TStolliOpenGL

propertys

Angle:GLFloat Specifies the field of view angle, in degrees, in the y direction.
DistFar:GLFloat Specifies the distance from the viewer to the far clipping plane (always positive).
DistNear:GLFloat Specifies the distance from the viewer to the near clipping plane (always positive).
Perspective:GLFloat If it is true you will see a perspective projection, else a parallel projection.

methodes

Procedure Init; This procedure initialize the panel for OpenGL.

events

OnOpenGLDraw:TNotifyEvent This event occur, if the component has to render a new picture.
OnOpenGLInit:TNotifyEvent This event occur, if the component had initialize the connection to OpenGL.

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for Delphi 4