promote可能な足の長い駒による利きの生成用 Functor More...

Public Member Functions | |
| LongPieceAction (NumEffectState const &s, Square p, Action &a) | |
| void | operator() (Piece p) |
| forEachOnBoardから呼ばれる More... | |
Private Attributes | |
| NumEffectState const & | state |
| Square | target |
| Action & | action |
promote可能な足の長い駒による利きの生成用 Functor
Definition at line 398 of file addEffect8.tcc.
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inline |
Definition at line 404 of file addEffect8.tcc.
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inline |
forEachOnBoardから呼ばれる
Definition at line 410 of file addEffect8.tcc.
References osl::move_generator::addeffect8::LongPieceAction< P, T, Action >::action, osl::Piece::isPromotedNotKingGold(), osl::LANCE, osl::move_generator::addeffect8::LongPieceAction< P, T, Action >::state, and osl::move_generator::addeffect8::LongPieceAction< P, T, Action >::target.
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private |
Definition at line 402 of file addEffect8.tcc.
Referenced by osl::move_generator::addeffect8::LongPieceAction< P, T, Action >::operator()().
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private |
Definition at line 400 of file addEffect8.tcc.
Referenced by osl::move_generator::addeffect8::LongPieceAction< P, T, Action >::operator()().
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private |
Definition at line 401 of file addEffect8.tcc.
Referenced by osl::move_generator::addeffect8::LongPieceAction< P, T, Action >::operator()().
1.8.4