#include "osl/eval/ppair/piecePairPieceEval.h"#include "osl/eval/ppair/piecePairRawEval.h"#include "osl/eval/endgame/attackDefense.h"#include "osl/eval/endgame/attackKing.h"#include "osl/eval/endgame/defenseKing.h"#include "osl/eval/endgame/kingPieceValues.h"#include "osl/eval/progressEval.h"#include "osl/container/pieceValues.h"#include "osl/record/csaRecord.h"#include "osl/state/numEffectState.h"#include "osl/oslConfig.h"#include <stdexcept>#include <iostream>#include <iomanip>#include <cstdlib>#include <cstdio>#include <unistd.h>
Go to the source code of this file.
Functions | |
| void | usage (const char *prog) |
| void | show (const char *filename, const std::string &) |
| int | main (int argc, char **argv) |
| void | show (const SimpleState &state, const std::string &eval_type) |
Variables | |
| bool | show_all_states = false |
| int main | ( | int | argc, |
| char ** | argv | ||
| ) |
Definition at line 36 of file eval/show-state.cc.
References osl::OslConfig::home(), osl::record::csa::show(), show_all_states, and usage().
| void show | ( | const char * | filename, |
| const std::string & | eval_type | ||
| ) |
Definition at line 101 of file eval/show-state.cc.
References moves, osl::record::csa::show(), and show_all_states.
| void show | ( | const SimpleState & | state, |
| const std::string & | eval_type | ||
| ) |
Definition at line 75 of file eval/show-state.cc.
References osl::BLACK, osl::progress::Effect5x3::progress16(), osl::progress::Progress16::value(), and osl::WHITE.
| void usage | ( | const char * | prog) |
Definition at line 25 of file eval/show-state.cc.
| bool show_all_states = false |
Definition at line 35 of file eval/show-state.cc.
1.8.4