinnames.xml.in.h:32 msgid "Silent Lair" msgstr "" #: ../dat/ruinnames.xml.in.h:33 msgid "Stormy Tower" msgstr "" #: ../dat/ruinnames.xml.in.h:34 msgid "Unholy Temple" msgstr "" #: ../dat/ruinnames.xml.in.h:35 msgid "Weird Ruins" msgstr "" #: ../dat/heronames.xml.in.h:1 msgid "Aladin" msgstr "" #: ../dat/heronames.xml.in.h:2 msgid "Alagon" msgstr "" #: ../dat/heronames.xml.in.h:3 msgid "Alcanadan" msgstr "" #: ../dat/heronames.xml.in.h:4 msgid "Alcanan" msgstr "" #: ../dat/heronames.xml.in.h:5 msgid "Alcanen" msgstr "" #: ../dat/heronames.xml.in.h:6 msgid "Alcargrim" msgstr "" #: ../dat/heronames.xml.in.h:7 msgid "Aldoran" msgstr "" #: ../dat/heronames.xml.in.h:8 msgid "Algaragon" msgstr "" #: ../dat/heronames.xml.in.h:9 msgid "Alloragon" msgstr "" #: ../dat/heronames.xml.in.h:10 msgid "Almarain" msgstr "" #: ../dat/heronames.xml.in.h:11 msgid "Alsharain" msgstr "" #: ../dat/heronames.xml.in.h:12 msgid "Andaradan" msgstr "" #: ../dat/heronames.xml.in.h:13 msgid "Andoron" msgstr "" #: ../dat/heronames.xml.in.h:14 msgid "Anmaron" msgstr "" #: ../dat/heronames.xml.in.h:15 msgid "Bandane" msgstr "" #: ../dat/heronames.xml.in.h:16 msgid "Belcarain" msgstr "" #: ../dat/heronames.xml.in.h:17 msgid "Beldarian" msgstr "" #: ../dat/heronames.xml.in.h:18 msgid "Belloren" msgstr "" #: ../dat/heronames.xml.in.h:19 msgid "Belshargrim" msgstr "" #: ../dat/heronames.xml.in.h:20 msgid "Belsharien" msgstr "" #: ../dat/heronames.xml.in.h:21 msgid "Caethlin" msgstr "" #: ../dat/heronames.xml.in.h:22 msgid "Cohen" msgstr "" #: ../dat/heronames.xml.in.h:23 msgid "Cormyr" msgstr "" #: ../dat/heronames.xml.in.h:24 msgid "Damonir" msgstr "" #: ../dat/heronames.xml.in.h:25 msgid "Dundorflas" msgstr "" #: ../dat/heronames.xml.in.h:26 msgid "Eldanas" msgstr "" #: ../dat/heronames.xml.in.h:27 msgid "Eldaragon" msgstr "" #: ../dat/heronames.xml.in.h:28 msgid "Ellorgrist" msgstr "" #: ../dat/heronames.xml.in.h:29 msgid "Elsharadan" msgstr "" #: ../dat/heronames.xml.in.h:30 msgid "Emoras" msgstr "" #: ../dat/heronames.xml.in.h:31 msgid "Emorgrist" msgstr "" #: ../dat/heronames.xml.in.h:32 msgid "Encalgrim" msgstr "" #: ../dat/heronames.xml.in.h:33 msgid "Encanadan" msgstr "" #: ../dat/heronames.xml.in.h:34 msgid "Enduradan" msgstr "" #: ../dat/heronames.xml.in.h:35 msgid "Endurien" msgstr "" #: ../dat/heronames.xml.in.h:36 msgid "Enmorath" msgstr "" #: ../dat/heronames.xml.in.h:37 msgid "Fanturian" msgstr "" #: ../dat/heronames.xml.in.h:38 msgid "Forgrym" msgstr "" #: ../dat/heronames.xml.in.h:39 msgid "Galbollan" msgstr "" #: ../dat/heronames.xml.in.h:40 msgid "Ganthag" msgstr "" #: ../dat/heronames.xml.in.h:41 msgid "Gilmorthas" msgstr "" #: ../dat/heronames.xml.in.h:42 msgid "Glathros" msgstr "" #: ../dat/heronames.xml.in.h:43 msgid "Grimbald" msgstr "" #: ../dat/heronames.xml.in.h:44 msgid "Gryzyl" msgstr "" #: ../dat/heronames.xml.in.h:45 msgid "Hathmort" msgstr "" #: ../dat/heronames.xml.in.h:46 msgid "Hunor" msgstr "" #: ../dat/heronames.xml.in.h:47 msgid "Ilgarion" msgstr "" #: ../dat/heronames.xml.in.h:48 msgid "Illorath" msgstr "" #: ../dat/heronames.xml.in.h:49 msgid "Ilmorgrist" msgstr "" #: ../dat/heronames.xml.in.h:50 msgid "Ilmorian" msgstr "" #: ../dat/heronames.xml.in.h:51 msgid "Induradan" msgstr "" #: ../dat/heronames.xml.in.h:52 msgid "Indurgrist" msgstr "" #: ../dat/heronames.xml.in.h:53 msgid "Ingaron" msgstr "" #: ../dat/heronames.xml.in.h:54 msgid "Ingorian" msgstr "" #: ../dat/heronames.xml.in.h:55 msgid "Inloran" msgstr "" #: ../dat/heronames.xml.in.h:56 msgid "Inmargrim" msgstr "" #: ../dat/heronames.xml.in.h:57 msgid "Insharien" msgstr "" #: ../dat/heronames.xml.in.h:58 msgid "Jomatta" msgstr "" #: ../dat/heronames.xml.in.h:59 msgid "Justarian" msgstr "" #: ../dat/heronames.xml.in.h:60 msgid "Kelmore" msgstr "" #: ../dat/heronames.xml.in.h:61 msgid "Kyrian" msgstr "" #: ../dat/heronames.xml.in.h:62 msgid "Lasfallas" msgstr "" #: ../dat/heronames.xml.in.h:63 msgid "Lurian" msgstr "" #: ../dat/heronames.xml.in.h:64 msgid "Lutomere" msgstr "" #: ../dat/heronames.xml.in.h:65 msgid "Maedhring" msgstr "" #: ../dat/heronames.xml.in.h:66 msgid "Mandraes" msgstr "" #: ../dat/heronames.xml.in.h:67 msgid "Morthorg" msgstr "" #: ../dat/heronames.xml.in.h:68 msgid "Nethlia" msgstr "" #: ../dat/heronames.xml.in.h:69 msgid "Nyvar" msgstr "" #: ../dat/heronames.xml.in.h:70 msgid "Odger" msgstr "" #: ../dat/heronames.xml.in.h:71 msgid "Omelan" msgstr "" #: ../dat/heronames.xml.in.h:72 msgid "Ondorien" msgstr "" #: ../dat/heronames.xml.in.h:73 msgid "Ongoladan" msgstr "" #: ../dat/heronames.xml.in.h:74 msgid "Orogond" msgstr "" #: ../dat/heronames.xml.in.h:75 msgid "Paylas" msgstr "" #: ../dat/heronames.xml.in.h:76 msgid "Phaeros" msgstr "" #: ../dat/heronames.xml.in.h:77 msgid "Quelya" msgstr "" #: ../dat/heronames.xml.in.h:78 msgid "Qyssia" msgstr "" #: ../dat/heronames.xml.in.h:79 msgid "Rimbanan" msgstr "" #: ../dat/heronames.xml.in.h:80 msgid "Romodan" msgstr "" #: ../dat/heronames.xml.in.h:81 msgid "Sharban" msgstr "" #: ../dat/heronames.xml.in.h:82 msgid "Sigward" msgstr "" #: ../dat/heronames.xml.in.h:83 msgid "Simisola" msgstr "" #: ../dat/heronames.xml.in.h:84 msgid "Staelram" msgstr "" #: ../dat/heronames.xml.in.h:85 msgid "Thastophere" msgstr "" #: ../dat/heronames.xml.in.h:86 msgid "Thordolf" msgstr "" #: ../dat/heronames.xml.in.h:87 msgid "Thorgolf" msgstr "" #: ../dat/heronames.xml.in.h:88 msgid "Thorgorain" msgstr "" #: ../dat/heronames.xml.in.h:89 msgid "Tumerain" msgstr "" #: ../dat/heronames.xml.in.h:90 msgid "Ulthmord" msgstr "" #: ../dat/heronames.xml.in.h:91 msgid "Ur-gallant" msgstr "" #: ../dat/heronames.xml.in.h:92 msgid "Vangarian" msgstr "" #: ../dat/heronames.xml.in.h:93 msgid "Vindomell" msgstr "" #: ../dat/heronames.xml.in.h:94 msgid "Waldorath" msgstr "" #: ../dat/heronames.xml.in.h:95 msgid "Wastain" msgstr "" #: ../dat/heronames.xml.in.h:96 msgid "Xaphocles" msgstr "" #: ../dat/heronames.xml.in.h:97 msgid "Xermian" msgstr "" #: ../dat/heronames.xml.in.h:98 msgid "Yamesh" msgstr "" #: ../dat/heronames.xml.in.h:99 msgid "Yorsha" msgstr "" #: ../dat/heronames.xml.in.h:100 msgid "Zorabadan" msgstr "" #: ../dat/heronames.xml.in.h:101 msgid "Zygashian" msgstr ""