MGL_loadPCXIntoDCExt
Load a lightweight PCX file from disk using an open file.
Declaration
ibool MGLAPI MGL_loadPCXIntoDCExt(
MGLDC *dc,
FILE *f,
ulong dwOffset,
ulong dwSize,
int dstLeft,
int dstTop,
ibool loadPalette)
Prototype In
mgraph.h
Parameters
dc |
Device context to load bitmap into |
f |
Open binary file to read bitmap from |
dwOffset |
Offset to start of PCX file within open file |
dwSize |
Size of PCX file in bytes |
dstLeft |
Left coordinate to load PCX at |
dstTop |
Top coordinate to load PCX at |
loadPalette |
True if the palette should also be loaded |
Return Value
Pointer to the loaded PCX file, NULL on error.
Description
This function is the same as MGL_loadPCXIntoDC, however it loads the file from a previously open file. This allows you to create your own large files with multiple files embedded in them.
See Also
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