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MGL_putBitmapMask

Draw a lightweight bitmap mask in the specified color.

Declaration

void MGLAPI MGL_putBitmapMask(
    MGLDC *dc,
    int x,
    int y,
    const bitmap_t *mask,
    color_t color,
    int op)

Prototype In

mgraph.h

Parameters

dc

Device context to display bitmap on

x

x coordinate to draw bitmap at

y

y coordinate to draw bitmap at

mask

Monochrome bitmap mask to display

color

Color to draw in

op

Write mode to use when drawing bitmap

 

Description

Draws a lightweight monochrome bitmap at the specified location. This is just a simply utility function that draws the monochrome bitmap in a specified color and write mode as fast as possible.

See Also

MGL_loadBitmap, MGL_putBitmap, MGL_putBitmapSection, MGL_putBitmapSrcTrans, MGL_putBitmapSrcTransSection, MGL_putBitmapDstTrans, MGL_putBitmapDstTransSection, MGL_putBitmapMask, MGL_putBitmapPatt, MGL_putBitmapPattSection, MGL_putBitmapFx, MGL_putBitmapFxSection, MGL_stretchBitmap, MGL_stretchBitmapSection, MGL_stretchBitmapFx, MGL_stretchBitmapFxSection, MGL_putIcon

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