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Classes | |
| struct | osl::effect::SignatureTraits< T > |
| class | osl::effect::MoveSignatureTable |
| PtypeOからMoveSignatureを求めるテーブル. More... | |
Namespaces | |
| osl | |
| attackDefense.h | |
| osl::effect | |
| 利きを局面に持たせるためのコード. | |
Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::effect | |
| 利きを局面に持たせるためのコード. | |
Typedefs | |
| typedef unsigned char | osl::effect::MoveSignature |
| マスの利きを表す型(SignatureEffectで使う予定). More... | |
Functions | |
| template<Player P> | |
| MoveSignature | osl::effect::getPlayerMask () |
| template<> | |
| MoveSignature | osl::effect::getPlayerMask< BLACK > () |
| template<> | |
| MoveSignature | osl::effect::getPlayerMask< WHITE > () |
| std::ostream & | osl::effect::operator<< (std::ostream &os, const MoveSignature signature) |
Variables | |
| const int | osl::effect::MS_PLAYER =(1<<7) |
| const int | osl::effect::MS_LONG_U =(1<<5) |
| const int | osl::effect::MS_U =(1<<4) |
| const int | osl::effect::MS_UL_UR =(1<<3) |
| const int | osl::effect::MS_L_R_D =(1<<2) |
| const int | osl::effect::MS_DL_DR =(1<<1) |
| const int | osl::effect::MS_UUL_UUR =(1<<0) |
| const MoveSignature | osl::effect::signature_EMPTY =getPlayerMask<BLACK>() |
| const MoveSignature | osl::effect::signature_EDGE =getPlayerMask<WHITE>() |
| const MoveSignatureTable | osl::effect::Move_Signature_Table |
1.8.4