#include "osl/move.h"#include "osl/stl/vector.h"#include "osl/state/simpleState.h"#include "osl/record/compactBoard.h"#include <fstream>#include <functional>

Go to the source code of this file.
Classes | |
| class | osl::record::opening::OMove |
| class | osl::record::opening::OBMove |
| class | osl::record::opening::WinCountBook |
| StateとOBMoveを保持する. More... | |
| class | osl::record::opening::WMove |
| struct | osl::record::opening::WMoveSort |
| WMoveのWeightによるsort. More... | |
| struct | osl::record::opening::WMoveMoveSort |
| WMoveのMoveによるsort. More... | |
| struct | osl::record::opening::WMoveWeightMoveSort |
| WMoveのWeightとMoveによるsort. More... | |
| class | osl::record::opening::WeightedBook |
| StateとWMoveを保持する. More... | |
Namespaces | |
| osl | |
| attackDefense.h | |
| osl::record | |
| 棋譜関係 | |
| osl::record::opening | |
| 定跡 | |
Constant Groups | |
| osl | |
| attackDefense.h | |
| osl::record | |
| 棋譜関係 | |
| osl::record::opening | |
| 定跡 | |
Functions | |
| std::ostream & | osl::record::opening::operator<< (std::ostream &os, const WMove &w) |
| std::istream & | osl::record::opening::operator>> (std::istream &is, WMove &w) |
| bool | osl::record::opening::operator== (const WMove &l, const WMove &r) |
1.8.4