Here is a list of all namespace members with links to the namespace documentation for each member:
- i -
- ICP() : open3d::t::pipelines::registration
- image_handle : open3d::io::k4a_plugin
- ImageFragmentShader : open3d::visualization::glsl
- ImageMaskFragmentShader : open3d::visualization::glsl
- ImageMaskVertexShader : open3d::visualization::glsl
- ImagePyramid : open3d::geometry
- ImageTextureMode : open3d::visualization::glsl
- ImageVertexShader : open3d::visualization::glsl
- imu_sample : open3d::io::k4a_plugin
- in_place : open3d::utility
- InclusivePrefixSum() : open3d::utility
- index_t : open3d::t::geometry::kernel::voxel_grid
- IndexAdd_() : open3d::core::kernel
- IndexAddCPU_() : open3d::core::kernel
- IndexBufferHandle : open3d::visualization::rendering
- IndexGet() : open3d::core::kernel
- IndexGetCPU() : open3d::core::kernel
- IndexSet() : open3d::core::kernel
- IndexSetCPU() : open3d::core::kernel
- IndirectLightHandle : open3d::visualization::rendering
- InferShape() : open3d::core::shape_util, open3d::core::tensor_init
- InitializerShape() : open3d::core::tensor_init
- InParallel() : open3d::utility
- InsertKernelPass0() : open3d::core
- InsertKernelPass1() : open3d::core
- InsertKernelPass2() : open3d::core
- INSPECT_MODEL_NAME : open3d::visualization
- int : open3d::io::k4a_plugin
- Int16 : open3d::core
- Int32 : open3d::core
- int32_t : open3d::io::k4a_plugin
- Int64 : open3d::core
- Int8 : open3d::core
- Integrate() : open3d::t::geometry::kernel::voxel_grid
- IntegrateCPU() : open3d::t::geometry::kernel::voxel_grid
- IntegrateCPU< float, float, float, float, float >() : open3d::t::geometry::kernel::voxel_grid
- IntegrateCPU< float, float, float, uint16_t, uint16_t >() : open3d::t::geometry::kernel::voxel_grid
- IntegrateCPU< uint16_t, uint8_t, float, float, float >() : open3d::t::geometry::kernel::voxel_grid
- IntegrateCPU< uint16_t, uint8_t, float, uint16_t, uint16_t >() : open3d::t::geometry::kernel::voxel_grid
- InternalStdGPUHashBackend : open3d::core
- InternalStdGPUHashBackendAllocator : open3d::core
- InterpolationMode : open3d::ml::impl
- Intersection() : open3d::ml::contrib
- Inverse() : open3d::core
- inverse2x2() : open3d::core::linalg::kernel
- inverse3x3() : open3d::core::linalg::kernel
- InverseCPU() : open3d::core
- InverseCUDA() : open3d::core
- InverseTransformation() : open3d::t::geometry
- InvertNeighborsListCPU() : open3d::ml::impl
- Iota() : open3d::core::shape_util
- IoU3dCPUKernel() : open3d::ml::contrib
- IoU3DWithCenterAndSize() : open3d::ml::contrib
- IoUBev2DWithCenterAndSize() : open3d::ml::contrib
- IoUBev2DWithMinAndMax() : open3d::ml::contrib
- IoUBevCPUKernel() : open3d::ml::contrib
- ISATarget : open3d::utility
- IsAvailable() : open3d::core::cuda, open3d::core::sycl
- IsBoundaryPoints() : open3d::t::geometry::kernel::pointcloud
- IsClose() : open3d
- IsCompatibleBroadcastShape() : open3d::core::shape_util
- IsDeviceAvailable() : open3d::core::sycl
- IsPointInsidePolygon() : open3d::io
- IsSupportedCompressedFilePath() : open3d::utility